Almighty Game Designer

Chapter 509: Mobile phone, handheld integration program (two more)

Zhou Jiangping said: "Well, the problem is that there may be some small flaws that need to be optimized and can be done."

Chen Mo asked: "Is it impossible to guarantee performance?"

Zhou Jiangping explained: "There may be many problems, including handle connection, game optimization, etc., and a big problem is the acceptance of players."

Chen Mo nodded: "It doesn't matter, I am mentally prepared. In short, can you give a feasibility report and analyze this plan?"

Zhou Jiangping: "Of course, I will arrange for people to do it right away."

The follow-up plan proposed by Chen Mo is actually a solution for the integration of handhelds and mobile phones.

In the follow-up plan, Chen Mo proposed whether the two handles of the sith can be connected to the player's mobile phone via Bluetooth or other means, so that the player can also play the game on the sith on the mobile phone.

However, Chen Mo's first choice is not to adopt this scheme, but to honestly redo the sith, because this scheme is not mature enough, and it needs to be paved with sith first.

As Zhou Jiangping said, in the parallel world, the level of technology can be done, but it will produce corresponding problems, and these problems will affect the player's gaming experience.

The screen is already reaching the limit for a portable handheld, but even then, it is barely able to express the game with the smallest picture.

Games like "Odyssey" and "The Legend of Zelda" will feel very comfortable playing on TV. It can be played on sith, it won't be suppressed, but if it is put on the phone, the screen is a little small. The circle will definitely feel particularly grievous, and even some of the dialogue texts seem to be struggling.

After all, mobile phones should be considered for portability when designing. Although there are many mobile phones with large screens, most people prefer mobile phones that can be mastered at one hand.

The screen is so small that it definitely has an impact on the experience.

The second question is phone capacity, compatibility, cooling and so on. Although the mobile phone capacity of this world is very large, the mobile phone of the same price is definitely not comparable to sith in playing games, because sith is a special game machine.

The third problem is the adaptation of the phone to the handle. It's not that you can't fit it, but you have to develop the handle first. Only with two handles to play "Odyssey" can you realize the real fun of this game, with the touch screen and virtual joystick, this game can't play at all.

In the parallel world, sith is mainly troublesome to develop on these two joysticks, and the screen is nothing more than a large mobile phone.

Now the sith prototype has been made. Chen Mo can consider connecting the handle to the phone.

In addition, Chen Mo has other programs.

Of course, Chen Mo will not think that just a brand new handheld and a brand new game will allow most players to pay for it. After all, the world has no previous consumption habits. For many people, sith is a new thing. Still will be based on wait and see.

Therefore, in order to help the players make up their minds, Chen Mo also launched a variety of marketing strategies very friendly.

The first is to ensure that the handle can be connected to the phone, and the handle is sold separately, the price is about 500.

Second, sith will default to the Thunder game platform, encouraging all independent game designers on the Thunder game platform to change their game to support sith version.

Isn't it an expansion of the game library? Well, I have a lot of indie games in my hand, and I can add them to you.

Anyway, it’s not Chen Mo’s own work, let other designers change it. Some games are relatively simple, and you can't play the characteristics of sith perfectly. It doesn't matter. It's okay to sell cheaper and more discounts.

And in accordance with the performance of the sith in the parallel world, it can fully support most of the independent games on the market for mobile phones and PCs.

At the same time, the console network will automatically connect to the Thunder game platform, the above games can be purchased for download.

The price of the handheld is about two thousand dollars, which is not very high, because only two handles need 500 dollars. For the players, buying a handheld can be much more fun than a tablet.

Of course, there will definitely be players who tend to play on their mobile phones in order to save money. Therefore, Chen Mo also sells the handle and the connector for connecting the phone to the TV.

However, Chen Mo believes that after playing for a while, many people still have to buy a sith.

The reason is very simple, the screen is large, the battery life is long, the heat dissipation is good, the performance is good, and there is no need to worry about phone/information harassment...

......

After the first prototype of sith came out, Zhou Jiangping and Lehui's technicians began to study the solution of the handle to connect the mobile phone.

Chen Mo is very mean, even if this program is not so perfect, it doesn't matter, at least let's make the plan first.

This is a bait for many players who don't want to buy a handheld, which can focus his attention. As for how to use it? You can optimize it later.

Anyway, the most crucial thing is to throw this concept first.

In terms of the technical level of the world, it should be the question of time and investment.

In addition, Chen Mo also began to open the thunder game platform's pc end, mobile phone, handheld end, and as far as possible can connect any of the above devices to play console games.

......

Chen Mo’s fifth elective course in the world.

After the second class, Chen Mo did not talk about the handheld, but began to look forward to the future development trend of mobile phone, pc and vr platforms according to the serious planning.

In addition, Chen Mo also gave a general talk about the possible development of vr games in the future.

"With the help of super artificial intelligence, the entire game world is likely to become a highly unified game system, and even designers can only guess the scales of the game's running rules."

“This makes the whole game world more realistic and close to the real world. It’s all about people, and everyone can make history in the game.”

Today is the fifth lesson. After Chen Mo finished the content of this lesson, there was still half an hour left in the entire course.

Classmates and teachers have some accidents, Chen Mo is actually wrong time?

Some novice lecturers often make mistakes, sometimes they speak fast, and the class is not finished yet, but the preparations are finished, and then they can only talk to the students.

Chen Mo has said well before, how can I talk faster today?

However, many students are excited. Does this mean that they can communicate directly with Chen Mo? Can you ask Chen Mo some questions?

The result is that when they have racked their brains to consider what questions to ask Chen Mo, they see Chen Mo seems to be ready to take out a box from the bag.

"The next time, I want to show you this new handheld." Chen Mo smiled and said.

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