Game Design: It is Very Simple For You To Fill In?

Chapter 520: Planning strategies, I have the advantage!

The game had just been launched, and people did not have a systematic way of playing. If the commander said to attack, the team leader would organize his team members to attack from different directions.

Yinzi watched his soldiers playing their own way, and felt as helpless as shooting birds with a cannon. He saw that the game had the function of kicking people, and felt that if he paddled like this, he would risk being kicked out of his position, but fortunately There was no objection to his order.

Everyone is fighting their own way, and he is like a transparent person. He wants to charge with everyone, but he is afraid that if he dies, he will cause chaos to everyone.

He had already known before that in addition to being used for command operations, human resources would also be reduced due to the death of teammates. The cost was 1 manpower for infantry, 5 manpower for the captain, and 8 manpower for the commander.

His death once was equivalent to the eight resurrections of ordinary teammates, which made him even more reluctant to go to the front line for fear of wasting resources.

Now he didn't dare to give orders casually, so he dropped two symbolic airdrops, spending a little resources and manpower.

The airdrop he dropped was also discovered by the enemy, and the airdrop delivery location instantly turned into a battlefield.

Not only were the airdrops wasted, human resource points were also wasted.

At that moment, he realized that every order and measure taken by the commander was very important, and all orders and operations could not be issued at will.

"Brothers, although I don't know how to do it, fortunately there are many of us. Please help me figure out what to do next?" He looked complicated. As a commander, he could see that the fearless charging team was rapidly consuming resources. Points, some squad leaders marked the enemies ahead, and some did nothing.

In particular, he was worried about the team's resource settings and didn't know what he was going to do.

Although the order to charge had been given to everyone, he felt that he could not charge with everyone.

Although we have not received formal military training since we were young, we have read many classical history books, which contain records of how to take the head of a general out of ten thousand armies, how a general fell, his soldiers surrendered, and the army collapsed like a mountain. .

There are also plots where a general on one side kills a general on the other side before the two armies fight, and then deploys troops to cover up the attack and achieve a great victory.

Although most of these exist in novels, there are traces in history.

No matter what, generals are responsible for the force on the battlefield, and sometimes they are also responsible for intelligence.

Just like now, the old thieves are divided into teams. There are many soldiers in the team, and there is only one commander in each team.

In the east, Li Jing's three thousand cavalry scared off tens of thousands of Turks for thousands of miles. In the west, there was Napoleon's miraculous Austerlitz who faked his surrender. There was also the poisonous milk Chang Kaishen's 800,000 to 600,000.

Every successful battle relies on a mature and reliable military command system.

Sweep the world when you have an advantage, and turn the tide when you are at a disadvantage.

"Brothers, come up with some strategies, the red is beginning to overwhelm the situation." Yinzi opened the map, and the red color began to slowly push the blue back.

The game has begun to show disadvantages. In addition to the level of players in the team, he feels that it has a lot to do with himself.

Seeing that the situation was gradually losing ground, fans watching the live broadcast began to become anxious, because from everyone's perspective, Yinzi, the commander, was indeed useless.

‘Communicate with the team leader and let them report the enemy in time when they see it. It is better to go and catch someone together than to fight alone. ’

‘Let’s not talk about airdrops for now. Bombing is not easy to do. Let’s put the reconnaissance planes away first. ’

"Go to the battlefield yourself. When you see the enemy, you can still find bombing points. I feel like you can't count on your subordinates. Asking them to report the points is not good. The bombing is not done well and resources are wasted." ’

Fans of the barrage were offering suggestions. Yinzi read most of the contents as quickly as possible. He wanted to do every one, but found that his brain could not distinguish so many threads. .

"Have you seen the enemy? Report your location." Yinzi began to take the initiative to communicate with each team leader.

He suddenly realized that squad leaders could not connect with each other. Most basically, the commander needed to integrate the intelligence of each squad.

"No, he died without being seen."

"I just kept running and dying..."

"This game is indeed much more difficult to play than Battlefield 1. I saw a few people firing a few shots, but I didn't know whether they hit anyone or not. I couldn't even aim without turning on the camera."

Hearing Yinzi's initiative to communicate, the team leader also began to explain the situation he was currently encountering.

This game is very depressing for everyone because communication feels really inconvenient.

The commander said nothing except the initial charge order.

The captains were giving feedback and complaints to Yinzi, and Yinzi also understood everyone's difficulties.

I need to convey the information of each team in a timely manner. The various punctuation points in the game. The team leader's icon on the map can only be seen by team members and people in the command channel. The red dot representing the enemy can only be seen by team members.

The marks of the commander and other team leaders can only be seen by the team leader, and the team leader needs to convey them to the team members again.

For example, the artillery bombardment mark is invisible to ordinary teammates of other teams.

At this time, a team leader was communicating with Yinzi, and several teammates around him were following him closely.

"It feels like the gameplay of this game is not much different from Battlefield 1, right?" A person whispered to his teammates and moved forward against the grass with his weapon.

"It feels like individualism, just do it and you're done."

The team members looked around, and artillery shells were already bombing in the distance. Red flames splashed with soil, and the roar of artillery covered up the sound of their advancing footsteps.

"There is still a difference. There is no accuracy in this game, and people can't see it."

"I don't even know if I've hit anyone. It's so addicting to play. Is the threshold for this game, Old Thief, too high? I don't even understand it."

Yinzi briefly integrated everyone's information, and then based on barrage analysis, he released the first reconnaissance plane.

Perhaps because there were too many helpers analyzing, the moment the reconnaissance plane was released, he saw the small red dot on the map and the diamond-shaped logo representing the tank.

"Wuhu! There's someone over there!" Yinzi cheered excitedly. "There are not many people, there is only one tank, the team leader who is close sneaks over, and the remaining team leaders maintain their own operational goals."

When the information began to become transparent and he had his own views on the battle situation, he immediately felt the pleasure of command.

The feeling of strategizing is so exciting!

The team leader also saw the results of the investigation, and the team leader who was closer had already begun to lead people over to launch an attack.

He did not issue an order. When the investigation results came out, he did not stop the actions of the team captains. This was equivalent to delegating command rights and allowing the captains to move and fight on their own.

"Sure enough, the advantage is mine!"

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