Almighty Game Designer

Chapter 733: Story Completion and Game Cabin Theme (Second)

Lao Song is now wandering in the 11th chapter of the Madagascar town market full of African customs.

For other players, Nathan has a task at this time, and must be rushing to the clock tower in the market to find clues, but Lao Song is not in a hurry, but he is more interested in this town.

Because he had been to Africa before he traveled, after coming to the Madagascar checkpoint, there has always been an illusion of crossing. This time, I came to the market and felt very cordial.

At first glance, the scene of this town is really very rich, so Lao Song also wants to turn around inside.

Next to a dilapidated bus, three black Africans are talking about a problematic pickup truck and talking about something.

The cars around are all older cars, and they look very chronological, but they do fit the current situation in Africa.

Especially a green beetle makes Lao Song feel very cordial.

In the market, there are bustling crowds, as well as various vendors, and the things they sell are varied.

Some businessmen are moving sacks from the cart, and they don’t know whether they are rice or sand.

At the center of the market is a butcher shop with white tiles and a variety of roast chicken and meat hanging behind the glass cabinet. The flies swayed around, although it was a bit disgusting, but the color of the meat was quite good, and the old Song couldn't help but swallow.

In the center of the butcher's shop, there is a big stove. A local woman is skillfully smashing the meat. The shovel and the iron pan constantly trigger the crisp sound, and the sound of the barbecue is so crowded.

The women with the overhead baskets on the side of the road are selling apples, Nathan bought one, and casually wiped them on the clothes and began to eat.

What surprised Lao Song was that Nathan would look at the position to bite before eating the apple, and after the bite, there would be a gap in the corresponding position of the apple.

In other words, Apple is not eating infinitely, taking a bite.

Going forward, a guy is scratching the scales with a knife, and in the bucket next to him is the fish that has been scraped.

On the shoulder of the man standing next to a very cute lemur, Nathan suddenly felt a child and touched it.

As a result, Nathan turned around and the lemur jumped on his shoulder and took his apple away!

Lao Song looked at the jump out of the [forbidden feeding] achievements, a look of arrogance.

Two people were holding the ladder to paint the walls. Lao Song was a bit curious and simply stood in the field to see them brush the wall.

As a result, the two men actually tried to paint the wall with paint and then left!

Go to the right of the clock tower and turn right to see a very beautiful view.

Full of African-style buildings, lush trees, distant mountains, boats at the estuary...

Old Song could not help but feel that he had been in the market for so long, he did not pick out a little problem.

All the furnishings here, even the clothes and merchandise on the small vendors, are all the same as the real African style.

Lao Song saved the progress of the game and retired from the game compartment.

In the player group, Lao Song sent a message: "The designer of "Uncharted Waters" is really amazing! The town market in Madagascar is absolutely perfect!"

Someone will reply soon.

"Ha ha ha, old Song, you can't do this, do you play Madagascar?"

"That must be, you don't see who made this game, Chen Mo!"

"Right, it seems that the Internet said that standing in the railing next to the tower for 30 seconds to see the scenery will have a hidden achievement, have you got it?"

"Where is this, the more exciting behind! Oh, I can't spoil too much, I can only say that when I really saw the pirate utopia in Latvia, I was really shocked, that The feeling is that I really saw a lost city that has been dusty for hundreds of years. The screenshots made wallpapers are really beautiful!"

"To tell the truth, the scale of the building is already amazing, and the most important thing is to make this sense of oldness. The green vegetation and the collapsed buildings are intertwined, which is terrible!"

"Yes, there is that car show, I was shocked. Is this special? It is already more exciting than some action movies. I keep jumping and chasing. I feel the modified military truck. I almost hit my face, and I ended up being killed by Sam’s car skills. It’s just a blast!”

Old Song got up and quickly blew out a large number of diving players, all discussing "Uncharted Waters".

You must know that when the "Lost Treasure" was released, it did not reach this heat!

Old Song feels that he may have to be invaded as a "mysterious sea", and feel that this game really wants to make the adventure game to the extreme!

......

At the same time as the sale of "Uncharted Waters", the follow-up research and development plan is continuing.

There are two main plans for follow-up.

The first is to launch the first three works of "Uncharted Waters" in the form of dlc, including "The Treasure of Captain Drake", "The Four Seas", "The Devil of Dr. Drake".

In the "Uncharted Waters" produced by Chen Mo, in fact, a lot of foreshadowing about the first three parts of the story has been buried, these will become an important driving force for players to buy and buy.

These three parts of the plot can be bought separately, or you can buy a collection. The price of the collection is 3688. If you buy it separately, the total price is much more expensive than this money.

This pricing is obviously more expensive than the previous life, but the key is that the content of the three collections is actually quite a lot, and when a single game is sold, it is no problem.

Moreover, this is not a "HD remastered version", but a version that is completely redone with the latest technology. The picture quality and gameplay will all move closer to the latest "Uncharted Waters".

It can be said that these four together are the complete "Uncharted Waters", players will not experience any sense of time or the gap in the picture when they actually play.

As for the entrance of the first three, in addition to the direct entry at the beginning of the interface, the player can also enter as an entrance when Sam and Nathan meet for the first time.

Sam and Nathan reunited many years later, and Nathan tells Sam about the adventures in Shambhala and the desert before, and players can go in and experience.

In addition, it is to use the art resources of the "Uncharted Waters" series to create a new theme for the vr game bay.

There are many places in the "Uncharted Waters" that can be called "excessive scenery", such as the seabed, cargo ships, auction houses, Scottish snow mountains, Madagascar wilderness, bazaars, sea, Latvia, Everest's treasure ships, etc. Wait.

There are also many warm places, such as Nathan’s home and the final chapter of the seaside cottage.

Of course, if there are places where players like to taste heavy, then prisons, catacombs, cave ruins and other places can also be used as the theme.

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