Hogwarts, a Scholar Becomes a God

Chapter 12 Specialties, Skills, and Pets

In Faerun Continent, [Specialty] and [Skill] are both special abilities.

Among them, [Specialty] is similar to a passive talent, while [Skill] is a technology that people have mastered.

For example, Clark has four general specialties: [Chaos Magic Power], [Delicate Left Hand], [Photographic Memory], and [Aristocratic Demeanor].

Among them, [Chaos Magic Power] provides him with a source of magic power, and [Smart Left Hand] makes his left hand as dexterous as his right hand, and both hands can wave the wand and use magic.

In addition, [Photographic Memory] can improve his intelligence and greatly increase his memory, and [Aristocratic Style] comes from the education he received since childhood, which passively improves his charm.

As for Clark's skills, there are six kinds of skills: [Education], [Focus], [Blur], [Mysterious Knowledge], [Spell Recognition], and [Rope Art].

Each one requires him to actively use it to be effective. For example, [education] requires him to explain knowledge to others to be effective, while [concentration] means that he can better avoid interference when casting spells.

[Blur] is used by him to intimidate and deceive others, [Mysterious Knowledge] can help him understand magic better, [Spell Recognition] can help him identify the type of spell and counter it, and there is also [Rope Art], um ...please ignore it.

Generally speaking, skills will only appear when choosing a profession. For example, when Clark awakens his magic power and becomes a wizard, he automatically acquires the three legal skills of [Concentration], [Mysterious Knowledge], and [Spell Identification].

If he wants to acquire other skills, he can only work part-time in a new job.

But specialties are stronger, every three career levels, he can choose a new specialty from the list of wizard specialties.

So, even at the full level of level 20, he can only add 6 new specialties.

From this point of view, we can know how powerful the legendary skill [Knowledge is Power] is.

As long as experience is consumed, specialties and skills can be obtained, which greatly improves his strength without upgrading.

When Clark used to play games, his favorite thing was not to use skills or spells, but to fill up various passive skills and stack various states for himself.

Think about it, if you release the simplest fireball spell, super magic feats such as [magic effect], [magic extension], [spell instant], [spell expansion] and other super magic feats are attached to it. A fireball is like A Yanyang burst, how enjoyable it is.

Now the legendary skill [Knowledge is Power] can be said to fully satisfy his fantasy.

Clark clicked on the "+" sign behind [Knowledge is Power], and a list immediately popped up below, which contained the specialties and skills he could redeem through experience points.

[Negotiation]: Ordinary skill, when you communicate with others, you can get an additional +1 judgment effect on charm, making it easier for the other party to trust you. (You need to reach friendly exchanges with 100 women, become good friends with them, and then invest 2000 experience points to obtain this skill, the current progress is 39/100.)

[Magic talent]: general expertise, you have a talent far beyond your peers in magic, and you can get an additional +2 intelligence bonus in skills such as [spell recognition] and [mysterious knowledge]. (You need to be approved by 6 professors first, and get the first place in all 6 courses in the final exam, and then invest 5000 experience points to get this skill. The current progress is 0/6.)

[Skillful Hands]: General expertise, you have very sensitive hands, [Rope Arts] and [Sleight of Hands] get an additional +2 agility bonus. (You need to successfully bundle 100 bits...)

Clark keeps scrolling down, and there is a long list, all of which are his efforts now,

some tasks that can be done.

And as long as you complete these mission ceremonies, and then put in experience points, you can get the corresponding specialties and skills.

As for how to get experience points? After such a long time of information prompts, Clark basically figured it out.

Because in his mind is the fragment of the Godhead of the God of Knowledge, not the God of Slaughter, so things like fighting monsters in ordinary games cannot bring him experience points.

In order to gain experience points, he needs to do things in line with the status of the God of Knowledge, such as education, publishing articles, and improving his popularity. In short, everything can make others associate him with the concept of "knowledge" and gain admiration Anything can bring him benefits.

"Not bad, it seems that the campus life will not be monotonous."

Clark looked at the content on the panel, feeling both excited and apprehensive, and full of longing for the future life.

"No matter what, you have to seize this opportunity yourself!"

He turned off the data panel, listened to Neville's snoring outside, and closed his eyes while making up his mind.

However, he vaguely felt that he seemed to have missed something.

In the midst of the confusion, he vaguely heard something calling himself.

"Boss! Boss! Hungry, hungry!"

This is?

A huge black shadow hung over his head, its wings as black as ink covered the sky, two sharp claws bigger than a buffalo shone with a sharp cold light, and a pair of green eyes like will-o'-the-wisps were brighter than car lights.

This is a huge crow! I remembered.

Clark woke up with a start, pulled back the curtains, stomped his bare feet on the floor, and took his suitcase from under the bed.

The surface of this box is covered with high-quality calfskin, and the corners are wrapped and reinforced with shiny brass, but the most special thing is his lock, which has three key slots.

He put the box on the bed, took the key from his neck, inserted it into the third keyhole, and opened the box with a slight twist.

It's just that the opened box didn't contain clothes and books, but a downward step appeared.

Yes, this is the same suitcase as Moody and Newt.

Clark seemed to be used to this, stepped into the box with one foot, and walked down the steps with ease.

After a while, he climbed out of the box with another birdcage in hand.

Inside the cage was a raven with pitch-black feathers, exactly the same as the one Clark had just dreamed about.

This is Clark's pet, a crow named Hugin, well, this is the name Clark just changed to it, which means "Thought".

However, as a magic pet contracted by Clark's wizard profession, Fu Jin is much smarter than ordinary ravens. He can not only speak a few simple words, but also communicate with Clark to a certain extent, and convey some information and emotions to him. Is a very useful scout.

After the raven was released, it didn't make any noise. It just flew outside along the half window that Clark pushed open, like an invisible ghost, soaring freely in the Hogwarts castle in the middle of the night.

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