In fact, the invasion of Khaz Modan by the orcs had already started happening.

After capturing Stormwind City, the new warchief of the orc tribe, Orgrim Doomhammer, was disappointed to discover that the escape of humans was not really due to a complete defeat, but because they knew that their strength was not enough to compete with the current tribe, so they took the initiative retreat.

Before retreating, they were ruthless and gathered up and burned all the supplies and food in Stormwind City that could not be transported away. This resulted in the Horde receiving almost no supplies after losing troops and capturing Stormwind City.

Different from ordinary orcs, Orgrim is a chief with great strategy and foresight. He dreams of leading the orcs to return to their past traditions and ways of doing things, no longer be poisoned by fel magic, and completely get rid of Gul'dan. and the impact of black hands.

However, such a grand dream cannot be realized overnight. First, Orgrim must first help the Horde gain a foothold in Azeroth.

He knew that to achieve this, it was not enough to capture Stormwind City. After the tragic battle to capture the city, other human kingdoms would never coexist peacefully with the tribe. According to the reports from the scouts, the leaders of the human nations are currently discussing countermeasures in the northern land called Lordaeron at the moment.

Orgrim knew that the Horde could not wait passively under any circumstances. If they were content to stick to the territory they had captured and let humans prepare for war, humans would soon gather a large army to fight to the south. As a result, the orcs' current productivity and the land they occupied were completely incomparable to those of human countries. In the end, it will be dragged down by human beings and fall into failure.

The tribe's only way to break the situation is to strike first and strike before the enemy is ready.

But as a result, a new problem arises: the orcs' current food and grass can only be used for daily use, and they are completely unable to support the entire army's expedition. The ordnance and supplies have been almost exhausted by the war with the Kingdom of Storm. At the same time, Dra The reinforcements that came from Draenor were also pitiful, and the warchief had to find another way to strengthen the tribe.

However, the behavior of the Kingdom of Stormwind to fortify its walls and clear the country prevented the orcs from finding enough supplies in the ruins of this country. In desperation, Orgrim could only find other methods, and Khaz Modan's Bronzebeard dwarf was theirs. Target.

According to the investigation of the orc scouts, Khaz Modan of the Dwarf has everything the orcs need: Loch Modan, with abundant water, is the food production area and granary of the Dwarfs, and Khaz Modan is full of Dwarf forging furnaces, and the mountains are rich in minerals. , inexhaustible.

Therefore, the warchief finally decided to seize the Dwarf territory and use the resources there to replenish ordnance before taking formal action against Lordaeron.

So, taking advantage of a fierce blizzard, the Horde attacked Khaz Modan.

However, the dwarf was already prepared. They sent a demolition team to dig out the tunnels in the mountain and hinder the orcs' progress. At the same time, the dwarfs ask for help from their ancient ally, the dwarf.

The two major races concentrated their efforts and set up defensive strongholds throughout Khaz Modan.

But even so, the dwarfs and gnomes were still no match for the orc army.

The tribe used the power of winter wind and snow to sweep across Khaz Modan, and countless dwarfs and gnomes died tragically under the bloodthirsty blades of the orcs. Small settlements scattered across the icy land

The outposts and weapons depots all fell into the hands of the tribe.

Khaz Modan's defenders were defeated by the Horde and retreated hastily. The dwarfs fled to the main city of Gnomeregan, and the dwarfs retreated to their base camp, Ironforge.

According to Orgrim's idea, if the tribe wants to abandon the control of Gul'dan and the evil energy, it is necessary to overthrow the rule of the Shadow Council. When he became the warchief, he did the same while Gul'dan was unconscious. made.

However, after that, he discovered that even without the existence of the Shadow Council, the orcs who had lost their original shamanistic beliefs would not be able to have enough shamans again. As a result, the orcs would lose the help of spellcasters on the battlefield and face Human magicians are inevitably at a disadvantage.

Finally, when Gul'dan woke up again, Orgrim had to compromise slightly with the warlock, and they reached an agreement: Orgrim would no longer pursue the faults of the Shadow Council, and the Shadow Council would no longer interfere with the Horde's political power. At the same time, the Shadow Council is also responsible for dealing with enemy spellcasters and supernatural powers on the battlefield - definitely, you can't use the evil ability yet.

For this reason, Gul'dan was troubled, but soon he thought of another dark power.

Gul'dan collected the corpses of human knights who died in battle--defiling the bodies of orcs would anger the tribe--and then transformed these corpses into large undead magicians through bloody rituals.

They are called Death Knights.

These dark soldiers are Warlock's most successful creations. They neither need to eat nor rest. Death Knights can summon necromantic energy to drain the life of their enemies, and even resurrect the dead to continue charging on the battlefield.

The leader of these death knights is Talon Bloodfiend.

After gradual improvement, Gul'dan created more and more death knights. When Orgrim saw all this, he couldn't help but feel frightened. However, although the warchief found it difficult to accept this, he could not deny the potential of the death knight. What they use is not evil energy, but another branch of magic, which can greatly damage the enemy without damaging the land under their feet.

These death knights played a huge amount of role in the attack on Khaz Modan. They were not afraid of the cold or the guns. They regarded natural dangers as nothing, and their ability to resurrect corpses impressed the dwarfs deeply. This information is also very important. It was about to be delivered to Anduin Lothar.

When Ye Ting knew all this, he quickly understood the truth.

You mean... they are undead created with necromancy magic~"." After listening to Ye Ting's explanation, Lothar couldn't help but frowned, "For our soldiers

This is indeed a big trouble. "

Until now (King Li's), the undead have only existed in the magic experiments of necromancy magicians, and have never appeared in the eyes of the public. Ordinary human soldiers have never faced such an enemy.

If they find that they are fighting some corpses, which are likely to be their former comrades, then this will be a huge amount of blow to their morale.

"Since the other party has a death knight, the appearance of the paladin is of greater significance to us," Ye Ting smiled indifferently, "So, let's just trust Archbishop Fa'ao... professional matters are all It needs to be handled by professionals, right?"

"What you said makes sense." Ye Ting's comfort made Lothar feel much better. "However, we must also seize the time. I think we should assemble an army first.

Go and rescue Khaz Modan before it falls to the orcs. If the orcs take full control of the dwarf mines and foundries, we'll be in big trouble.

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