Almighty Game Designer

Chapter 286: BGM summoner's glory (four more)

Coming to the art side, Zhou Hanyu is busy painting the hero concept.

Before the development of "League of Legends", Zhou Hanyu recruited several people, including an experienced original painter, two ui art, three 3d modelers and two action art. It was initially established a relatively small art. team.

In fact, according to the previous situation of "Warcraft" and "Diablo", the art can still be completely outsourced, nothing more than a higher communication cost and slower to do.

However, Chen Mo took into account the large number of original paintings and models of the League of Legends, including new heroes, new skins, etc. Frequent outsourcing is not a problem, so I wanted to form a small art team first.

Moreover, Chen Mo is now rich in R&D funds at hand, and there is no pressure to raise an entire art team.

The current art progress is a small part of self-made, most outsourcing, and after the team further expansion, it is a small part of outsourcing, most of which has been done.

"How, what do these heroes do not understand?" Chen Mo asked.

Zhou Hanyu said: "No, the settings of these heroes are relatively clear, and the progress is very smooth. But I have a question, Timo, Anne, Nunu, Amumu, Lulu, the characteristics of these heroes are all in the notes. Have a 'meng'? This..."

Chen Mo nodded: "Yes, they are very cute, especially Timo."

Zhou Hanyu said: "Well, I know that the line drafts have been drawn very clearly. But I am a bit puzzled. In the previous period, there were only 25 heroes. There are 5 heroes who are like mascots. Is this our game... ...children?"

Chen Mo could not help but smile, and then seriously said: "Our game is all age, but primary school students will be our important player group."

Zhou Hanyu scratched his head and was a little aggressive.

Primary school students are important players? ? ?

At present, domestic games, in addition to casual puzzle games, seem to have not seen the primary school students as important players.

The reason is also very simple, because they generally compare dishes, no money, and no time.

Basically, the mainstream games in China are mainly players with players over 15 years old and under 45 years old. These people like cool, realistic style, may not be extremely repulsive for the q version, but after all, it is a bit different.

In the first version of the hero, the Meng hero (Timo), the handsome hero (Izère), the ugly b hero (stone man), the traditional hero (Gallen), the special hero (robot) each accounted for five points One, this makes Zhou Hanyu somewhat worried, what kind of hodge is this game?

Although the bright style, the hero of the q, the simple operation, these will make the League of Legends player group expand, but will it be a bit too much?

In games like Warcraft, it's hard to imagine the role of Timo and Anne.

Moreover, taking the hero of Amumu, it is obviously a mummy. Is it not good to be a normal body, a bandage, and a mummet calling the scarab?

Why do you have to be a big son?

And the setting is always crying, the attack is very much like a hoe...

Zhou Hanyu still has a lot of questions, but these questions can only be answered after the game is online.

Chen Mo also looked at the current model making progress.

Because the line draft has been given, the hero model and the original painting are basically synchronized. At present, there are two models, Galen and Aich, but they are not replaced by the game because they are still moving. in.

In Chen Mo's past life, Galen's model has undergone redoing, and Chen Mo did not take this detour, directly making the redo model.

After the redo, Galen, textures, movements, and details have been greatly improved, but overall it continues the previous style, thick and steady, giving people a very reliable feeling.

As for some players who think he is very cumbersome, all day long, the grass and other people pass by yelling "Demasia" and then rushing out to mad their own big sword... That is because of the player's gameplay.

The current Galen model stood upright like a stick, with both hands tilting down 45 degrees, and the big sword was alone.

If you look closely, you will find that there is a big difference between this model and the true proportion of people.

His shoulders are particularly wide, his arms are thick, his legs are thick, and the whole person looks like a short stump, infinitely close to a square.

The legs and the upper body are almost long, giving the impression that you can walk on your limbs without any effort when you bend down.

Obviously, normal people rarely have this proportion of body, especially heroes.

I didn't have two big legs in this year. I am really embarrassed to tell people that I am the leading actor.

However, there are reasons for doing this model.

Because League of Legends is a God's perspective, the player actually sees the model not in a flat view, but from an obliquely upward view.

From this point of view, Galen's body proportion will appear just right, tall and mighty, proportional coordination, and the huge shoulder armor, big sword and other elements can highlight the hero's characteristics.

If you strictly follow the human body in reality, it will look ugly in this perspective, and the details are not easy to distinguish.

These are the special emphasises of Chen Mo, and there are experience in the production of "Warcraft" and "Diablo", Chen Mo team is very handy for the production of the model.

There is nothing wrong with the art, and the progress is very smooth.

Chen Mo went to Fu Guangnan and asked about the progress of music sound effects.

Fu Guangnan said: "On the sound side, most of the demand has already been given to the outsourcing company. It is the most professional sound effect team in China and there should be no problem."

"The background music is also very smooth. The manager of the store is really great. I feel that the follow-up is to enrich the various elements of this song, and it will definitely become the classic game bgm."

"Right, the first version of the background music is already there, you listen."

Fu Guangnan handed the earphones to Chen Mo.

Chen Mo came over and heard a very familiar melody in the headphones, "summoningglory".

This song is the victory bgm of the lpl professional league. It is known as the god-level battle song. Its English name translation should be “calling glory”, but Chen Mo considers this translation to be a bit blunt, so the Chinese name is called “Summoner”. Glory."

This song will appear as the background music for the League of Legends, which appeared in the first version.

Chen Mo listened. Although the current version is still relatively small, the processing of some details is not perfect, but it has been able to show the charm of this song very well.

Chen Mo nodded: "Well, yes, this kind of **** feeling is more, let people hear it on the street and can't help but want to call Demasia."

Fu Guangnan: "...good."

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