Entertainment: My Game Life

Chapter 279: Making Horror Games

Fang Yuan's plan is to release these games separately during the Ghost Festival.

And Zhongyuan is commonly known as Ghost Festival.

It's a very traditional show.

It seems very appropriate to launch horror games.

At present, there are too few stand-alone games in China.

Because stand-alone games don't make money.

Who is willing to make games that don’t make money for you?

And there are fewer stand-alone games of the horror type.

As for putting the element of horror in online games, that's even more out of the question.

Whether it can pass the inspection is another question.

In addition, there is also the reason that the audience is too small, and no one plays it.

There is no one to play and no money to make, so the production can't keep up.

The level of production is low, and there is no experience and accumulation in designing horror games.

The control of the player's psychological aspects is also not in place.

Also don't know what makes the scary effect.

The scene of the game does not create a scary atmosphere.

The colors in the game cannot give people a sense of oppression.

Can't make some horror plots that players can't think of.

It may also be seen through by the player.

Naturally, no one is playing.

Thus formed a vicious circle.

Horror game, not scary at all, what kind of horror game can this be called.

Tucao game?

It's funny to complain about the content in the game?

Therefore, many people don't know how to design or how to make horror games.

This is also the first problem Fang Yuan wants to solve.

After all, if your employees don't know, how can you design scary plots or plots.

But I am afraid that the horror game made will be greatly reduced.

In the conference room.

Even the members who participated in the shooting game and subsequent development were present.

In addition, there are some personnel who specialize in writing plots, bridges, and plots.

In short, there were a total of more than forty people present, all waiting for Fang Yuan to summarize.

And this group of people will also be divided into three studios, one for each game.

After making the shooting game before, they took a half-month long vacation.

Of course, this long vacation is not over.

There are also new ways to play the game at home thinking about it.

And Fang Yuan, like the head teacher, checked their tasks.

Do it very seriously.

It's just that Fang Yuan is not satisfied.

Of course, you can't blame them either.

The only things that stood out were Jiang Xinghe's game ideas, which made Fang Yuan a little impressed.

After a long period of training, Jiang Xinghe's creative ideas slowly opened up.

It also shows that Fang Yuan's vision is not wrong.

"I think everyone knows that the games you will develop and design later are all horror games." Fang Yuan said.

Everyone present nodded.

"Whether we classify or not, at least there must be a little scary effect, right?"

Then Fang Yuan put a manuscript drawn by An Shilan on the screen.

"Do you think this zombie is more terrifying or more comical?"

Everyone lowered their heads and laughed softly.

The zombies painted by An Shilan don't have any sense of horror.

On the contrary, it's a little cute.

Fang Yuan continued,

"This is the draft of "Plants vs. Zombies". Naturally, it must look good and cute, and not give people a scary feeling."

"But what we develop later is not these casual games for all ages, but horror games."

"In addition to the mobile game "After Tomorrow", some beautification will be done to reduce the sense of horror. The remaining two games are horror games for players."

After all, there is no way to do this, although some minors have very strong psychological acceptance.

Don't be afraid of these horror games.

Even thought it was a nice experience.

But the form of society.

Or for trial or something.

Fang Yuan would naturally make compromises and make some changes.

But the core content, the terrifying plot, Fang Yuan will definitely not modify it.

Otherwise, these games would be meaningless.

Those who like to play horror games, or those who are interested in horror plots, definitely want to have a real experience.

And for those who are afraid of horror games, they will not touch this type of game at all.

Therefore, horror games must be given to players who like horror games.

Bring on a pleasurable pain.

Receive spiritual baptism.

Feeling scared.

The members in the audience all looked at each other.

They don't know much about terror.

Or how to make players feel fear, worry, and fear.

Because in this world, there are very few horror novels and horror movies.

They want to learn, but they can't learn it.

It can only be imagined out of thin air.

And these plots have been messed up.

Nothing new.

As for borrowing from "Plants vs. Zombies", this is a bit of nonsense.

The gameplay is different.

Turn a horror game into a casual game in case.

That's one of the jokes in the history of game design.

It will also become a stain on Fang Yuan.

Fang Yuan would definitely not let this kind of thing happen to him.

Others they don't quite understand.

Why Fang always spends a lot of money not making money, not making online games or mobile games.

Instead, do stand-alone games?

Before, whether it was online games or mobile games, they made a lot of money.

They will also receive a portion of the cash rewards.

And stand-alone games, it seems not so friendly.

Puzzled though puzzled.

But they will obey Mr. Fang's arrangements.

Fang Yuan's games are far beyond their expectations, maybe this horror game also has a different charm.

"Are you wondering why I don't make a lot of money, but instead make unflattering stand-alone games, or maybe thankless horror games, which kind of games are played by few people?"

Fang Yuan looked at them with puzzled faces and asked.

Everyone nodded,

Jiang Xinyu also nodded, she was also puzzled.

Fang Yuan could only find some reasons to fool around,

"Currently, horror games are not very popular, just because there are no good horror games on the market."

"Horror games are still a very typical game, and they are also very topical and challenging."

"As long as we do a good job of horror games, there will soon be large-scale dissemination and proliferation, and naturally we will have bigger players."

"There is currently no similar game on the market. If we make it, it will be a monopoly game, which will further expand our player base."

Everyone nodded.

I think what Fang Yuan said seems to have some truth.

Seeing that they all accepted this statement, Fang Yuan also continued,

"First of all, to make a horror game, then we must first understand why it feels scary."

Fang Yuan decided to tell them a few horror stories first to cheer them up.

Let them feel the atmosphere of terror in advance.

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