Almighty Game Designer

Chapter 198: Analysis of "Diablo" (two more)

Analysis and analysis, the game designers in the industry have drawn a shocking conclusion.

If you want to make the most of this "brushing" feeling, then Diablo is the most correct approach.

The third person, the single game, the skill is not locked, the dark genre art style, less any point, this cool feeling will be greatly weakened.

In other words, Chen Mo is not a single-player RPG that has a third-person perspective because the technical level is not up to or stable, but because he has already thought about it, he wants to use a brush as the core. Fun games to fill the gaps in the market.

The analysis clearly understands this, and the designers understand why Diablo can get this kind of sales, because this is a groundbreaking game, it has its own characteristics, with a fascinating plot and super high It is not surprising that quality is sold.

At the same time as sighing, there is only one last question left.

How long can this game with "brush brush" be the main selling point? Will the player get tired of it soon?

......

The official forum of Diablo.

"Help, which two pieces of equipment are good? Which one should I install?"

"Who can understand the whole story of "Diablo"? The background setting these, trouble which big hand to sort out the information in the game, analyze it!"

"How much blood is qualified if you are difficult?"

“The new one that has just entered the pit for a week has been completely indulged. Have you added friends to brush it?”

"How can I wash this orange weapon?"

"The scenes with the highest probability of light emission are valid."

......

In addition to individual posts still discussing the story, play, most of the other posts are already discussing the game equipment and BUILD, and most players have come to the final step of the "doughnut principle" to become a real Hardcore player.

These players are also constantly smashing new players into the pit.

"Meng Xin saw the propaganda CG of "Diablo". I like this game mode with 3D. I want to ask, is this game only a brush? Isn't it particularly boring in the later stage?"

"It's only a brush, but it's not boring. Why... The explanation is not clear, you know when you play."

"Yes, just brushing it, it will be enough for you for a month."

"The late stage is mainly to study the role of the construction and the challenge is more difficult, the numerical depth of the game is simply exploding, you still aim for the most difficult difficulty, this game can let you play for a lifetime."

"Come on, welcome to new! Wait for you to level up, I will bring you to brush equipment, and set up a suitable BUILD for you!"

......

The major game media have also published articles to analyze the success of Diablo.

"The charm of the secret brush"

"Looks like a niche, but it becomes a burst"

"Hidden Secrets after the Super High Sales of Diablo"

"Why isn’t Diablo, who is not optimistic, able to complete the counterattack? 》

Diablo's Numerical Art

"Chen Mo's first RPG game was a great success"

Even the game media has been specially published to analyze the whole plot structure and deep cultural connotation of Diablo.

"The fascination of Diablo is that it presents you with a complete world, a world of burning hell, full of despair and indifference."

"In the wilderness of suffering, the farmer insisted on the widow of the deceased wife, insisting that she was only sick and resting."

"In the city of Kartim, you will find the servant of the little emperor who was pushed down the city and died."

"When defending the fortress, you will never save the soldiers who have been taken away by the ghosts."

"In heaven, you can't save those angels that have been corrupted and fallen."

"There are scenes that are always dark and dark. The only two scenes that are bright are the desperate desert and the supremely corrupted sky. From beginning to end, the whole world is shrouded in the shadow of the big demon."

"You know that Leoric has become a king of madness, and in the process of defeating him, you constantly collect all kinds of written materials, and through his diary, he feels his madness and despair before he dies."

"There are also diaries and letters on the road, and the finely divided texts show you the whole picture of the world."

"The prisoners who were made into the deadlocks in the dungeons were filled with desperate diaries before their death. After the team was completely destroyed, Captain Heller was still unwilling to retreat. The storage room dropped the command of the prisoners to let the prisoners eat their own food... ..."

"This is a world full of horror and despair. You bear the name of the Savior and slaughter thousands of demons, but the world still has no improvement."

"This is a desperate story, but it can't help but indulge in it. This is probably the most attractive spiritual core of the game "Diablo."

There are also game media specializing in the analysis of "Diablo" in the "brushing brush" core gameplay, innovation and breakthrough in stand-alone RPG games.

“A significant advantage of Diablo is the efficient use of fragmentation time.”

"This is a game that supports four people to take risks together. During the game, you can join at any time and leave at any time. As long as you want, there is no problem in controlling the game time within ten minutes."

“So, although it’s a seemingly boring stand-alone game, it’s actually a very friendly game for casual players.”

"In addition, the unique style of Diablo also distinguishes it from the mainstream RPG games on the market."

"In other MMORPGs, players have a close social connection, must have a variety of interactions, and must participate in a variety of activities. But in Diablo, the player's burden is much smaller."

"Don't be afraid to faint 3D, don't be afraid to spend a long time, as long as there are ten minutes, you can enter the world of Diablo for a while. And how to brush, you can find the next goal, maybe a piece Equipment, maybe a certain difficulty, in short, you will not lose direction."

"A game that doesn't have much complicated gameplay and relies on brushing can have such a strong vitality. This really subverts our long-standing understanding of RPG games."

"Chen Mo once again told us that the RPG can do this. The third-person RPG game is not cool, but most people do it wrong."

“Whatever the sales volume, the unique style of Diablo is sure to win a place in RPG games and even become the originator of this type!”

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like