Deep Sea Embers

Chapter 190 Alice Test

Chapter 190 Alice Test

After that, Duncan never heard any valuable information from these final missionaries.

They just sat on the deck in silence, breathing the sea breeze of the boundless sea as if they were enjoying every second as much as possible, and either responded to Duncan's question with empty and indifferent stares, or returned crazy and deranged laughs.

But the last words they said before have been deeply etched in Duncan's mind.

These lunatics who follow the subspace, are delusional, and whose San value may already be negative... It seems that through their frenzied beliefs, they have obtained knowledge that should never appear in theory, and learned the truth that has never been leaked in theory.

They "see" that there is an abnormal "humanity" in "Captain Duncan", and this "humanity" is still "picked up"-what is the meaning behind this sentence?Could it be that they can recognize that the soul in their body is no longer the original owner! ?

And these cultists mentioned just now that they are not hiding in the city-state... but in the cursed history?What does this mean?Could it be that these crazy final missionaries are usually not in the normal time and space at all, so they can avoid the surveillance of the city-state defenders when they behave so weirdly?

Duncan silently watched the final missionaries who were showing strange smiles, his thoughts fluctuated. He was also paying attention to the situation of the whole ship, sensing whether there was any change on the Lost Home.

Goat's head was still obediently steering the captain's cabin, and he didn't seem to pay attention to the movement on the deck.

All parts of the Lost Home were operating as usual, and the words of the preacher had no effect on the ship in the end.

Alice was sitting on a large wooden barrel not far away with her head in her arms, arranging her hair in a bit of boredom—Miss Doll’s mind could no longer keep up with the topic between the captain and the cultist, and she ran away early .

After an unknown amount of time, Duncan finally exhaled softly.

He seems to have been wasting time with these cultists for a long time, and even a little affected by their crazy words.

I have already obtained a lot of useful information from these people, and it seems that there will be no more gains in the future, so there is no need to continue to waste feelings with lunatics.

And just as the expression on Duncan's face changed, a final missionary suddenly raised his head, his chaotic eyes reflected the empty and unreal sails of the Lost Homeland, and muttered as if in a dream: "Get off the ship Is it time?"

"There is no place for you on this ship," Duncan looked at the other party expressionlessly, "but before throwing you overboard, you can still be useful."

The three final missionaries all raised their heads, slowly grinned, and smiled strangely.

Despite the ecstasy they showed when they first boarded the ship, and even kissed the deck fiercely, there was no loss or fear in hearing Duncan's words at this moment.

Originally, Duncan thought that they would at least fight for a while, would find a way to forcibly stay on this ship, and even find a way to use this ship to go to their long-cherished "Promised Land" subspace, but there was nothing—only a strange Numbness filled the eyes of these people.

It was as if at an unknown moment, most of their personalities and memories suddenly left these bodies, and it seemed that they suddenly heard some "inspiration" in the dark, and then accepted their fate calmly.

Duncan frowned, and didn't delve into what the crazy cultists were thinking, but turned to look at the gothic doll who was dazed not far away: "Alice, come here."

The puppet reacted immediately, skillfully raised its head and stuck it on its neck, jumped off the barrel and ran to Duncan: "Captain, did you call me?"

"...Can you stop pulling out your own head in the future? The joints are not strong in the first place, and after pulling them out, your intelligence will also drop," Duncan frowned and muttered a few words, then shook his head, pointing to the three Cultist, "I'm going to give you some tests."

"Test?" Alice froze for a moment, "What test?"

"See if your uncontrolled 'guillotine' ability is still there," Duncan raised his eyebrows, "Don't tell me you've forgotten about it."

"Forget it!" Alice nodded confidently, "I just remembered when you reminded me!"

Then she didn't care about Duncan's subtle expression in an instant, she turned her head to look at the "final missionaries" and greeted them: "Hello, I forgot to introduce myself just now, my name is Alice, and I'm from the ship. the... chef?"

"You should tell them about your other identity," Duncan said indifferently. He was talking to Alice, but his eyes fell on several cultists, "Anomaly 099."

The eyes of the three final missionaries finally changed a little. One of them couldn't help but glance at Alice, and his expression suddenly became more serious.

"I thought you guys were really numb to the point of not being afraid of life and death," Duncan noticed these changes, but he still looked calm, "Then I hope you madmen who are not even afraid of the subspace will like the next arrangement—I want you The thing to do is simple, stay near Alice and survive, or beheaded."

Alice was listening, and suddenly leaned over and muttered: "Captain, you really sound like a villain when you say that..."

Duncan looked at the puppet in astonishment: "...Which side are you from?"

"Death is meaningless to us..." While Duncan was muttering to Alice, one of the final missionaries finally spoke. He glanced at Alice and took a step forward instead, with a hint of mockery in his expression , "It's just one more pause in this long journey—you, a dull person who has rejected the gift of the subspace, obsessed with the confusion of the real world, and will never know the truth beyond life and death... "

Duncan quickly tugged at Alice's arm: "Did you hear, this is the villain..."

Alice nodded: "Oh."

Then Duncan ignored the reactions of the final missionaries. He looked up at the night sky hanging high above the World Creation, and suddenly asked, "How long have these people been on board?"

"How many hours?" Alice thought for a while, "My sense of time is quite accurate!"

"Several hours...that is to say, at least one round must have passed for the test and effective time of the guillotine," Duncan thought thoughtfully, his eyes fell on the puppet in front of him, and he recalled the anomaly 099 in his mind. A description of its features, "but it's not safe yet...we'll wait and do the next round of testing."

"Next round of tests?" Alice blinked in confusion, "How to test?"

"It is generally confirmed that your guillotine ability has not taken effect, but it is still uncertain whether it is affected by the Lost Homeland or me," Duncan said, sweeping the eyes of those final missionaries, as if Make sure that the heads of these cultists are still in place, "In a few hours, after confirming that your ability check and the validity period have passed at least one round, I want you and these 'preachers' to leave the Lost Homeland temporarily. .”

Alice listened, suddenly stunned: "Temporarily leave the Homeless? Where are you going?"

She raised her head and looked beyond the side of the ship, and all she could see was the boundless sea. At this moment, the wind and waves were calm, and the entire sea surface was soaked in the pale glow of the creation of the world, which even gave people a feeling of a boundless snowfield. The illusion, and in this boundless sea... can't see any place to stay.

Duncan thought for a moment.

Now he has found the "material" for Alice's test, but in order to ensure the rigor of the test process, he also needs a "proving ground" that can eliminate his own interference. First of all, this proving ground cannot be placed on densely populated land. And it must be outside the Homeless, so there seems to be no choice.

"There are several rescue boats, all of which are in good condition. I will put one down and temporarily cut off the connection between it and the Lost Home," Duncan looked into Alice's eyes, "you will be floating on the sea for a while-- I'll keep the big ship waiting nearby, and won't leave you behind."

After hearing the captain's plan, Miss Puppet shrunk her neck immediately: "I... want to float on the sea again?! I have a psychological shadow! And the sight of the sea is so poor at night, what if you lose me? What to do, what if a gust of wind and waves rolls the boat away, what if the boat capsizes..."

Duncan interrupted her without waiting for the embarrassing puppet to finish speaking: "Stop, stop, there are so many contingencies, I just let Ai circle over you and watch you - then again, you are still afraid of yourself Can’t get back to the boat? When I gave you a coffin board, you could ride the wind and waves to come back, but eight cannonballs can’t hold you down, so you still have two decent oars this time!”

Alice's nagging was immediately suppressed, but after only holding it for a while, she glanced worriedly at the sea not far away, and then at those Asians who were neither human nor ghost, and were in a state of confusion and frenzy. The space believer grabbed Duncan's sleeve vigorously: "The captain has agreed, don't lose me later!"

Duncan: "..."

Why does he feel that this puppet is becoming more and more useless on the boat - she is not as good as she was when she was riding the wind and waves on the boundless sea, at least she had a sense of stupidity at that time...

(End of this chapter)

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