The matter about the "Rising Taboo", after a short period of interlude, soon became famous all over the Internet.

After all, the scene where the members of the "Flying Group" died just now was so terrifying that some of the newbies were so frightened that they couldn't recover. And they happened to be the main force of the water forum. After going back and forth like this, the traffic naturally dropped. It exploded so wide.

But after such a period of buffering, no player will seek death again to challenge the "ascension taboo", and instead vent their emotions in the forum.

As a result, the discussion naturally became popular very quickly!

Many players outside the underground world are also some experts with a certain vision, and they immediately analyzed the situation on the scene:

[This taboo rule, if you guessed correctly, should be about increasing the load, right? 】

[Increasing load? Why does it seem a little familiar? I seem to have heard it somewhere. No one can explain it in detail? 】

[I remember that during the closed beta game period, the Abyss dungeon with a particularly abnormal difficulty level had a taboo rule like "increasing load". It is said that as long as you increase each stage, it will bring a huge sense of load. 】

[However, players with a certain professional level can still resist low-level taboo rules. 】

[For example, after climbing a hundred meters, you just feel dizzy, nauseous, and want to vomit. Taking some Jianweixiaoshi tablets can relieve such symptoms, and even ordinary people can resist it. 】

[But when you rise above a thousand meters, your internal organs will become chaotic. At this point, it is beyond the ability of ordinary people to resist. Even if you can barely survive and come up alive, it will leave a huge impact on your physical and mental health. of sequelae. 】

[If it rises to 2,000 to 5,000 meters, the perception ability will gradually disappear, and even manifest as a lack of mental power... In this case, during the internal testing at that time, some players wearing brain machines experienced temporary outages of consciousness. In the case of the problem, the test found that it also had a negative impact on the body, so the abyss copy was only opened for a short period of time, and then was permanently closed. 】

[Only some peripheral areas will be opened for testing, and there will be no "increasing load". 】

[But if it reaches a distance of more than 10,000 meters, then the abyss of this depth is also called the "realm of no return". However, any player who reaches this depth will never come up again. Even after coming up, He will also become a monster in the abyss and completely lose himself. 】

[After investigation by some players, basically if it is below the sixth rank, it is impossible to successfully come out of the "realm of no return". As for after the sixth rank, if a power close to the "god's authority" can be exploded, it will also Or you can directly penetrate the dungeon with your own characteristics, and you may come up. 】

[But at this stage, the highest level of a player is only level four. A better player may reach level five at half a step. As for level six... don't even think about it. 】

After such an introduction by the forum boss, the players here all understand what "increasing load" is.

Many newcomers have never experienced the closed beta period, and they wait until the public beta before starting the game.

Even...because the Abyss was originally a very difficult dungeon, and it was only open for a period of time during the closed beta period, so there were very few players who knew the inside story.

After all, if you want to enter a high-difficulty dungeon, you need a very high level of characteristics. At that time, qualifications for internal testing were limited, and most players were exploring how to play. Few players could enter the "Abyss" dungeon. Let alone detecting the information inside.

But now that this information has been revealed, many players have learned that such a difficult copy appeared during the closed beta period.

Many players feel their scalps go numb when they hear the term "no return".

[At altitude, just by rising to a distance of five thousand meters, you will lose all your sensory abilities, and even your consciousness may disappear. This is enough to kill most of the professions in the current player group. After all, for us At the current stage, the characteristics of the curse system and the spiritual system are very fatal, and the loss of all sensory abilities, including the dissolution of self-awareness corresponding to reaching an altitude of five thousand meters, is equivalent to a small death. 】

[However, the danger of rising load is far more than that. Once it reaches a height of more than 10,000 meters, it should turn into a monster just like the previous members of the "Flying Group", including the old man's puppet with split mental power. 】

[The reason why they can still move after being reduced to monsters may be their mental power! 】

[Didn’t I say before that when you reach five thousand meters, your senses and self-awareness will disappear? 】

[At this time, the "spiritual" level may have been dedicated to the abyss. 】

[If it reaches 10,000 meters, it will dedicate its entire self to the "abyss". 】

[Is there a possibility... this abyss is probably a huge sacrificial place, and the way to "ascend" is not to escape, but to sacrifice oneself to the copy? 】

Speculations are flying everywhere on the public screen.

However, the discussions that are popping up now are much more high-end than before.

Many big guys with very famous IDs have come out to make analysis. The content of the analysis is also well-founded. They all make judgments based on reliable information in the forum, and combined with a lot of intelligence, they have a good understanding of the underground world. It is a very good reference for players!

Maybe it's also because of the novelty of "Abyss" that the souls of strategy players are brought out in the big guys. After all, as relatively good players, they are very interested in strategies and will not be afraid of them, but are very interested in them. Only with a spirit of research can one be at the forefront of this realistic game of life and death and become the only master among ten thousand.

Many of the things these big guys talk about are beyond the imagination of newcomers.

For example, the essence of "rising load" is to sacrifice to the abyss itself...

Also, this area may have been a huge sacrificial place, and "ascending" is exactly one of the actions of sacrificing oneself to the copy...

This made many players suddenly realize how shallow and out of touch their previous thoughts were. They all felt sweaty and suddenly regretted coming to this place.

"I...can I go back?" A player said weakly.

After understanding the nature of this dungeon, some players began to back off. After all, if the "Abyss" dungeon sounds so scary, then for new players, it might be better to stay in the underground world.

When a player suggested this, the crowd inevitably became agitated.

I have to say... the current player group seems to have the flavor of the aborigines, and they all have the instinct of "seeking advantages and avoiding disadvantages".

Since this "abyss" is so dangerous, wouldn't it be safer to let these pioneers go over to test the water and wait quietly for notification behind?

But at this moment, a player suddenly said: "There seems to be more danger in the underground world than before."

"Go and see for yourselves the number of posts about dangers in the underground world recently. It's obvious that there are more than before."

"There are specialized intelligence organizations that are making such reports. Those who are interested can take a look."

When the player said this, the players present could not help but be slightly stunned, and then followed the method he instructed to find this information.

In addition to the group of guilds that have been inflating prices and trying to profit from selling information, there are actually some guilds that are willing to abide by their responsibilities and work hard to detect useful information. They will choose to make statistical reports on victims to use in statistics of the underground world. Which area and which players are in danger, and what are the number of casualties...

Although these reports are simple, as long as there is enough data and accumulated in one place, they can provide a lot of key information.

Through scanning, we can find that in the past day or two, the number of reported cases of players being murdered in the underground world has been increasing, and the speed is getting faster and faster...

In fact, in this case, only a part of it can be recorded.

More potential players may have encountered unexpected events in unknown corners...

At this time, it is crucial to have an article about the "Underground World Player Density Report".

In fact.

Since the entrance to the underground world was closed, the traffic dropped from its peak to a trough in an instant.

Originally, you could see one or two players even if you took a few steps in the underground world, but now you can hardly encounter a player even if you walk through most of the area.

The reason is naturally that a large number of players followed the footsteps of the 'Knights of the Blazing Sun' and came to the area where the [Desolate Slave Factory] is located.

Naturally, it has been reduced by a large amount.

But since the moment the entrance to the underground world is closed, it is still at its peak density, logically speaking, there will still be many players.

However, the recent decrease in player density is really terrifying. It seems that in just one night, the underground world, which was originally densely populated with people, has now become deserted, like a lively city, suddenly turned into an empty city. Same, there is an inexplicable and weird feeling.

"According to the numerical records of the intelligence, the highest peak volume in the underground world is estimated to be around 150,000 players, but the number of players we are standing here now is around 10,000, which is only one-fifteenth of the peak traffic at best... …”

There was a woman wearing red glasses, whose style seemed to blend into the night. She stated in a calm tone:

"No matter what, if 10,000 players come to this dungeon, it is impossible to reduce so much traffic in an instant. A large part of them have gone to who knows where."

This made the players here immediately feel sweaty.

After all, after hearing the news, at least half of the players will choose to follow the pace of the ‘Knights of the Burning Sun’, right?

However, a player with outstanding eyesight used an ability close to infrared scanning to scan the number of players present, and found that there were only about 10,000 players... This was almost unbelievable.

Any player who comes to the underground world cannot fail to know the characteristics of the 'Knights of the Burning Sun', which can restrain darkness. After they take the initiative to help players, their survival rate is almost that of most middle and low-level players. The obvious choice.

Under such circumstances, only one-fifteenth of the peak number of people came here?

You must know that this is just a "peak" and does not represent the total number of players who have entered the underground world. There must be some players who have sneaked in, as well as players who have come in long ago and live and work in the underground world. They may also be lurking in various places. , this value must be increased by at least one-third, which is about two hundred thousand, to be normal.

There are only 10,000 players following the ‘Knights of the Burning Sun’?

Are the other players so confident that they can find the exit from the underground world with their own strength?

Obviously, there is something wrong with such a value no matter how you look at it. It is full of a strong sense of violation. Many players who are sensitive to this aspect can detect that there is something fishy in it.

At this moment, a player in the underground world suddenly declared:

"careful!"

"I feel that the number of evil spirits in the underground world is increasing..."

"When we [Hunters Guild] came to the underground world, we were not idle. We have been hunting monsters around us."

"But recently it has been discovered that the number of monsters has increased many times than before, and it also has [pollution] characteristics. Several of my subordinates have also been contaminated, and they have to kill their colleagues. Otherwise, they will encounter something worse than death. Painful things.”

"The number of monsters in the underground world is definitely more. I can swear in the name of the president of the [Hunter Guild] that what I said is true, and I have a hunch that there will soon be a large-scale monster surge nearby. At the same time, the aura of death around us has become more and more intense, and our guild has recently stopped hunting activities and is looking for a reliable shelter location to survive this crisis."

"Of course, we originally planned to go to your large force to join up with the 'Knights of the Burning Sun', but when we heard about your situation halfway, we chose to turn back to see if there was any other more reliable way. .”

The president of the [Hunter Guild], although he has not reached rank four, is still a half-step player of rank four.

Although the reputation is indeed not very great, the guild under his command is of a certain scale.

Being able to swear in the name of the guild president is somewhat credible in the eyes of everyone.

Now... it seems that there is no way to go back. After all, there are so many players missing from the rear army for no reason. God knows if there are any hidden dangers there. It may not be safer than conquering this large dungeon. What's more, there is no 'Fire Sun' yet. The Order's help...

At this moment, the ‘Knights of the Blazing Sun’ arrived at an iron gate, attracting the attention of many players.

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