Almighty Game Designer

Chapter 224: Come out, my world (three more)

As for why there are no cottage products, there are many reasons.

The first is the sales problem. The price of a high-precision mold is very expensive. If there are not millions of sales guarantees, it will go bankrupt in minutes. Those cottage manufacturers simply cannot afford such a large investment, and they cannot sell them. So much sales.

The second is the process problem. LEGGO has more than 7,000 kinds of parts, and there are 12 assembly lines. The mold cost of each part is about 400,000-200,000 euros.

The LEGGO parts produced must have a sampling tolerance of no more than 1% centimeter, and then a special machine is required to test whether the grip of each part is just the right size. There can be no more than 12 defective ratios per 100,000 parts.

Each team that maintains the mold maintains about 300 molds per week. Considering the corresponding salary level, if you want to ensure product quality, the price cannot be lowered.

The most important thing is that the core competitiveness of LEGGO building blocks lies in creativity. Today, a new product is produced. A new product will be produced tomorrow. There are planes, ships, tanks, cars, special buildings, etc., and the selling points are refreshed at any time. Can't copy it.

Therefore, the manufacturers of the cottage LEGGO building blocks face a dilemma. If the cost is reduced, the quality can not be guaranteed at all, and the rough and indiscriminate creation is difficult to be elegant; if the quality is guaranteed, then the price is almost the same as the genuine one. Why should the player buy the knockoff goods?

Therefore, for various reasons, LEGGO building blocks are very fun, but they are always a few people's entertainment, and this kind of fun has not been taken seriously.

Therefore, the building blocks are not popular enough, and the game with "building blocks" as the core fun has not yet appeared in this world.

Chen Mo wants to seize this market gap and let everyone know that the fun of creation is endless.

......

After the test of "Famine", Chen Mo has roughly figured out the tastes of this world player. There are many people who like sandbox games, and the creativity of players is not weaker than the past.

Now, the sales of "Famine" has reached more than 4 million sets, and it is still rising, and the various mods of players have begun to emerge.

From Plants vs. Zombies to Warcraft to Famine, the players in this world have fully demonstrated their ability to transform games.

Chen Mo thought about it. The timing should be mature now, and a more popular sandbox game can be launched.

This game will be the first step in the field of VR, and it should be regarded as a relatively stable and promising attempt.

Of course, more importantly, this is a good opportunity for Chen Mo. If the game can shine, and the VR game with the emperor has a topical effect, it is equivalent to a free publicity, which is good for the proliferation of the game.

After thinking clearly, Chen Mo sat in front of his computer and began to write the "My World" design concept draft.

The reason for choosing this game is very simple, only two, one is because it is so successful that it is impossible to talk about the topic of "sandbox game"; the second is that it is very good, for Chen Mo is the most controllable choice now.

In fact, for Chen Mo, it is still a little risky to do VR games now.

Because the production method of VR games is very different from PC games, the difference between the production methods is not discussed for a while. Just the difference of design concepts will infinitely enlarge the risk of making VR games.

For Chen Mo, whether it is the design ideas of the past life or the experience of the parallel world, it is mainly concentrated on the mobile phone and the PC, and little is known about VR games.

Even if the game production experience on some host platforms can be partially transferred to the VR platform, there is still a big difference.

Moreover, the more VR games that are close to reality, the higher the cost required, and the more details that need to be paid attention to during production, the amount of resources will increase exponentially.

"My World" is the most suitable place for Chen Mo, it is a pixel-wind game, so the amount of resources required is small, modeling, movement and so on are relatively easy, there are past experiences, and the design concept is relatively mature. .

The first phase of the R&D goal is to implement the prototype of My World and port it perfectly to the VR platform. Allow players to freely collect, build, and reproduce the core fun of My World on the VR platform.

The second phase of the R&D goal is to optimize My World, so that it can be upgraded in terms of texture material, art quality, and setting details, which is more in line with the aesthetics of this world player.

The third phase of R&D is to make some gameplay innovations. After all, for many reasons, many interesting gameplays have been limited by the technical level. The production technology in the parallel world is higher, and many brain holes that could not be completed in the past can be realized.

The game of "My World", its core fun is relatively simple, mainly for construction, which is similar to stacked wood. As for other special games such as survival mode, they are some derivative games that can be added later.

......

The concept draft was written very quickly and it was completed in one night.

The next day, many people were still in the conference room of the experience store to capture the biggest toy building blocks.

Zheng Hongjun's cathedral was the third to finish, because its structure is relatively clear. Although there are quite a few parts, there is no big problem with the drawings step by step.

The finished product is very beautiful, especially the spires and narrow windows, which are basically the same as the real church.

Zhou Hanyu's miniature gymnasium is the second to last. Although the structure of the stadium itself is more complicated, the facilities around the stadium are better.

Qian Qi’s starship was finally completed, mainly because the mothership was too big, and there were a lot of single-person aircraft inside, which was very troublesome.

After finishing the Starship, the money squatted on the chair and took a breath: "Emma, ​​I am exhausted. It is really too much work to break up!"

The conference room is now like a toy building show, and the style is very mixed, there are Tyrannosaurus, ice castle, racing, train, church, and a starship mothership full of science fiction.

Of course, there is Chen Mo’s single dog.

Zhou Hanyu said with emotion: "I don't really say that although these building blocks are ancient, modern, animal, and mechanical, the overall style is quite good. The designers of LEGGO are really high in art. ”

Zheng Hongyi also loved the cathedral and took several photos.

Chen Mo pushed the door and came in: "I see, um, yes, everyone is fighting."

Qian Qiang took a breath: "Too good, finally there is no delay, thank you for your help."

Su Yuyu said: "The store manager, you can put out the concept draft of the new game when you put it together, what about the manuscript?"

Chen Mo smiled and said: "Well, come with me, let's go to the studio and talk slowly."

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like