Ye Ting successfully persuaded Wildhammer dwarf to join the alliance, and at the same time completed the last piece of his plan, prompting Wildhammer dwarf to become a member of the coalition to exterminate the trolls.

At the same time, Ye Ting himself also established a brandy trade agreement with the Wildhammer dwarf, and the Windrunner family also participated. Specifically, Ye Ting provided the distilling technology, and the Windrunner family purchased the fruit wine to make brandy, and then sold it to the Wildhammer dwarf.

Definitely, Wildhammer Dwarf will not be able to drink brandy as fragrant as that night in a short time. Even if the Windrunner family masters the technology, they can only produce second-class brandy.

This is not because Ye Ting kept it to himself, but because no one can use time magic to create brandy as extravagantly as Ye Ting, so that the originally ordinary wine can quickly become aged.

If the magicians in Dalaran and Quel'Thalas heard that Ye Ting actually used time magic to brew wine, someone would definitely scold him.

For ordinary magicians, time spells are really difficult to understand, let alone use. Generally speaking, only great magicians can use such spells in a small area, and they have to be careful and able to use them like Ye Ting. There are very few 11 magicians who use time magic to produce various exaggerated effects.

In the following days, Lordaeron, Quel'Thalas and Eagle's Nest Mountain had a heated discussion on how the three parties would send troops and the distribution of spoils and territory after victory.

The final result was that Lordaeron sent two infantry legions with about seven to eight thousand people, coordinated by Ye Ting.

On the side of the high elves, the eight legions sent six of them, with a total of about 3,000 people. In addition, there were about 1,000 Farstrider troops, with a total strength of 4,000 people, commanded by the ranger general Hillvanas Windrunner.

The Wildhammer dwarf side only sent five hundred men, but they were all gryphon knights, led by Kurdran Wildhammer.

There are about two thousand high elves' volunteer troops, commanded by Alleria Windrunner.

In addition, humans are also responsible for providing a large number of priests, laborers, and militia as logistics and auxiliary operations, while the high elves send enough magicians as magic support.

In this way, a total of more than 10,000 troops from the three tribes gathered together, with the highest-ranking Ye Ting (military advisor of the alliance) as the commander-in-chief, and officially began to encircle and suppress the trolls.

Although in everyone's eyes, Ye Ting only had attainments in military theory and had formulated many excellent combat plans, but had no actual command experience at all. However, whether it is Alleria, Hillvanas or Kurdran, they are all experienced generals. I believe that with their help, Ye Ting should be able to give full play to his talents and fight a good battle.

According to Ye Ting's plan, the entire strategy is divided into two parts--first to eliminate the Amani trolls in Aman, and then to wipe out the forest trolls in the Hinterlands.

As we all know, the more advanced a race's civilization is, the more sophisticated its political system is, and the larger the political system - or the country - it can maintain.

On the contrary, a backward system can only produce racial divisions.

Therefore, in World of Warcraft, only races such as humans, high elves, and dwarfs can maintain stable large countries for a long time, while for races such as trolls and orcs, the ruling units are only clans and tribes of different file sizes, although they can form huge tribe, but the hearts of the various clans within it are not consistent and cannot last long.

In the past, when the Amani trolls were at their peak, all the troll tribes on the continent of Lordaeron were under the rule of the Amani trolls.

However, due to the defeat of the war with humans and high elves, the Amani troll empire fell apart. Except for the Amani trolls who still stubbornly stayed in Zul'Aman and fought tirelessly against the high elves, the other countless small tribes each had their own affairs and were scattered. Across the continent.

Among them, the trolls of the Hinterlands, which have not been explored by humans or elves for a long time, are the strongest.

The trolls here roughly have four tribes: Evil Branch, Deadwood, Maltooth, and Rotten Moss. Among them, the Evil Branch tribe is the most powerful and evil. They occupied the ancient troll city of Sinsaro and abandoned the original enshrinement of the trolls. The bat Loa turned to worship the evil Loa who was originally destroyed by the trolls - the blood god Hakkar.

And Ye Ting's plan is to gnaw down the hardest bone of the Amani trolls in Zul'Aman, and then try to let the remaining Amani trolls escape into the Hinter and disrupt the troubled waters of the Hinterlands. , it is best to let these tribes fight each other. Finally, when they have exhausted each other, the alliance's army will finish them off.

Therefore, according to the plan, the coalition forces concentrated on the border of Quel'Thalas and the area bordering Zul'Aman.

Trolls are a race with a rather backward civilization. They do not have advanced smelting skills. All weapons are made of wood, bone, stone and other materials. However, even so, they are a race with strong combat effectiveness.

Amani trolls are forest trolls who are characterized by their green skin and the moss that grows on their skin.

The Amani trolls are particularly good at fighting in the forest. They use weapons such as spears, throwing spears, and daggers to lurk in the forest and deliver fatal blows to enemies who stray into the forest. They use poison to render the enemy incompetent.

Even the high elf rangers have to admit that these forest trolls are indeed comparable to them in terms of ability to fight in the forest.

For a long time, it was precisely because of the forest trolls' powerful forest combat ability that Quel'Thalas was so powerful but could not annihilate them, and they were able to hide in the jungles of Zul'Aman. It will come back and bring a lot of trouble to the high elves.

However, now, with the help of humans and Wildhammer dwarfs, the Amani trolls are destined to be unable to continue to harass and wear down their enemies through familiar tactics as before, until they are defeated.

According to Ye Ting's arrangement, the armies of high elves and humans were not organized into racial units and were commanded independently.

Ye Ting organized the rangers into squads, and then organized the squads into various infantry regiments to serve as scouts and archers.

Each of these legions maintained their overall formation, starting from the edge of the Zul'Aman jungle and conducting a carpet-like search of the entire jungle.

The key to Ye Ting's tactics is to invest as many troops as possible in a small area, leaving no room for the trolls who are good at lurking. In this way, the trolls are forced to compete head-on with the alliance's troops. , but in this case, how can the straggler trolls compare to the alliance's well-coordinated army?

As for the gryphon knights of the Wildhammer dwarf, Ye Ting simply asked them to patrol in batches over the alliance army. On the one hand, they could support the infantry under attack at any time, and on the other hand, they could be regarded as excellent scouts and intelligence transmitters.

Compared with the dragon eagles of the high elves, although the griffons are not flexible enough and do not possess any strange powers, they are stronger and have more endurance. They can travel long distances and maintain long-term air patrols. They are not so fragile that they can be knocked down in one blow when faced with a sneak attack by a troll, so they can fully implement Ye Ting's tactics.

In this way, the alliance's army launched a strategy against Zul'Aman. .

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