Almighty Game Designer

Chapter 186: Design concept draft (one more)

Chen Mo continued: "Of course, I am not a dictator. Any comments or suggestions about the game can be raised, but please feel free to prepare for my dismissal."

"Well, it's roughly so much, everyone doesn't have to be too nervous. My goal is to bring everyone to lie down and earn money. You will find that joining the Thunder to entertain each other is the most correct decision you make."

The new employees reacted differently, some were very excited and some were very calm.

These people have just joined a new company. It is normal to have some doubts in the face of such a young new boss.

After all, the company of “Growing Chicken Soup” is indispensable in which company, and most of the new employees who have just started to work must be filled.

Say what "take everyone to lie down and earn money", 99% of the boss is bragging.

Chen Mo continued: "I am more concerned about work efficiency. When I was developing "Warcraft", I basically only worked hard for half a year. Now our team has expanded and there may be some break-in. There are communication problems, but overall, I hope that our efficiency can be higher."

"The next step is the first game we are going to develop after the year. Here is the concept draft. Let's take a look."

Chen Mo opened the projector in the conference room, and the title of the concept draft appeared on the screen: "Diablo" design concept draft.

New employees signed a non-competition agreement and a confidentiality agreement before they entered the company, so there is no need to worry that they will leak, and they will not be stupid enough to give up such a good job in exchange for the immediate interests.

As Chen Mo expected, most people saw the name a bit aggressive.

For these people, the name "Diablo" is actually a little weird, because in everyone's understanding, there seems to be no such **** in ancient and modern China and abroad.

However, Chen Mo is famous all over the place. Many of the games he plays are of such strange names, so no one has questioned them.

Chen Mo began to explain to everyone.

Art style.

The core gameplay.

Story background setting.

The story section.

The player's emotional rhythm controls.

Occupation and combat system.

Expand gameplay and networking capabilities.

Equipment system and long-term pursuit.

For these Chen Mo will certainly not speak very carefully, this is only a concept draft after all, the real detailed settings need assistants to improve.

However, Chen Mo basically told the most essential part of the game. After explaining the advantages and disadvantages of the game, the target players and the profit model, everyone understood the design concept of the game.

Su Yuyu, Zheng Hongwei and Qian Wei did not say anything, they have already been blamed for this.

Even if the concept draft of this game now looks very weird, as long as the game is made, it will become a classic that is excellent in all aspects, and they have seen too many such things.

However, the new employees are obviously somewhat confused.

Chen Mo saw this doubt and said: "Everyone has any questions that can be raised now. I will give you answers. Especially the main responsible persons, if you have any questions, you must ask me, don't ask doubts. Work, that will affect your work efficiency."

The main person in charge is actually seven people, Su Yuyu comprehensively controls the progress of the game project, Zheng Hongyi is responsible for the plot related module, Qian Wei is responsible for the value and level structure, Zhou Hanyu is responsible for controlling the quality of art, Fu Guangnan is responsible for controlling the quality of music, Zhao Yunting is responsible for Game operation and promotion, Lin Xiao as an assistant is responsible for wages, bonuses, daily benefits and so on.

Although Lin Xiao is an assistant, he basically does not participate in game development, but is responsible for the daily operation of the company.

Zhou Hanyu, Fu Guangnan and Zhao Yunting looked at each other.

Zhou Hanyu and Fu Guangnan are both in their 30s. They are regarded as veterans in the industry. Their professional skills are very good and their experience is very rich. These two people are carefully selected by Chen Mo, and they have been dug up from big companies.

Zhao Yunting is a sister. She has been in business for about three years, but her resume is very good. She has three successful operating experiences.

Zhou Hanyu asked: "Chen Chen, I have a problem."

Chen Mo said: "Don't call Mr. Chen. You can call the manager or call my name directly. You can ask."

Zhou Hanyu changed his mind: "The manager, my main doubt is the art style. For the art style, the key words you give are cult, horror, horror, bleak, and strange. I also have a general understanding of this style. However, as far as I know, there are very few styles at home and abroad. Even if there are some small-scale games in Europe and America, it seems that no game company has ever done this style in China."

"If you look at the original, this style is really unique. Considering the fit with the game theme, this style is also very good. However, whether domestic players will accept this style, I think there may be doubts."

Chen Mo nodded: "I understand what you mean. Indeed, many game companies will give priority to the tastes of most players when making games. Even with such relatively depressed scenes, they will try to increase the brightness of the scene. And saturation, let the players play more comfortable."

Zhou Hanyu nodded: "Yes."

Chen Mo’s words turned: “But this is not a game to please most players. The idea is originality. It’s because there is no such art-style game on the market, there are vacancies, so I have to do it.”

Zhou Hanyu wondered: "But, can players accept?"

Chen Mo explained: "What is the most important thing in a game? It is the same in the table. Simply throwing away the subject matter and talking about the art style is a hooligan. This game is a single-person adventure, brushing game, creating this kind of game. The repressed atmosphere allows players to better immerse themselves in the game, as to whether the player will recognize..."

Chen Mo Dunton: "That depends on the quality of the game made."

Zhou Hanyu nodded, although there are doubts, but he understood the design intention of Chen Mo very clearly, Chen Mo's design idea is: to do a single RPG game - brush as the main game - choose magic background - use The art style of cult art.

The art style is the last thing that has been finalized. It is limited by the type of game, the gameplay and the theme, so it must be done.

But can such a player really accept it? Zhou Hanyu still does not believe it.

Chen Mo looked at Fu Guangnan: "Is there any problem with the music sound effect?"

Fu Guangnan said: "There is no problem. In fact, my question is similar to Han Yu. I am worried that this music style will scare the player away. But since the manager has a score in your heart, then do it according to this, I made it. The music sound will definitely meet the requirements."

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