【Attribute task: Defeat Teiko Middle School, win the game, personal score ≥ 30】

【Achievement reward: independently allocated attributes × 25】

【Badge Mission: In the match against Teiko Middle School, limit Aomine Daiki's score to 25 points or less, and prevent him from becoming the highest scorer in Generation of Miracles】

【Achievement reward: Obtain a badge related to Aomine Daiki's wild ability] in the locker room of Tokyo 2nd Gymnasium.

Yukimiya Kazuma was looking at the latest gimmicky page of Pass Weekly, and while he was complaining crazily in his heart, a prompt suddenly appeared in the system.

And it was the first time that a mission was issued before the game, before even stepping onto the court.

Perhaps it was because Masaki Taketo ran out of luck during the top 16 draw. Today, in the first round of the semi-finals, Hakusuikan was drawn to Teikou Middle School, so the mission target was naturally aimed at Teikou.

Yukimiya Kazuma:"……"

Originally, the system gave out attribute tasks and badge tasks at the same time, and Yukimiya Kazuma should have been excited. However, when he saw the content clearly, Yukimiya Kazuma was poured cold water on it.

Not to mention the unrealistically high difficulty of defeating Teiko Middle School, the next badge task alone, which limited Aomine Daiki's score to less than 25 points, made people's blood pressure rise.

Jordan has a famous saying:"Is it difficult to average 30 points per game? You can do it by scoring two mid-range shots and four free throws in one quarter." '

It would be the same if it were Aomine Daiki...

He doesn't need to score too many goals in each quarter. With Aomine's physical strength, I'm afraid that by the end of the game, he can easily score more than 30 points.

But... this reward is so greedy!

If you win the Emperor's Light, you can allocate attributes x 25 independently, limit Aomine's score, and get badges related to Aomine's wildness. If you can really do it, even if it's just one of them, why don't you just take off?

"Kazuma? What's wrong?"

Masaki Taketo saw Yukimiya Kazuma's expression changing suddenly, and couldn't help but ask.

"nothing……"

"It's just the thought of encountering the Generation of Miracles that makes me a little excited."

Hearing this, Masaki Taketo was silent for a moment, and then said with an embarrassed look:"I know you are in a hurry, but don't be anxious yet. Our task today is not to defeat the Generation of Miracles. Although everyone knows that, You're ready to face the Generation of Miracles, but the rest of us……"

"Um? ?"

"Just wait!"

"Who said I was ready! You don’t really believe what’s in that shitty magazine, do you?!!"

After hearing the conversation between the two, Kasuga Yu's second-class juniors also came over. One of the first-year students asked innocently:"Eh? Isn't it?"

"Yukimiya-senpai is just too humble~"

"yes……"

"Pass Weekly said it"

"Moreover, in the past few days, Yukigong-senpai's training momentum has been the strongest ever."

Yukimiya Kazuma:"……"

Damn it!

"Yes Yes Yes!"

"I can't wait to face off against Aomine Daiki today and beat him!"

However, everyone did not feel that Yukinomiya Kazuma was overestimating his abilities. They were just stunned, feeling the 'menacing' of Yukimiya-senpai today.

Even coach Shinmatsuji also said:"You still have to fight normally, just follow the rules We played at the same pace as before, but if something cannot be done, we will switch to preserving our strength, pay attention and observe carefully on the court, and look for opportunities for the next game."

"Snow Palace, today you are on the court and I allow you to make your own decisions."

"but……"

"Don't be too obsessed with a duel with Qingfeng."

Yukimiya Kazuma looked at the hesitant expression on Shinmatsuji's face. It was obvious that even the coach believed what Pass Weekly said, but he himself was really not as crazy as it was advertised.

However.

Yukimiya Kazuma:"……"

Is there really no chance?

Under everyone's brainwashing, Yukimiya Kazuma was suddenly in a trance and thought carefully about the possibilities. In his mind, the scenes of encountering the Generation of Miracles in the previous meditation training emerged one by one.

Even if it is impossible to defeat Teikou, limiting Aomine Daiki to less than 25 points seems... not impossible?

It just requires some clever tactics

‘The Pass and Control Master' badge, in which the Master's 'Control', has a certain restrictive effect on Qingfeng's ultra-high-speed dribbling, the badge 'I Love Risky Dunks' can limit Qingfeng's dunks.

The only thing that was difficult to overcome was Aomine Daiki's wild and random shooting.

However...

Teikou's Generation of Miracles has five people and only one ball. In addition, Teikou Akaashi has set a goal of 20 points per game for each player, and even recently added a scoring game within the team.

Just like the Teikou games he has been scouting in the past few days, with Aomine's character, he will definitely ask for a series of goals when he is high. It is impossible to watch him just score a goal and then stand aside and watch his teammates attack in the next round..

Teikou's other miracles basically follow this pattern. In addition to offensive rebounds, steals, blocks and other ball rights that can be handled by oneself to widen the scoring gap with other teammates, as long as the offense is launched from the backcourt , the distribution of ball rights is fair, one person plays a series of games in a row, and then replaces the next person.

Diguang is in this state of attacking with one person and spreading out with four people on the court.

So... take advantage of Emperor Guang's opportunity to attack in rotation.

When the others have finished attacking and it's Qingfeng's turn, seize the opportunity and use the consumable badge 'Spider Dance' to completely seal him in 4 minutes.

4 minutes is enough.

According to Teikou's offensive mode, Aomine would never concentrate his attacks for more than 4 minutes in one quarter.

When passing the ball, he tried his best to avoid the players defended by Qingfeng so that he could not get extra ball rights such as blocks and shots, plus the 'Spider Dance'.

Maybe Aomine could get no points at all in one quarter.

And there are two of these 'Spider Dances' in total!

That's right!

Just two!

In the fifth round of the competition, another 'Spider Dance' came out!

As a result, Qingfeng is equivalent to missing two quarters of scoring out of thin air, and the remaining two quarters have to rely entirely on his own strength.’+‘I love slam dunking, so I can definitely give it a try!

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