Online Games Barbarism and Civilization

Chapter 403: The world is in chaos (Part 2)

Mount Kailash was once considered the center of the world, and a large number of fanatics come here every year for pilgrimage.

When the attributes of Mount Kailash were announced, it immediately attracted the attention of neighboring countries.

Although Mt. Kailash is within the Huaxia District, since the entire Qinghai-Tibet region is now under the control of the Wolffoot Empire, the players in the Huaxia District are somewhat beyond their reach.

After seeing this situation, players from some surrounding countries came up with the idea of ​​Mount Kailash, and they started a fierce competition around the mountain of gods.

Some Huaxia players who joined the Wolfshoe Empire also rushed over after hearing the news. As the masters, their belongings were robbed by others. Of course they were not happy, so they fought with the robbers who wanted to steal without any explanation.

Due to being blocked by the Wolfshoe Empire, many players from the Huaxia District couldn't catch up. They didn't have any advantage in numbers, so in order to keep the sacred mountain, they directly played a combination of vertical and horizontal routines.

However, because the attraction of the holy mountain is too great, even if these players have mastered Sun Tzu's art of war and so on, they still can't completely drive the enemy out.

In the end, everyone had no choice but to choose to share the sacred mountain. Each force occupied an important place to enter the mountain and charged tolls for other people who wanted to worship.

As a result, their actions immediately angered countless fanatics. Facing the anger of the fanatics, they could only be forced to unite, and then launched a big scuffle with the fanatics around the holy mountain.

In East Asia, due to the emergence of several super orc empires in the territory of China, there is currently no large-scale civil war breaking out, and everyone is working hard to accumulate strength.

However, this kind of peace is only on the surface. As long as these orc empires are eliminated, it is estimated that Huaxia District will immediately fall into a situation of melee among princes, and it will be more chaotic than any other game area.

Although the Huaxia District is not in chaos yet, due to the existence of the Super Orc Empire in the territory, the players in the Huaxia District are temporarily indifferent. Therefore, other small countries in East Asia finally saw the opportunity to rise and took action one after another.

Myanmar invaded Bangladesh, Vietnam invaded Laos, and Thailand invaded Cambodia. These countries all wanted to strengthen themselves while the Chinese lion had not recovered.

On the Korean peninsula, North Korea also took action against South Korea, which is of the same family. In order to unify the peninsula, the players of the two countries are united unprecedentedly, and unprecedented fighting spirit broke out between the two sides.

As for Japan,

This island country, which has countless grievances and grievances with China, did not make much movement this time.

Of course, this is only a superficial phenomenon. In fact, on the Japanese island, Japanese players are carrying out a brutal cleansing campaign.

Japanese players believe that only Yamato is the best nation in the world. Orcs, elves, and dwarves are all foreign races. The existence of these races is always a hidden danger. The current situation in Huaxia District is the best example.

To fight against the outside world, you must first secure the inside. Japanese players agree with this point of view very much, so they decided to eliminate all hidden dangers in the country first.

After the players who used the race conversion scrolls to transform into special races successfully broke into the enemy, the Japanese players immediately raised their butcher knives against these special races.

Every time the battle comes to a critical moment, traitors will appear within these races, and some even turn against each other directly. This has greatly affected the morale of these special races, and they have begun to no longer trust their fellow race.

The Japanese player's alienation strategy successfully destroyed the fighting spirit of these special races, and they quickly gained an absolute advantage. As long as they are given enough time, the special races on the entire Japanese island will be completely extinct.

In South Asia, pirates are also rampant. There are pirates everywhere. Every faction will often play pirates. If there is no hero, I am afraid that this chaotic situation will continue forever.

In Oceania, Australian players encountered an unprecedented crisis.

The kangaroos, a unique orc race in Australia, have established a huge iron fist empire.

Facing the kangaroos who come and go like the wind and are invincible with both fists, Australian players can only rely on castles and castles to survive.

As for when they will be able to fight out and regain the lost ground, all Australian players have no confidence, because the dry bones outside the city are the price of taking the initiative to attack.

Now they can only hope that players from other countries can help, but now players from other countries are very busy, and no one wants to go to them to be abused by kangaroos.

In North America, Canada is still the most loyal younger brother of the United States, but the players in the United States still don't care about this younger brother for the time being.

The orc disaster in the American region is also very serious. Since there are not many natural dangers to defend, they have lost a large area of ​​land just like the Huaxia region, and now they can only hide in a strong city to recuperate.

The Canadian area is sparsely populated, and two powerful races appeared on the territory, the polar bears and the barbarians.

Facing these two powerful races, the players in the Canadian region are suffering and cannot tell. In addition, their big brother is also difficult to protect themselves, and it is difficult to help them in a short time, so they can only temporarily Hiding in the coastal castle quietly waiting.

As for Mexico, which is adjacent to the United States, the small life is quite moist.

The mighty jaguar fighter finally has a place to use after entering the era of big earth.

Jaguar warriors who are proficient in jungle warfare directly regard hunting orcs as a ritual. The more orcs they hunt, the higher their status will be.

In the end, the orcs in Mexico fled into the United States one after another, which made the American players who had suffered from the orcs even worse.

Now American players hate two people the most, one is the orc, and the other is the Mexican.

In South America, because of the terrain and climate, the player lords are facing the natives who are more adapted to life in the rainforest and mountains than them, and they are simply the first two.

In the rainforest, the natives are the real masters. Players attack ten times, and basically nine times they will fail. As a last resort, they can only start to cut down a large area of ​​the original forest, and go out little by little. advance.

In the mountains, the slingers of the Inca civilization are the most invincible and most practical arms. Whoever has the Inca slingers under his command can have the right to speak. Therefore, the wars between the players in the Andes are also called the War of Stones.

In the entire South American region, because the aborigines are too powerful, there are very few wars between players, and most of the time they are wars between players and aborigines.

As the entire game world became chaotic, some special units buried deep in history gradually began to reveal their true colors. With the continuous appearance of these special units, the trend of the entire war began to gradually become confusing.

Miaoshuwu

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