God-level Game Designers Start From Scaring the Crying Anchor

Three hundred and eighty-fifth of the situation of the prairie fire

"Master of Kings" and "A Hundred Ghosts Night Walk" are full of kryptonite elements. Xun Ze didn't understand it at first, but after thinking about it, he probably guessed why Emperor Penguin and Tianpeng games did this.

In general, they are inexperienced. For them, MOBA games are still relatively new, and there is no similar game before that can be used as a reference.

Although the two maps "Chenghai 3C" and "Battle of the Blessed Ones" have laid a certain foundation for MOBA games, they are still attached to "Warcraft: The Frozen Throne".

The biggest difference between making a map and making a separate game is that the main purpose of making a game is to make money, not to mention that MOBA games are still online games, and they need server support.

If you can't make money, just the server will cost a lot of money every day. Even if Emperor Penguin Games and Tianpeng Games are big, they don't want to burn money like this.

In addition, these two game companies usually do the most, and the most agents are mobile games and online games, especially RPG games.

This leads to the fact that when they are making MOBA games, they can't help but incorporate the kryptonite set of RPG games, which in turn leads to hero drawing and the birth of kryptonite props.

At the beginning, the skills of the players were similar, and not many people studied krypton gold props. Even if there were not many heroes, they were enough to play, so they could play happily.

But over time, some players gradually figured out the role of kryptonite props, so they began to kryptonite and arm the hero to the teeth at the beginning.

Others didn't react, or even if they knew the kryptonite props, they were thinking of prostitutes. When they faced these kryptonite players, they would naturally be pressed and rubbed on the ground.

If they are crushed for technical reasons, many players can accept even if they lose, but obviously the positioning, economy, and equipment of all heroes are similar. Because there are no kryptonite items, the intensity is very different.

If you lose in such a situation, many players will definitely feel unbalanced. After all, this is not an RPG game, but a competitive confrontation.

It's like two boxers are competing on the stage, one only wears a pair of boxing gloves, and the other is equipped with a steel exoskeleton. How can they fight? Where is there fairness?

In this way, players are definitely not willing to stay in "The Teacher of the King" and "Hundred Ghosts Night Walk" and become the target of krypton gold players.

Therefore, more and more players ran to "League of Legends", which led to the rapid reduction of the depth of the fish ponds in "King's Master" and "Hundred Ghosts Night Walk".

Ordinary players, micro-krypton players, etc. who are still in these two games, encounter more and more krypton gold bosses, and the winning rate is getting lower and lower, and the game experience is not as good as day by day.

I believe that soon these ordinary players and micro-krypton players will also go to "League of Legends".

And no one can crush it, and then become a kryptonite boss who is comparing with each other who has more kryptonite. In this situation, it seems that the two games can also make money, but it certainly cannot last.

As long as some of the krypton gold bosses stop playing, the so-called "competition" will be quickly broken, and the data of the two games will fall off a cliff.

If Emperor Penguin Games and Canopy Games released “League of Legends” for a period of time, and then followed up with “Master of Kings” and “Hundred Ghosts Night Walk”, they might not have done this.

But they all wanted to seize the market from the beginning and compete with "League of Legends" for the big cake of MOBA games. Naturally, many things can only be tried by themselves.

And such an attempt highlights the fun of "League of Legends" and the fairness of the competition. After comparing, players will naturally choose "League of Legends".

For the current situation, Tianpeng Games is ready to make a big change to "Hundred Ghosts Night Walk", but they also know that even if the game changes greatly, it will be difficult for lost players to come back.

In terms of popularity and other aspects, they will also be left far behind by "League of Legends", and their plan to seize the MOBA game market has failed.

Another point is that "League of Legends" has mobile games, and the popularity brought by the computer version, "League of Legends" mobile games also spread at an extremely fast speed.

It can be seen everywhere that some players take out their mobile phones to play the mobile game "League of Legends" in a team, and the topic of discussion becomes how should a certain hero play? And how to get dressed, etc.

Previously, the live broadcast of Xun Ze playing with Hanmei was recorded and uploaded to the Internet. Many people relied on Xun Ze's operations in these recordings and broadcasts to learn the basic operations of some heroes, as well as the build order, and play Legal thinking, etc.

Some UP masters with more active minds, after contacting Hanmei, cut up these recordings and divided them into separate videos such as "Yasuo", "Timo", "Ezreal" and so on.

In these separate videos, they added their own understanding of the game, explaining why Xun Ze made this equipment, and why did he operate it in certain places?

When players watch these videos, they can quickly learn the knowledge, and under the guidance of these videos, players quickly discover which path certain heroes should take in order to maximize their value.

So even if Xun Ze didn't say it clearly, players gradually figured out the top lane, mid lane, bottom lane, jungler and support positions.

It can only be said that never underestimate the wisdom of players in playing games. As the so-called gathering sand into a tower, so many players study the play of a game together, and they can always come up with new tricks.

In the face of the already unstoppable "League of Legends", what Tianpeng Games can do is to absorb as much residue as possible from the leftover cake of "League of Legends", so that the money earned is not as much as expected, but at least not. will lose.

As for the Emperor Penguin game, it's still in a lot of trouble because of the lawsuit! Not only did the star plaintiffs compete unfairly, but the relevant departments also prosecuted them based on the evidence they found.

Now as long as normal people can see that the Emperor Penguin game has already lost in this lawsuit, the only suspense is how long they will last, and what kind of punishment will be encountered.

On Xun Ze's side, as long as he doesn't kill himself, he can be invincible.

Emperor Penguin games were overwhelmed, and Tianpeng games resolutely conceded defeat. In addition, offline publicity such as e-sports hotels and Internet cafe promotion began to exert force. "League of Legends" spread rapidly with the momentum of a prairie fire.

Now no matter which Internet cafe you go to, you can see a bunch of people playing "League of Legends", and from time to time you can hear the special effect sound of five kills ringing in the Internet cafe.

Many live broadcast platforms have also opened a special area for "League of Legends", and the anchors who broadcast "League of Legends" have gained a lot of popularity.

On the other hand, Whale Shark’s live broadcast did not allow the anchors to play “League of Legends” because of their secret actions before. Now the popularity has plummeted, and many anchors are miserable.

Hanmei also saw the timing and started her digging plan.

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