[With spoilers, it is recommended to read this chapter after reading the final chapter]

[Comparatively casual closing testimonials, no drafts, completely impromptu, let's talk about where we write. 】

Apologize first, then apologize.

It was supposed to be finished in three days, but it was delayed until the 9th.

However, the number of words is worthy of the delay for so long... a finale of 20,000 words.

I saw a reader brother say that you have been stuck in the ending of a cool article for so long, I'm really upset.

I am ashamed to say it.

Originally, I wanted to fill in the settings more fully, but after thinking about it, I decided to forget it, because I didn’t write the settings carefully before this book. If the final filling is too perfect, there are too many things to explain up...

It can only be said that I wrote the settings as much as I could.

How should I put it, I am quite satisfied with the ending.

Because, the overall setting of this book is not set by myself... It can be said that I borrowed from this system of the whole people genre.

It’s like the e-sports article next door who play professionally, come up to get the system, and then quack indiscriminately kill in the professional arena. This system is relatively mature, and there is no such thing as who plagiarized whom. The authors basically picked it up. That's the setting.

My national system should be relatively mature at the starting point. Anyone who has read a few national articles should know that people from all over the world have traveled to one place, or a strange phenomenon has appeared all over the world. Ah, that kind of thing.

This kind of setting article, it has a bad point, because it is not set independently by a certain author, but a general template, so it will be difficult to finish the setting...

For example, why there are strange phenomena of the whole people, why do people from all over the world travel to one place.

This kind of thing is hard to explain...

Therefore, the practice of most books is basically to leave this setting aside and not touch it. Simply put, at the end of the writing, the protagonist ascends to the top, dominates the crowd, and then builds a small island with three wives and four concubines. it's over. As for why all human beings travel through time, and why world monsters are born, they basically avoid talking about them. If you ask me, I will also preach.

But as I said before, I still try to round out this setting as much as I can, using my clumsy brain.

So I wrote such an ending.

In the end, the ending is considered semi-open, because everything to be explained is actually explained. The protagonist has become a god, has reached the top, and also has the ability to reorganize the energy of the universe. He is the only one, level T0, and he will definitely not be wronged in the future. , must be the top god-level player in people's hearts.

Because I didn't describe the other characters in the book very much, so I didn't write much about the interaction between the protagonist and other characters in the end.

And the finale as a whole, I feel that although the setting is not too fresh, but the conception is not so naive, it is not so simple, "The upper class wants to rule the lower class, so they created a fantasy world and locked them in and enslaved them." This kind of plot has a cause and effect, and the relatively large worldview described in the end is a preparation for my future new book.

Also, readers who have read old books may know the character who appeared in the finale (but they should not have read much)

He is the protagonist of the old book and also a time traveler, and his system is the gold finger in "Minecraft", the synthesis platform.

So the last copy I chose was Minecraft.

However, it has been a long time since the old book was finished. The book was written two or three years ago. Some of the stalks and routines may be a bit outdated now, so I don’t recommend reading it.

Okay, let's talk about the general content of the finale.

Tell me about the overall situation of the book.

Readers who follow along all the way should be able to feel that in the second half of the novel, some combat power has obviously collapsed.

It is precisely because of the collapse of combat power that the next few copies that I wanted to write well were actually unsatisfactory.

In fact, Zelda is a 300+ hour player myself. I have played DNF for ten years. LOL also entered the pit from S3. I have played the highest rank to master. I have also played Minecraft for at least a few years. It has been more than half a year, and you asked me to write these copies carefully, and I am sure I can write them.

But because the protagonist is too strong, so strong that there is no contrast at all, so no matter how you write it, it will be a bit dull.

So in the end, I can only choose to speed up the release of the book, and many copies are not easy to release, and I will not continue to flood, let's finish it quickly.

This is why the subsequent content does not seem as exciting as the previous one.

It's not that I don't want to write, it's really meaningless to write it... simply speed up.

I will learn this lesson in the next book, so that the combat power in the early stage will not be so invincible, including the fact that some readers have made comments during the serialization of this book, let me write a copy slowly, write more delicately, and reward the protagonist every time A little less, just write well, don't worry, this kind of voice.

But my thought at the time was "Hurry up, hurry up, give me what you have, let the big readers read it right away, and then it's over." I didn't think too much about it.

The next book really needs to seriously consider this aspect.

I feel that I have gained something from the refreshing point. I believe that readers who have finished reading this book should be able to say the word "cool", so if the refreshing level of the next book remains the same, if I can read it again Improve my setting, characterization, and rhythm issues, and the impression should be better.

Then talk about the next book.

The next book should be a novel about game design, because there are still many games in this book that have not been finished, such as torture games, Black Soul Bloodline Wolf Ring, Red Dead Redemption, 2077, The Witcher, Devil May Cry, A series of good games such as Fallout, Survival, Extinction, Subway, Ori, and the soon-to-be-released Silk Pigeon are actually not written, and the next book still has a lot of tricks.

Moreover, it’s not just about game design, it also has a relatively fresh core point of view, which I can guarantee you haven’t seen in other game design articles, but I won’t list it for now.

Anyway, it is guaranteed to be cool and fun, relaxing and decompressing!

As for the release time of the next book, I guess it will take two months.

I have also written this book for more than half a year, and I need to take a good rest. By the way, I played the game vigorously for two months to add more game content.

Readers who are willing to wait don't delete the bookshelf, I will send a single chapter notice when I open the book later.

Well, that's it! I haven't drafted it yet, so the final testimonial looks scattered, but it's enough to express everything that needs to be said.

Then I wish you all a happy summer vacation in advance~!

See you next book!

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