NPC into Player: Let's Wreck This Game

Chapter 23: Monetary Reward to Kill Bloom

As he walked, his mind was trying to figure out why he had such a title, and away from that he started to examine the weapons he had. It seemed the game tailored the prize based on the level of the players, and his main talent.

Currently, double sword talent was considered his main, with the great bonus he got from it during the last fights, his fighting style was focused basely on it.

So, it seemed logical for the game to gift him these two swords, making him now having four swords.

"I shall put out those two for sale," he muttered while glancing at the spots they took at his inventory. At this moment, he put away his two basic swords, and grabbed the two, level five gold grade swords.

"Twin shrine of death sword: part of a quest reward, temporarily lent to the player. Level zero sword. Grade gold. Str+ one hundred percent. Vit+one hundred percent. Dash skill: chain skill. increases Atp by two hundred percent, with stun effect when hitting the target from the dash for five seconds, decreased or increased one second for each level difference with the player. Cooldown: five seconds."

This skill explained everything Derick had done so far. Just wielding the two swords raised his Str and Vit by two hundred percent! That meant he would never fall on the hand of a player in the same level, or even with one level higher.

Now he felt greatly relieved and alarmed at the same time. it was reassuring for him to use the two swords in his attacks, despite having the upper hand in any previous fight. If he went soft on Derick, that player wouldn't have been killed at all!

Wielding the two swords was just the start, as his mind was still restless regarding that weird title, so he opened the stats of one sword, and chose the conditions to upgrade it.

"Needs fifty materials level one, or forty materials level two, or thirty materials level three, or twenty materials level four, or ten materials level five, or one material level six to upgrade one level."

He read the conditions and was struck by the desire to upgrade his two swords. He had finished the dungeon, but didn't have the time to distribute the materials to others. They killed one hundred and seven monsters, all level three. Each monster gave them five materials.

Bloom glanced at his inventory, simply calculating the needed amount of materials to get the weapons in hand upgraded. He roughly had sixty pieces of materials right now, plus what he already had from the previous monsters he killed, which were about one hundred materials of level one and two.

"Let's upgrade them to level two then," he muttered, before choosing the upgrade button, to receive a system prompt:

"Does the player want to upgrade the sword? Please select from your inventory the materials needed for upgrade."

His inventory was opened at once, where he didn't delay and selected thirty level three materials at once. the moment he finished, and clicked the confirm button, the materials disappeared, and the sword in hand shone brightly in gold color, before it regained its normal metallic color.

He hurriedly opened the sword stats, to find the sword stats got slightly improved. Instead of raising his stats by one hundred percent, they would raise it twenty percent more. As for the dash skill, it got no change at all.

He didn't stop here, as he took the other sword and raised its level at once. After he finished, he examined the new conditions for leveling them up.

"Needs fifty materials level two, or forty materials level three, or thirty materials level four, or twenty materials level five, or ten materials level six, or one material level seven to upgrade one level."

"That's an endless pit!" he complained when he read the new conditions. If this went up like this, he would have to ditch all the lower ranked materials after some time!

"I should then not stack them, instead I should either use them or sell them," he decided, as if he left the material inside his inventory like this, he would end up having level one materials with no value to him at all!

"So I have to use the lowest level materials first, lesson learnt sir!" he sarcastically said, as he waved his hand in a military salute to an imaginary figure of the game developer.

He then didn't continue to level the two swords up, as he wouldn't be able to level them both to the next level. Instead of wasting time like this, he should start stacking higher monsters' materials, then level the two swords at once.

This would feel much better than just leveling them up gradually, and less stressful as well.

Just as he finished doing that, he found himself watching the place of the dungeon, where the team was still waiting for him. He wasted an hour to do all this, but this was worth it.

"Hi Hi, sorry for being late," he apologized the moment he approached them. they already spotted him from far, and as they were sitting there doing nothing, they stood up and welcomed him.

"You are finally here, what happened? are you hurt?" Peri hurried to ask, with sincere worry in her tone. That pure worry touched Bloom, who just waved his hand as if that was nothing, while saying:

"I'm fine, don't worry about me. I killed him again, making him lose a couple of levels so far, so he won't be able to harass us anymore," he said, as he noticed a slight tension in the air. "Is there anything wrong?" he asked, trying to know what he missed here.

"I'm sorry brother Bloom, but that jerk, Brendy, had issued a monetary reward on your head," Peri finally said, while looking in worry and sadness towards him, "he and Derick both issued the rewards a few minutes ago at the forums," she added.

"Monetary rewards?" Bloom replied in an unexpected way to all of them, he was totally collected, not caring about such a thing. "Is it at the forums?" he asked.

"Yes, but please be calm, don't worry, we all will support and help you out of this," she added, trying to reassure him. their worries were groundless, as Bloom wasn't any worried to begin with.

He opened the forums, to find it a simple place full of a lot of questions with a lot of wrong answers, based mainly on players' speculations. The amount of topics were increasing with each refresh, but a single topic remained at top, like it was pinned there by mods.

"Monetary rewards to anyone manage to kill this player."

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