Almighty Game Designer

Chapter 421: Exhibition (four more)

The research and development work of "Watching Pioneer" is going smoothly. Different from before, the development of "Watching Pioneer" is no longer the first to change the vr after the pc, but almost simultaneously.

Mainly because the entire project team has already produced two vr games, and it is also relatively familiar. On the one hand, it is time rushing, on the other hand, it is convenient to find some experience problems and adjust them in time as soon as possible during the production process.

Experience the store.

Qian Qian said to Chen Mo with some excitement: "The store manager, the Pharaoh's Eagle is already done, can experience in the vr game cabin!"

"Well, is it? I will look at it."

Chen Mo immediately put down the work at hand, followed Qian Qian to the game cabin where the "Watching Pioneer" demo has been installed.

The Pharaoh's Eagle is the first hero to be developed, and the second is Genji.

On the one hand, because these two heroes need to fly in the sky, Chen Mo is not sure whether it will be very dizzy after changing to vr mode, and needs to be confirmed in advance; on the other hand, because these two heroes are more popular. In advance, let everyone play, you can better understand the game mechanism of "Watching Pioneer".

Chen Mo drilled into the game cabin where the "Watching Pioneer" demo has been installed, and opened the original version of "Watching Pioneer".

The current game is still relatively simple. There is only one map, the Lijiang Tower and a hero, the Pharaoh's Eagle. After entering the game, you will come directly to the map of the Lijiang Tower.

Chen Mo looked at it. At this time, he had become the Pharaoh's Eagle. He looked down at the blue armor he was wearing and the rocket launcher in his hand.

Of course, what Chen Mo is currently experiencing is the state of the game in progress. In the official online version, the player can observe the hero's overall view from the third person perspective in the selection interface.

At the edge of Chen Mo's field of vision, there are some relatively eye-catching interface ui. The top left shows the basic information such as hero avatar and life value. The lower left is the use and cooling of two special skills. The lower right is the weapon status, the number of bullets, and the upper right. It is the state of refueling of big moves.

The edge of the entire field of view is made into a semi-transparent state of science and technology, giving the impression that the key information and interface ui are well integrated through the observation of the battlefield through special tactical eyepieces. Does not obscure the player's field of view.

This feeling is like wearing glasses, although the border of the eye itself will cause some occlusion of the field of view, but it is at the edge of the field of view. If you don't pay attention to it, it will be ignored. You can only notice the above information if you look at it.

Moreover, this ui design gives people a stronger sense of immersion and is more in line with the sense of science and technology of Watching Pioneer.

Players can open the help interface at any time to view the introduction of hero skills.

On the open space ahead, there is a robotic target with unlimited blood.

Chen Mo fired a rocket at the robot target with a rocket launcher held by his hand.

The arm was slightly shocked, and the rocket launcher basically matched the position that Chen Mo wanted to play.

Fps game transplanted to the vr platform is not what you want to play, or fps will become a full-eyed game.

The fps game on the vr platform allows the player to freely control the orientation of the weapon, but there are certain restrictions, such as not being able to shoot at the back (must turn first), and the accuracy will be improved when shooting at the center of the field of view; The closer the shot is to the edge, the worse the head will be.

The player's field of view control and shooting direction are two different mind signals, which will also test the coordination degree of the player's eyes, hands and brain. Some players who play fps games for a long time will be much higher than the novices.

Chen Mo tried to use the two skills of the Pharaoh's Eagle.

The shock shock and the direction of the shot are the same, and the rules are the same. When using the propulsion backpack, Chen Mo can feel the slight vibration of the back, and the whole person quickly flies into the air.

The feeling of flying is similar to that of the PC, but the field of view is more open, and you are more free to observe the surrounding situation, no longer need to sway the mouse.

The feeling of falling quickly in the sky is a bit too real, so that Chen Mo is subconsciously soft on his legs, but he is familiar with it after flying a few times, and this feeling of flying in the sky is very good, than the pc The immersion is much stronger.

After a bombardment of the robot target, Chen Mo was out of the game cabin with satisfaction.

"How, store manager?" Qian Qian asked with some expectation, apparently he has also experienced the Pharaoh Eagle in vr mode.

Chen Mo nodded: "Well, probably this feeling, no problem. Keep doing it, and take the time behind the heroes."

"Okay, no problem." Qian Hao went back happily and continued to be busy.

After confirming that the game experience on the vr side is no problem, Chen Mo is relieved.

The development plan of "Watching Pioneer" is proceeding in an orderly manner. After the game can be completed on time, Chen Mo rushed to the Magic to arrange the game show.

At the Youplay Game Show after "Yin Yang Shi", Chen Mo was basically letting the rest of the company do it, and he did not participate. Because there is nothing special to promote the game, so the exhibition did not mean much.

However, this time Chen Mo intends to take the opportunity of this exhibition, first release the first version of "Watching Pioneer", as an opportunity to start propaganda.

......

......

Magic Capital, New World Expo Center.

Thunder's interactive entertainment booth is being laid out, and many staff members are busy.

The Thunder's interactive entertainment booth in the n3 exhibition hall has been much larger than the previous one, and it basically accounts for more than one-third of the entire exhibition hall.

This exhibition hall did not have a mutual entertainment with the emperor and the Zen and mutual entertainment. In the n3 exhibition hall, there were some small companies, so the booth of Thunder and Mutual Entertainment was divided into a very good position.

Chen Mo’s recently developed and well-known games include “My World”, “League of Legends” and “Escape”, but “My World” and “Escape” are not suitable for setting up booths, and osers are nothing. Play the space.

Therefore, this time Chen Mo mainly arranged two experience zones, namely the PC experience zone and the vr experience zone, which were equipped with computers and vr game compartments.

Players can experience the new version of "League of Legends", new heroes in the PC experience area, and will host the game to send heroes to do; in the vr experience area, you can experience "Escape" and "Watching Pioneer".

In addition, there are some osers, mainly female characters in os "League of Legends" and "Watching Pioneer." Of course, oser can actually be there, the important thing is the "watching pioneer" demo experience.

For Chen Mo, he doesn't need to rely on oser and gimmicks to attract players. The quality of the game and the reputation of the game can all attract players.

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