The Genesis Game

Chapter 36 - 50 - Three Kings - Part 2

The Genesis Game: Volume I is available on Kindle and Kindle Unlimited

tiny.cc/AmazonTGG

Support This Book With P.atreon or with an Amazon Review (4 and 5 Stars Heavily Preferred)

Quick Updates

Join My Discord and Talk to The Author

I can be reached by email at [email protected]

Email me directly for a free copy if you want to support as a Alpha Reader Requires Discord

------------------------------------------------------------------------------------------------

Sadie and Seraph were at the disadvantage. With just the two of them, it would be difficult to find an opening against the trio. Worse still that to beat a team, it was necessary to prioritize targets, being down a man and on uneven footing for the fight didn't change that. Both of them knew this was not a fight they wanted to draw out, the number difference would eventually catch up with them when they eventually tire out and run out of mana.

However, this was not there first time fighting against the grain. It made no sense to attack or defend against the strength of the other side. To win this fight they would need to break up the trio and put some distance between them to maneuver.

Judging by the abilities the trio had shown so far, Seraph reasoned and he knew Sadie would come to the same conclusion that the function of the trio's Mage was to be a damage dealer, nuker, someone to either set-up or finish the kill with at least Firebased skills, though no scorch marks or fires could be seen after the earlier Blue Fire. If they were not wary of the Mage's attacks, a single spell would end the battle and their lives with it.

The healers function was more obvious, but that in itself could be a trap as Healers often had a secondary skill set that was hidden or went unnoticed. Spells and abilities to buff allies,and debuff enemies. A heal or a curse at the right moment could easily shift the turn of a battle, and neither Sadie or Seraph wanted to commit to a killing blow that could be stopped by a well timed shield or healed instantaneously.

Against the balanced team of the trio, there was only one real option was to take on the Swordsmen by splitting his attention. With the Arabian Swordsman on both the attack and the defensive, likely working to peel damage from both the Mage and the Healer, acting as a type of off-tank support to keep the other two protected from head on attacks, they needed to go after different enemies.

In unison they picked their targets, the same battle mindedness evidence of their mutual experience as warriors.

"Healer" Yelled Sadie as she tensed ready to sprint.

"Mage" Responded Seraph in reply.

Seraph quickly cast Starfall to try and build some momentum for him and Sadie. A short charge but enough to blind the trio of enemies. He would have liked to charge it longer, but between the Swordsman and the Mage, he didn't have the time to try and charge the ability and he needed to keep defending himself and moving to avoid their attacks. As he mentally activated the ability, Seraph and Sadie both turned away to cover their eyes to avoid being temporarily blinded. A move that almost cost both of them their lives as trio appeared to be unaffected and moved to press the advantage.

Just barely Seraph saw the Blue Flame heading towards him, unable to doge it, he attempted to split the spell the Cats Claw, hoping if nothing else to avoid severe damage to his core parts. The Blue Flame lit up the Cats Claw as the metal blades began to heat and glow. The smell of burning flesh alerting him to the damage to his body as the pain never registered as the skin blackened and the nerves burned. As he activated his Cold Hands to leach the energy from the flames, he saw the fire diminish, though his hand was badly damaged. With his Abyssal Body the damage would repair, but not soon as the Healer appeared to be targeting him with a debuff for further healing reduction.

As the Mage went after Seraph, the Swordsman went after Sadie, aiming for her side in an attempt to skewer her, an attempt she easily parried while dodging subsequent attacks he threw at her in pursuit. Doing a running jump, she leaped off the stage and began running over the pews as she launched herself in an attack against the seated healer The blue blade in her arm glowing brightly as she powered up the attack that was critical to spirits and the undead.

Sadie's aim was true as the glowing blue blade dug into the healers neck, but went no further as it had become lodged, the blade striking with a hollow thud as colored pieces of wood ch.i.p.s flew. In only a span of milliseconds,she realized she could not force the sword free, she abandoned and continued to run from the pursuing swordsmen behind her.

"It's a wooden Golem!." She yelled, her voice slightly out of breath.

Seraph nodded in acknowledgement, unable to attack to make headway against his opponent. An idea came to Seraph, if they were made of wood, he had a solution for that. "Sadie, can you still fight? Try to keep them occupied for a minute."

Reaching into her own spacial pocket, within the Armory she kept on her person, she grabbed a plain Warhammer. Fully believing that what can't be cut can still be crushed. "I can give you a few seconds, I'm not defensiveness."

The Mage's hands crackled with energy, and Seraph made ready to dodge, preparing himself for another brutal hit. Too late did he realize he wasn't the target as the Mage switched targets away from him and on to Sadie. An arc-bolt of mana hitting her in the back, a spell that would have killed most humans, and some elites, the impact site smoldering as she fell limp to the ground, injured, but alive, a testament to her own power. Her Warhammer landing on the stone floor with a heavy crash. The swordsman seeing the vulnerability, seized the opportunity and was on her in an instant thrusting down with the scimitar.

Seraph saw it too, and with the new physique his Abyssal Body had granted him, along with the points of stamina and agility he had invested in, multiplied by a factor of three for the Cover Ally ability, Luckily the points Seraph had put into both Stamina and Agility saved him, multiplied by a factor of three allowed him to cover the distance between them and save her. The still hot Cats Claw catching the Swordsman scimitar between its blades.

A dark arcane shape appeared beneath the two as the Healer's magic worked to drain the life from Sadie and Seraph. Seraph knew he needed to end this. With a grunt, he turned the Cats Claw, pulling the Scimitar from the Swordsman Hands. The metal softened, the torque from pulling the Scimitar bending the blades, ruining the weapon.

Part of the healing debuff lifted with the Healers new spell. The minor healing boost he received from Cover Ally restoring him enough that his Abyssal Body didn't need to pull from his mana reserves to keep him alive. Even with the loss of the Cats Claw, the disarming of the Swordsman was a turning point. Seraph lunged forward, furious at the loss of his weapon. The rage fueling him and activating his Aspect of Wraith passive ability, as his physical stats doubled. With an arm outstretched, Seraph grabbed the Swordsman's head and slammed into it the ground with enough force to crack the stone floor. "Burning Fist." Seraph muttered under his breath as the Swordsman's head was set alight .

At the limits of what his speed would allow, Seraph grabbed the fallen Warhammer and brought it down on the Healers head, splitting the wood golem in half as the grains split against their strength. But one remained, the Mage prepared another spell, its entire body glowing red, the sign of self-detonation, intensity of the glow showing the entire room would be destroyed, a failsafe to prevent victory. Seraph glanced towards Sadie, still unconscious on the ground from the wound she had taken when Seraph had failed to watch her back, unable to move away. Viciously, and with no regards towards safety, Seraph did the only thing he could think of, he grabbed her limp body and tossed it into a pile of rubble, hoping to keep her at least from death.

Sprinting towards the Mage, Seraph summoned all 18 of his Ethereal Arms using the Thousand Handed ability. Channeling his "Cold Hands" ability through every limb, physical and otherwise, and collapsed in on the Mage as he embraced the detonating enemy and attempted to recreate the icy shield had made once before, hoping if at nothing else, Sadie may live on to continue the mission. Seraph had no way to save himself, but he could save her, and so long as she lived, so would his mission.

With a sign of reservation. Seraph closed his eyes and prepared for the end.

Notification: Quest Completed - The Three Kings

True Condition Met - Willing Martyr: Trigger the Self-Detonation of the final remaining member of the Three Kings and attempt an action to shield allies or party members from the effects.

Reward: 1500 Experience, 700 Sol

Reward: 1 Balthazar Figurine, 1 Gasper Figurine, 1 Melchior Figurine

"Is that Porcelain?" Asked Sadie?

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like