Mei Fang saw an image of a girl with short black hair, a white triangular skirt and pencil legs in Guo Yun's portfolio. The color block design of this character is very simple.

The girl in the figure looks up at the sky, leaving only her back, looking a little desolate and lonely.

"Guo Yun, where did you find the inspiration for this character?"

"This... I found inspiration from some picture books, the kind of fairy tale picture books, not very children's ones, just... well, how should I put it—I wonder if Mei Fang has read it. "

Xia Yuan reminded, "I've read a picture book about the story of "The Little Prince" before. Is it the kind of very simple painting style that draws a very healing story, that kind of..."

"That's right...that's the kind that girls love to read. This one is just a different style of painting. In the picture book I read, the characters are all designed in a relatively distinct polygon..."

Mei Fang is now thinking about his next game work. Although there is no clear design theme, he has a firm design direction.

Make an independent game that can be called the "Ninth Art".

He has countless design prototypes of popular works in his mind. Judging from his current running-in situation with the team, as long as the art resources are in place, the project can be pulled out soon.

But it is enough to have done a few of those projects, and that is not what Mei Fang really pursues.

He has always hoped that his beloved game business can get more positive recognition in China, instead of being mentally suppressed in the eyes of adults and elders.

The reason why the domestic game review environment is so bad is that the traditional educational philosophy bears an inescapable responsibility. However, the developers are keen to guide the players to recharge their money, krypton gold, and various profit-seeking project establishment benchmarks, which can only be said to be self-inflicted.

Games have always been called the ninth art, because it has the possibility of interaction compared with works such as text, movies, and animation.

Players can play the role in the game world, complete the mission of the game character or make choices by themselves, gaining a high sense of immersion and substitution.

And this kind of interactivity should not only exist in the virtual world of fighting and killing between players and chasing fame and fortune, but also in the real emotional communication and exchange established through games between developers and players.

The most important thing about an excellent independent game is interesting and creative gameplay, but an independent game work that can be called the ninth art cannot lack the artistic expression of music and art.

These two are of course not necessary and sufficient conditions. Although many masterpieces of indie games passed down to later generations are simple in style, the music can directly hit the soul.

For example, the well-known IGN perfect score masterpiece, "Undertale", its 8-bit dynamic music design has added a lot of points to it, and it has also ushered in many second-generation frenzy;

Even if you don't talk about things that far away, the success of "To the Moon" definitely doesn't have the extra points on the screen. The perfect plot combined with the beautiful and touching piano music is its magic weapon.

Mei Fang now holds a lot of music resources. Needless to say, he and Yuanyuan, Gao Gan, the producer of "To the Moon" he knows, is himself an extremely talented game music designer; Growing into an independent existence, Mei Fang naturally pursued higher pursuits for her first "Ninth Art" work.

"I plan to use the character designed by Guo Yun as the protagonist of the story. Her color scheme may need to be adjusted slightly. We will use her to make a platform jumping puzzle game."

"Platform jumping..." Xia Yuan scratched his head and said, "Ah Fang, can you stop using such a professional term, I don't quite understand it."

"Super Mario, we used to play on the bully."

"Ah! Use this girl to make Super Mario? Why does it feel a little funny... Weird..."

Lin Youxi added on the side, "Afang should mean that the operation method is similar to "Super Mario", the buttons such as left, right and jump...the actual experience should be very different."

"Then what kind of story do you plan to write? How many words do you plan to write?"

"This story will be more of a self-seeking story. We don't use too many texts in the story...or basically no text."

Mei Fang explained, "This concept is called environmental narrative. We use scenes drawn by art and some in-game interactions and cutscenes to show the style of the story, and let the players themselves complete the intention of our story."

"It sounds a bit like a silent film, but wouldn't it be interesting to write dialogues...why can't we talk?"

"That is to say... like "Machina Machina", right?"

"It's the robot that picks up trash, right? I remembered, we played together at Afang's house in the second grade of junior high school. That game was so difficult, I had to go through the strategy in the game every time to pass."

"Machinery Lost City", which is regarded as the ancestor of independent games, was released as early as 2009. Lin Youxi and Xia Yuan, who were still in the second year of junior high school, played it at Mei Fang's house.

"To be precise, the game I plan to make is even more silent than "Machinery Lost City", because the protagonist often uses graphic words to communicate in the story, and there are actually a lot of dialogue."

Mei gestured to everyone:

"The heroine of the story is a princess from the black and white world. She embarks on an adventure in order to pursue the color of her own world. Different colors represent different countries. Each color has a chapter, and each chapter makes the heroine Face different kinds of suffering, and these sufferings have their reflections in the real world."

"There are reflections in the real world..." Xia Yuan thought for a while, "Afang, you mean... On the surface, you are writing a fairy tale, but in fact you are writing about the inner world of an ordinary girl?"

"As expected of our representative of the Chinese class, you, Yuanyuan, can understand everything at once."

Mei Fang rubbed Xia Yuan's cheeks as encouragement, "I actually want to tell a story about an autistic girl who opens her heart, strives to find herself, finally reconciles with herself, and reaches the other side of her dream. This is the spirit of our work. Kernel."

The autistic girl opens her heart, strives to find herself and reconcile with herself...

As soon as Mei Fang finished speaking, the keen Xia Yuan and Lin Youxi immediately turned their gazes to Guo Yun, and Guo Yun also realized Mei Fang's intentions, and his face blushed immediately.

"Afang... the prototype of the story of the protagonist of your game is not based on Yunyun's reference, is it?"

"Well... to some extent, there must be a shadow of Guo Yun."

Mei Fang smiled and said, "And with this theme, I think Guo Yun has more artistic inspiration and expression. What do you think of Guo Yun?"

"I... I... I can try. But I just don't know if I can do it well..."

After hearing this, Mei Fang immediately encouraged Guo Yun and said:

"Don't worry, your aesthetics is already top-notch in my eyes. But when the time comes, there will be a lot of art work, and I think some resource needs may need to be outsourced. Or...all the students in your class are learning painting. Painting, if there is anyone who can help, you can also look for it, it is better to communicate together when working together."

"Shall I... find out?"

Mei Fang nodded and said to Guo Yun, "You will be the main beauty of our Ximilu studio in the future, and you will definitely need helpers to make things together. I can help you pay them. Then, I will probably give Tell me about the amount of art resources we need, let me think about it..."

Um……

Jealousy.

Seeing Mei Fang and Guo Yun chatting enthusiastically, Xia Yuan felt a little sour in her heart, but she didn't really express her jealousy on her face.

She doesn't want to disturb her beloved bamboo horse to pursue his gaming dreams.

Maybe Afang likes music, or sports like roller skating.

But what he likes from the bottom of his heart, even faintly feels that he likes me and Youxi more than games.

Like Lin Youxi, she rested her chin and quietly watched Mei Fang talking.

When Mei Fang and Guo Yun finished talking about the surgery, Xia Yuan hurriedly sent the milk tea over, as if feeding him.

"Fang, you are really amazing."

"Obviously, the characters in the game have just been determined, but now I can immediately associate a series of storylines."

"This...is just a preliminary idea, and it will take a lot of time to implement it."

Lin Youxi looked at Mei Fang and didn't speak, but just put his hands on Mei Fang's lap.

She seemed to just want to touch Mei Fang habitually, and she didn't make too bad a move, but occasionally rubbed back and forth a few times, and Mei Fang didn't say anything.

The moment Mei Fang saw the character design of Guo Yun, he thought of [GRIS], which is the work of the Chinese translation "Gris's Journey".

It is a platform jumping adventure game. Although its puzzle design and script expression are also very good, in Mei Fang's opinion, it still has a certain distance from the masterpiece handed down from generation to generation.

However, its art style is indeed a great work that can be called the "ninth art", and almost every interface can be called a wallpaper.

This time, Mei Fang did not copy the "Gris's Journey" roughly based on his own memory. Apart from the impressive art, he himself had almost forgotten the process and the story, but There are only vague impressions.

The creation and design of a game is often a work created by the main creator of the game by combining his own rich game experience and some life insights. The two are almost indispensable.

Now, in the process of conceiving this work, Mei Fang has collected the excellent cores of many works such as "Monument Valley", "Azure", "GRIS", "Journeyman" and "Light Yu". Things that can only be done by gamers and master planners in their past lives.

In fact, this is also a golden finger in the true sense of Mei Fang - a talent that he himself did not display in his previous life.

Now there is no boss who will order Mei Fang to make rubbish krypton gold mobile games.

Mei Fang no longer has to run around for a meager salary.

Now Mei Fang is his own master.

"In addition to art, the design of music and sound effects will also be very important at that time, I need your help here, Yuanyuan." Mei Fang looked at Xia Yuan seriously, "We cannot do without excellent music and art. "

Xia Yuan nodded, her expression was full of tenderness, "Fang, just ask for your needs, I will satisfy you in everything."

Lin Youxi, who had been quietly watching her beloved Mei Fang show her enthusiasm and talent with her chin resting on her chin, now spoke softly:

"Recently, station C doesn't have too much work to deal with. The programming of this game can be entrusted to me. A Fang, you can concentrate on the planning project."

"That's what I planned too... Youxi, you really understand me."

After Mei Fang finished speaking, he turned his head to look at Xia Yuan and Guo Yun, "After the midterm exam is over, we will work harder to start the project establishment of this game."

"Yeah... and the midterm exam!"

Xia Yuan was a little anxious amidst the surprise, "Are there any mentions in the school rules? I... If I don't do well in the exam... I shouldn't be expelled directly by Jiangcheng Division One Attached, right?"

"No...you just need to perform at your usual normal level, and you don't have to worry about your grades anymore."

Mei Fang patted Xia Yuan's head lightly, and then smiled slightly, "Think about it, isn't this the reason why we applied for the Jiangcheng First Division?"

A big victory for the underworld update.

In fact, I finished the code at 3:39, I thought about it and endured it, so let's release it regularly.

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