Almighty Game Designer

Chapter 759: The special features of ordinary subjects (two more)

In the painful and sorrowful guitar sound, Zhao Lei's vision has become dark, and the black and white ink-and-bloom screen has been unfolded in sequence, introducing the list of game developers and the list of cast members.

The voice of the news report also tells the player what the world looks like after the outbreak of the disease.

The epidemic broke out, thousands of corpses were piled up on the streets, vaccination failed, the city was classified as a martial law zone, residents rioted, food rations were insufficient, and fire-fighting organizations launched riots...

20 years later, summer.

Joel woke up from a nightmare.

The story is just beginning now.

Zhao Lei has not recovered from the previous opening.

"What do you mean? Open the game? Good little girl hangs up when she comes up??"

Zhao Lei originally thought that this little girl would be the key figure in the game. It should be to protect her from the birth of the day. How can the plot be cut off directly here?

When Joel was crying with her daughter, Zhao Lei really felt that his heart had been stunned. He would remember the watch that the little girl had given to Dad before, and the birthday card, so cute little girl. Even so dead at the gunpoint of the soldiers, I can imagine how pain Joel should be.

How did he spend the past 20 years?

Zhao Lei feels that it is hard to imagine that in the pain of the lost woman, in the 20 years of suffering, in such a terrible end of the world, how did Joel survive?

After a transition, the game begins to feature.

The American flag is still hung upstairs, but it seems to be a bit broken. There are soldiers on the roof patrolling, and garbage downstairs piles up into mountains.

It can be seen that during the past two decades, the development of civilization has completely stopped, and even a serious retrogression has taken place. Next to the mountain of rubbish, two people are discussing the matter of being selected to go out to work.

When I came to the street, the radio reminded the public that they must carry the latest ID card with them.

The distribution line is not open, and the food stock should not be much. But there are still people lined up in front of the distribution line, which may be hungry.

In the front of the blockade, several people were on the ground and soldiers were testing whether they were infected. The fourth displaced person was detected as an infection, directly injected and died, and the fifth displaced person wanted to run, and the result was directly shot.

Zhao Lei got together a little curious and was pushed away by the soldiers. He was a little curious to get together again. As a result, the soldier pushed him directly to the ground and then shot it.

Zhao Lei: "... Is this game so real?"

......

......

Not only Zhao Lei, in Chen Mo’s experience store, there are a large number of players and anchors playing "America's Doomsday".

Professional game testers from well-known media at home and abroad are also experiencing "America's Doomsday".

This opening made everyone even more surprised. After seeing the words "20 years later," I was even more surprised.

Obviously, the main content of the story is 20 years later. In the 20 years after the outbreak of the disease, the rules of the whole world have undergone earth-shaking changes. The zombie virus has not been controlled, but it is still spreading. The big cities are highly martial, and people are squatting and stealing. And Joel became a smuggler, traveling inside and outside the city, relying on the gray area of ​​the transaction to earn the hard currency "ration card" in the end of the world to maintain life.

Obviously, Chen Mo wants to create a highly real end-time world. This is an era when civilization has collapsed, not the stage when the epidemic has just erupted and the civil society has changed to the end.

The positioning of this story background is completely different from the general zombie theme.

Many people can imagine how it would be confusing when the zombie virus just broke out, but it is hard to imagine how the world would become after 20 years of the outbreak. Obviously, Chen Mo wants to make a completely different story background.

But back to the previous question, what does this opening mean?

It's more than just a teaching about mobile and operations, it's not just about introducing the game's story background. Apparently, Chen Mo spent a lot of ink on Joel's daughter, including her hobbies, her gifts and birthday cards, her understanding, the deep feelings between Joel and her, and the death of the little girl.

Obviously, all of this has deep meaning.

There was no exaggerated scene at the beginning, and there was nothing like the thrill of a blockbuster, but it unexpectedly gave a sense of realism. This kind of realism permeates every detail in the environment, permeating in a small object, a sentence dialogue, so that everyone can feel the sincerity of Chen Mo in telling this story.

......

......

As the game continued to advance, Zhao Lei began to get more out of the game.

The first is the material system of the game.

The first impression is that this game is really unexpected...

In the secret stronghold, Joel got his equipment, backpack, gas mask, pistol. Moreover, the 9mm bullet of the pistol turned out to be only four rounds.

Obviously, no matter whether it is "Jesus Survival" or "Uncharted Waters", players have never seen such a trick game. In most people's shooting methods, four bullets can do a good job...

In the process of going out of town, players began to get into more gameplay in the game, such as finding a way out.

This is actually a kind of puzzle. In a collapsed ruin, you may have to find a ladder in the grass, or the board can move on. Joel is not Drake, he doesn't climb the wall, so many heights can only be passed by looking for special items in the scene.

Of course, the role of the partner is reflected at this time, Joel can climb up with Tess and go through some obstacles that single people can't pass.

In the scene, players can also collect some materials, this feeling is a bit like the feeling of collecting batteries in "Escape", but the collection of elements is more abundant. Some materials can be used to make medicine kits, bombs, etc., and parts can be used to strengthen firearms on the workbench.

In addition, as the game progressed, many of the previously unclear content was revealed in some detail.

For example, the zombie virus in "Apocalyptic Day" is actually a plant virus, a spore. This spore can be transmitted through the air and carried on the infected person.

This Cordyceps is equivalent to parasitic on humans. They differ from traditional zombie viruses in that the zombie virus will become less and less active over time, but the infected person of the Cordyceps virus will change. It has become stronger and stronger, and even evolved into a whistle-blower that completely loses its vision but is particularly quick-moving, and it has a more deadly threat to human beings.

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