Finally upgraded to level 1, the professional skill interface was opened, and the first Soul Devouring Demon Soul skill he had just learned made Mo Wei feel extremely surprised!

However, what he saw from the skill interface made Mo Wei know in his heart that players could only learn such a professional combat skill before changing jobs at level 10.

If you want to learn more professional combat skills, you need him to rush to level 10, complete all the tasks in the novice village, and go to the main city for a career change, so as to open up the second stage of combat talent

......

! Soul Eater: A level 1 combat skill. After using the skill, you can inject the main demon soul into the corpse of a nearby monster, and at the same time, you can get 100% of your own attribute bonus, and get 20% of the monster's attribute blessing. Soul Eater lasts 10 minutes, has a 1 minute cooldown, and consumes 30 mana.

Note: Normal or elite monsters that are not higher than their own level 5 are effective.

Mo

Wei looked at the skill introduction, his eyes flashed with surprise, this kind of skill mode, he had never been exposed to it before.

What kind of combat method is this way of injecting his own demon soul into the monster corpse to fight?

He quickly looked at the wild wolf corpse not far away, which was still lying under the grassy slope and had not yet refreshed, and immediately used the Soul Eater Demon Soul Skill, wanting to see how this skill was used.

Suddenly

, Mo Wei only felt his body turn into a cloud of black smoke, and lightning flew towards the wild wolf corpse lying on the ground.

But when he quickly flew towards the wild wolf corpse, and was about to wrap the other party in black smoke, Mo Wei suddenly felt a transparent wall appear in front of him, flying ......out the black smoke bomb he had conjured up

In the next second, he transformed into a humanoid state with a black cloak again, and looked at the system prompt inexplicably.

System: I'm sorry, the gap between the other party's corpse and your level is too big, this time the soul devouring failed, please try again later

......

! Mo Wei immediately understood that even if he was now promoted to level 1, the level gap between him and the wild wolf was still 5 levels, and there was a great failure rate in activating skills.

Seeing that there was still nearly a minute left in the cooldown time of the skill, he waited patiently, anyway, there were still two or three minutes left for the wild wolf's corpse to refresh, so let's try it again next time.

Although he didn't succeed in using the skill this time, Mo Wei finally figured out the general method of using the Soul Eater Demon Soul skill......

As long as this skill is activated, he can integrate himself into the corpse of the monster, control the opponent's corpse to attack, and have ten minutes of state time!

The coolest thing is that the monster corpse occupied by the Soul Eater skill not only has Mo Wei's 100% attribute bonus, but also can add an additional 20% of the monster's own additional attributes, which is equivalent to enhancing his full attribute ability.

This is only a level 1 Soul Eater Soul skill, and if you upgrade to a level 5 skill, I'm afraid you will get more bonus attributes.

The combat profession of the demon wise man finally did not disappoint him, and Mo Wei was looking forward to quickly improving his level and learning more professional skills ......

Now waiting for the skill to cool down, he immediately opens the character attribute interface, and after reaching level 1, he still has three attribute points that have not been added.

As the attribute interface opened, Mo Wei was pleasantly surprised to find that after the upgrade, his attribute values had changed significantly......

Player: Don't be sad [Civilian Status]

Faction: Dawn EmpireRace

: Demon Class: Demon WisdomLevel

: 1Health: 95Mana

: 100Magic Attack

: 6-9Attack

Range: 5MStar

Speed: 0.8Physical

Defense: 1Magic DefenseDefense

:

6

Evasion Rate

: 0.5% Critical Strike Chance: 0.5%

Constitution: 0 Intelligence: 2

Agility: 1

Distributable Points: 3

[Every time you change classes, the extra attribute points obtained by the player after leveling up will be increased]

Special Attributes

: Sinful

Value: 0 Malicious PK will gain sin points, and when the sin points accumulate to a certain level, they will be punished accordingly] Luck

value: 0 [Increase the rate of falling items, and the quality probability when obtaining and manufacturing

props] Merit value: 0 [Obtained through faction missions and battles between camps, affecting the player's title and the exchange of various props]

Now Mo Wei's upgraded attributes have automatically appeared some improvements, which surprised him to see it.

It turns out that after leveling up, even if no new equipment or attribute points are added, the player's attribute value will automatically increase a little bit as they level up.

And all the major races have different talent bonus rules, the talent bonus of the demon race, is wisdom and agility points, after an upgrade, Mo Wei's attribute points, automatically added 2 points of wisdom and 1 point of agility.

Looking at the additional evasion rate options, Mo Wei immediately understood that the appearance of this option was most likely due to the effect of agility points.

An agility point that increases evasion and critical strike chance by 0.5%, as well as a physical defense point.

A wisdom point can increase 3 magic defense and 3 magic attack, as well as a bonus ...... the maximum number of mana

As for health, it may be that upgrades are automatically added.

Looking at the current attributes, as well as the remaining 3 attribute points, Mo Wei fell into deep thought, adding points can't be messed around, it will directly affect the future development of a game character.

If it is added randomly, it is very likely that this character will become a waste number.

But how should the demon sage add points, is it to completely increase the output route of the demon attack, or is it the long-range attack route of the demon attack plus dodge and critical hit?

Mo Wei thought in his heart, and inadvertently looked at the wild wolf corpse that had not yet been refreshed in the distance on the ground, and his heart suddenly moved.

This profession seems to be a similar to a summoning class.,Use the corpse of a monster to exert the greatest power.,But depending on the type of attack of the monster corpse.,Melee and long-range attacks seem to have to have.,Not limited to the attributes of long-range attacks.。

If you look at it this way, if you want to survive in the future large-scale battlefields or battles against bosses, you must first ensure that you have a strong physique and will not be easily killed by your opponents.

As for the attack ability, it can be improved from the attribute of the extra bonus of the monster corpse.

After thinking about it for a short time, Mo Wei made up his mind to make his lucky combat profession into a balanced attribute that can be used in both close combat and long-range attacks.

He immediately reached out and clicked on the attribute bar, and a crisp sound sounded, and all three attribute points were used up by him.

With the command to determine the addition points, a long string of green numbers floated above Mo Wei's head, and the three attribute points were ...... the same in terms of physique, agility, and wisdom

At this time, his character attributes have changed significantly again.

Player: Mo Sad [Civilian Status]

Faction: Dawn EmpireRace

: Demon Class: Demon WisdomLevel

: 1Health: 110Mana: 115Magic Attack

: 9-12Attack

Range: 5MRighn

Speed: 0.8Physical

Defense

:

3

Magic Defense

: 9Evasion Rate

: 1% Critical Strike Chance

: 1% Constitution: 1

Intelligence: 3

Agility: 2

Distributable Points

: 0 [Every time you change classes, the extra attribute points obtained by the player after leveling up will be increased]

Special Attributes

: Sinful Value: 0 Malicious PK will gain sin points, and when the sin points accumulate to a certain level, they will be punished accordingly] Luck

value: 0 [Increase the rate of falling items, and the quality probability when obtaining and manufacturing items] Merit value: 0 [

Obtained through faction missions and battles between camps, affecting the player's title and the exchange of various items].

Looking at all the attributes after adding points, Mo Wei is very satisfied, after all, the demon talent is guaranteed, and every time you upgrade, you can get an additional 2 wisdom and 1 agility point, and you don't have to worry too much about ......the attack output

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