Almighty Game Designer

Chapter 778: Brush copy (one more)

Players are exploring Stormwind while trying to talk to various np and search for hidden missions throughout the city.

Like a professional task, it is triggered. It must meet certain conditions and then encounter a specific np to trigger.

In addition, the players have found many other activities, such as fishing skills with the fishing trainer, you can fish in the canals of Stormwind City, the fish can also be sold.

There are also some simple errand tasks, such as a certain np needs some kind of material, as long as the player buys this material and gives it to the designated merchant, he can get a certain amount of compensation.

If it doesn't work, players can learn to peel and go to the Stormwind Gate to kill a few wild boars. They can also sell money.

Of course, the local players must not be able to bear the speed of making money, a few copper coins to earn a few copper coins, this efficiency is too low.

However, after they repeatedly searched, they found that there is really no recharge window here...

Obviously, the storm city made by Chen Mo is equivalent to a small module belonging to the "seaside mansion". The main purpose is for the players to visit. Both the economic system and the combat system are still in a very early stage, just equivalent. The icing on the cake.

Moreover, players do not have the level and experience, everyone is the same level, the same combat ability, and defeat the monster will not upgrade, nor can you upgrade the attributes or skills.

If you make money, it is really a bit useful. You can buy some better equipment, buy some small toys or drink at the bar, but you can play well with dozens of gold coins.

However, many players' utilitarianism is still relatively strong. Although Chen Mo has almost clearly indicated that there is not much egg used in the head gold coin here, there are still many players who really regard it as a game of perfection. played……

Soon, the players summed up a more detailed money-making strategy.

There are a lot of business skills trainers in Stormwind, but many trainers are unable to trigger the task of learning skills, which means that only a part of them are open. Including: peeling, mining, leather, tailoring, forging, fishing, cooking.

The first three belong to the collection profession, but peeling is obviously more cost-effective, because Stormwind has a small forest outside, where many wild boars are regularly refreshed, and the output of leather is relatively stable. If you mine, you will look at the character, but the price of the ore is very high, and the weapons you forge are much more cost-effective than those sold in the store, so it is a very profitable thing to encounter ore.

Forging, leatherning and tailoring can be made into armor, leather and cloth armor respectively. In addition to the equipment that the copy is dropped, the highest level of armor that players can currently obtain is made. The quality is better than the store, and the price is also cost-effective, provided that the material is enough.

Cooking can add some special gain buffs to the player, so some foods sell better.

Fishing is the most stable source of money. After all, skinning needs to consider the frequency of wild boars in the forest. If you are fishing, you only need to sit next to the canal to stabilize production.

Although the fishing catches things both good and bad, overall, the income is relatively stable.

In addition to these, players can also make money through a variety of errands or special tasks, some have thresholds and some have no threshold. For example, an errand task requires the player to pay 2 gold coins before receiving it, but the reward after completion is also very rich.

The most stable source other than this is the copy of the brush.

Yes, Storm City can not only be used for sightseeing, but also for fighting. Otherwise, Chen Mo’s combat system will be white, and can’t just be used to let players put in the flag?

On the edge of the canal next to the Mage area, there is a heavily guarded prison, and the warden Selvert is recruiting warriors to go deep into the prison to suppress the rioting prisoners. Killing the mobs and bss in the prison may drop equipment, money and cloth, which is very attractive to the players.

However, most players are screaming after trying a bit of difficulty...

Since the current combat system is basically the same as "Dark Soul", it only adds special professional skills, so brushing the copy is still a relatively difficult challenge.

In terms of professional collocation, there are not so many restrictions. If five people are confident in their own operations, they can completely copy 5 thieves or 5 mage, as long as they are not touched by bss. If you are not confident, then you will always bring the warriors and pastors, at least you can struggle a little before you die.

Many players try to brush this copy and then die to die.

But this does not affect the enthusiasm of the players, but they are even more energetic...

In particular, some of the veteran players of "The Soul of Darkness" once again found the feeling of the previous mode of land reclamation, and were very excited to contact the former bases of the pioneering bss from the player group and put them into Stormwind City Prison. Land reclamation activities.

In the prison copy, these players who have suffered thousands of times in The Soul of Darkness have not had a smooth customs, because they found that the style of the Stormwind Prison and the game of Dark Soul are not exactly the same. .

In "The Soul of Darkness", many mobs are unruly unruly, because they have lost their senses to a certain extent, so they lead a monster that generally does not alarm other.

But the mobs in this world are different. These prisoners are very smart, and different mobs have different horizons and desire to attack. Some prisoners with particularly high vigilance, as long as the player appears in his field of vision, he will immediately run to attack the player, and may even pull other mobs together.

There are even some mobs who will patrol around and be ready to do things.

Fortunately, there are many jailers in the prison who are also fighting prisoners. Otherwise, they are counting on the five-person squad of the players. They are really incapable of so many insurgent prisoners...

In this case, the player wants to pass the customs, not only need good combat skills, but also requires certain tactics. Even if the players are playing very well, once the blame is cited, it will still be surrounded by a squad.

Moreover, each time the player enters the copy, there is a certain randomness. The distribution of the jailer and the prisoner will change. It is impossible to brush the copy by a fixed route.

Many players are sharing their feelings while they are in the process of land reclamation, such as helping the jailer as much as possible, pulling monsters according to certain internal rules, and so on.

Moreover, after passing the mobs, you will also encounter bss...

The bss inside is completely done according to the difficulty of "Dark Soul", and the ai is set higher, and the players will roll over if they are not careful.

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