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Chapter 56 Artificial Intelligence

Two months have passed by in a flash, and 10 days of summer vacation have passed.

The Xiaozheng score of "Soul of Chess" hovered around 4-7, and it gradually found its position.

Asahina Yuko has produced the animation, and now only the post-production dubbing is left.

I consulted Tetsuya Endo, who said that there are many voice actor training schools in Hachioji City, where I can find some students to dub.

When participating in a student animation competition, if the dubbing is too good but the score is low, the judges will feel like they want to win.

In addition, the voice actors and dubbing are more professional, so the judges will also use professionalism to require the works.

So Akimiya Akemi drove and accompanied Yuko Asahina to the school recommended by Tetsuya Endo.

Hibiki Higashino is not traveling with us, so he is not much more than him, so we should stay at "Yoshiharaso" and continue drawing comics.

"Hachioji City?" He looked up suddenly and suddenly realized that his sister Higashino Mei went to high school in Hachioji City.

At first she said she was reluctant to part with a good friend, and since her grades were just right, she let her go.

Mei suddenly changed from normal and no longer relied on her brother. After inheriting the memory of "Higashino Hibiki", he was quite disappointed.

"I remembered earlier, so I went together." Higashikata shook his head and continued drawing comics.

This time, he wanted to make some modifications to the content of "Soul of Chess".

After all, the original work Yumi Hotta was created in 1997, and her vision is 2022. She can definitely draw "The Soul of the Game" closer to the future.

Echoing the future of Go.

After 2017, ordinary people know the power of artificial intelligence.

In the comment section of eight-time champion Ke Jie, netizens are always ringing the bell:

"May 27, 2017, the last day of the Wuzhen Go Summit. Facing Alphago, Ke Jie tried his best to no avail, and finally surrendered. The human-machine battle ended with Ke Jie losing three consecutive games. It has been xxxx days since now.

Hope everyone knows. "

The most famous turning point in the modern history of Go, it would be too paranoid not to draw it.

The entire "Soul of the Game" is about pursuing the realm of "God's Hand". Fujiwara Sawei, Taya Yukihiro, Shindo Hikaru, Taya Ryo...

In an instant, he broke through his own Go realm and made an incredible move.

Humans are like this, and AI can naturally do the same.

In the future, those who can play the "God's Hand" chess pieces may not necessarily be humans, but may also be AI.

This is what Hibiki Higashino wants to draw in this episode.

It may violate some of the connotations of "Soul of Go", but artificial intelligence is there, and whether you draw or not will change the situation of Go.

It is better to let the readers think.

On Monday, Shinoda 4th Dan was in the chess academy. After hiding from the students, he started reading manga magazines in the office.

My good friend Asakura Rokudan across from me asked in surprise: "Why are you reading comic magazines? These should be for children."

"There is a comic called "The Soul of the Game" in it, which is very realistic and very touching to read." Shinoda explained honestly.

"Then let me take a look, too." Asakura sat next to him.

After the middle school Go game, Xiaoliang put aside his fear and started on the road to becoming a professional chess player.

Xiaoguang accidentally learned that there is a website called "World Go Network" where you can play chess with people from all over the world on your computer.

Just like that, Zuo Wei, with the online name "sai", began his journey as a great devil.

Amateur chess players from the United States, Britain, China... all over the world all lost to him, and the name "sai" began to spread widely.

They are all thinking, who is this "sai"?

At the International Amateur Go Competition held in Japan, professional chess players from various countries gathered together and talked about "sai".

Everyone thinks that he is a strong person who can compete with the professional ninth-dan.

At this moment, a unique competition started on the computer.

The opponent "sai" fights with is "ai".

The other party commented that the person playing chess with "sai" is an artificial intelligence developed by the company. It has high learning ability and powerful algorithms. It has memorized tens of thousands of chess records and hopes that "sai" can show its strength.

Zuo Wei was very excited. He never thought that one day he would be able to play chess with a machine. Only by being favored by God could he enjoy this unique experience.

With the novelty in mind, he used all his strength.

When Honinbo Shusaku arrived in 1994, he had integrated modern chess techniques, and Sawei was already an invincible evolved version.

"ai" vs "sai"!

Kurata 6th Dan couldn't help but hold the folding fan and began to look forward to the subsequent development.

Since the 1950s, artificial intelligence has entered the stage of history.

After several stages of stagnation and development, scientists in the 1990s were able to develop machine learning and algorithms and learn on their own at a very basic level.

Kurata realized that this was the first time in a Go work that a game between artificial intelligence and chess players was proposed.

This unique perspective is indeed very attractive.

"In Go, 19 horizontal and 19 vertical, 361 pieces, endless possibilities, how could it be possible that they have been exhausted?"

He shook his head violently.

Japanese Go emphasizes philosophy, and understanding the way of Go through meditation focuses on the beauty of playing chess.

According to his understanding of "ai", it is definitely a mechanical and utilitarian chess move.

If Zuowei loses to artificial intelligence, does that mean that the author of "Go Soul" believes that Japanese Go has no future?

He became more and more nervous, forgetting that this was just a comic, as if what was described in the comic was the future.

The artificial intelligence in 1994, even the most advanced products in the laboratory, was still full of loopholes in Go.

It wasn't until 1997 that the supercomputer "Deep Blue" defeated the top-rated chess player in the world.

Facing the more complicated Go game, "ai" simply gave up in the middle game.

It sometimes plays chess that humans cannot understand and gradually dies.

Even the student named "zelda" who lost to "sai" before was not as good as him.

In the field of Go, "AI" is still far away.

But Fujiwara Sawei was extremely serious. While playing chess with "AI", he discovered a chess path that he could not understand.

It looked like he was at a huge disadvantage, but "ai" relied on that hand to hold up twenty more hands.

He realized that "AI" has unlimited possibilities.

In the future, he seemed to see the most powerful chess player in history.

I couldn't help but break out in a cold sweat.

In the comic, the person watching the game between "ai" and "sai" is an 18-year-old British young man named Demis Hassabis.

Of course he is an amateur Go player watching this game. After seeing "sai"'s move, he despaired. He is smart enough to understand that he will never be able to surpass "sai" in this life.

It was like an insurmountable monument that amazed him.

At the end of the comic, Demis Hassabis decides to embark on the path of artificial intelligence.

He happens to be a computer science student at Cambridge University. Since he is not as good at playing chess as "sai", he must create an artificial intelligence that can surpass "sai"!

Thanks for the reward from Ginzakura Youlimu

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