Chapter 177 Editors

   "Kevin!"

   It was at the same time that Linmu Studio launched the game platform overseas.

  CGN Editorial Office.

  A man who was a little fat, with a thin and long face suddenly stood up and called out to the colleague sitting across from him.

   "...what is it? James."

  Kevin looked up. He was a man of medium build with light brown hair, who seemed to be of mixed race.

  James said: "The review of "Breakout", the editor-in-chief is urging, maybe we should discuss the final score of this game."

"Nine points, no need to discuss, James. Although there is no real perfect game, I think the quality of this game is amazing, and I believe that this game will become a classic. Whether it is graphics or gameplay, it will affect future game design. , believe me. My 300+ hours of gameplay can prove it.”

  “…Then give me a specific review with an integer rating, and a condensed one-paragraph review.”

James stood up, came to Kevin's side, looked at his screen, and said helplessly: "Also, I know you are an FPS enthusiast and the evaluator who knows this category and style best, but in order to ensure the most professional evaluation opinions , and to avoid possible disagreements, I hope you can have a rigorous discussion with several other editors, instead of giving scores immediately like now."

  Kevin shrugged and said:

   "If it is the same lover, editors who understand the history of FPS and games of the same type, I am happy to discuss with them, but my God, other editors, except you and Henry.

Either they like to look for meaningless easter eggs in games, or they like women's buttocks, or they like to play dragon slaying heroes in a child's play world, but they also like to find fault with games that they don't like, and discuss with them , is simply a disaster. "

   "Seek common ground while reserving differences."

   "Okay, then you organize, I will convince them, anyway, "Breakout" is 9 points, it is definitely a wonderful work, no matter who raises objections, I will stick to my opinion."

  James: “…”

   "Let's not talk about this now, James, guess what I found? The company of "Breakout" has released a new game. It seems to be a buyout game. It is very interesting to read the introduction."

  Kevin saw that his friend and colleague didn't speak, so he immediately changed the subject and opened the game platform Vaporwave of Linmu Studio.

"new game?"

   James was a little interested when he heard the other party say that.

   As Kevin said.

  He is also an editor who loves shooters.

  Although Linmu Studio has only one product that is popular overseas, this does not prevent it from impressing many gamers.

   Screen changes plus gameplay innovation.

  It's as if a wild bear broke into the shooting game field that was originally a pool of stagnant water.

   Plus the bonus of the event.

   It quickly became the favorite of many players.

   It also made many players remember the production company behind the game "Breakout".

   Now that I heard that the other party has released a new game, it is inevitable that I will be interested and concerned.

   "Yes, it's called BattleRoyale."

   “BattleRoyale? Funny name.”

   "Do you want to experience the experience together?"

  Kevin made a suggestion: "This is a brand new masterpiece launched by this studio that is ahead of all game companies in Europe, America and North America to change the game screen."

"Can."

  James heard that there was no objection, and immediately pulled away the chair next to him and sat down.

  As an editor of a professional game media, of course he also likes games.

   Otherwise, it is impossible to find this job.

   "Oh? The pricing is quite conscientious."

  James opened the Forest Studio game platform on the computer next door to Kevin, then clicked on the introduction interface of the new game BattleRoyale, looked at the price above, and said this.

   "Indeed, twenty dollars, a third of the price of a 3A masterpiece."

  Kevin nodded: "But it's normal, it's probably a pure battle game, there is no stand-alone plot."

   "But if the game company in our country can launch an epoch-making game like "Breakout" ahead of all companies, it is estimated that the price will be set at the price of a 3A masterpiece, starting at $60."

   "Oh, don't talk about those vampires, they are not motivated and like to raise the price of the game."

   While paying to download the game, the two complained about their domestic game company while waiting for the download to complete.

   Pay to play games they accept.

  Because they have such a concept since they were young.

   Whether host or disc.

  Playing games costs money.

  So they didn't resist the need to pay for the games launched by Linmu Studio, and even vaguely looked forward to it.

  Because when "Breakout" was launched.

  They even thought that this should be a paid game. If it was released to their domestic game company, it would definitely set a high price starting at 30 dollars.

   But Woods Studio didn't.

   This made them cry out for conscience. Although the game has revenue methods such as opening boxes, they have always adhered to the idea of ​​​​supporting this, because it does not affect the attributes, but only sells the appearance.

   You can’t let game companies use love to generate electricity, right?

   Only by making money can we develop better and make better games.

   This is what they think.

   And now the new game turns out to be a buyout system.

   Breakout is neither.

   Is that what it means.

  Is this game better than Breakout?

  There are expectations for the two of them.

soon.

  The game is ready.

  The two entered the game together.

  Familiar interface style, familiar characters stand in the center of the start interface.

   "Cool, this time the characters feel more handsome than the mercenaries in "Breakout"."

  Kevin looked at the character on the front page, which is a mixture of wasteland and sci-fi, and sighed: "Lim Studio will never disappoint people in terms of aesthetics."

   "A total of four characters...skills? And skills? What?"

   "The introduction seems to have said that this is a brand new game that is different from all FPS on the market. Let's go through the teaching level first. After we confirm the gameplay, we will know what's going on by playing a battle."

"Row."

  Two people enter the teaching level together.

   Get a little familiar with the flow of the game.

  In fact, the rules of battle royale games are very simple, and the teaching level is not mainly to teach the rules, but to teach the players some basic operations.

   Such as action, picking up guns, airdrops and other concepts.

  The two quickly became familiar with the game.

   Then, I was a little shocked.

   "James, have you found it? It's so smooth, this should be the result of the Blue Star engine disclosed by Linmu Studio, right?"

  Kevin controls the character to run around, occasionally sliding the shovel.

  The whole process is smooth and smooth.

"It should be, "Breakout" also has this kind of operation, but because the sliding shovel has a speed penalty, so few people use it, but Linmu Studio seems to have deleted the speed penalty in this game, which makes the overall rhythm of the game faster, and also It's more fluid."

James subconsciously looked at the game with the eyes of an editor, and commented: "I don't know if this change is good or bad, but I'm more curious about the concept of this skill, armor, and health pack. The idea is very cool, it doesn't seem like It’s an FPS game, but it’s more like a…”

   "RPG." Kevin answered in his place.

"right."

"interesting."

  Kevin looked at a game that was completely different from "Breakout", and was very excited: "It doesn't matter, let's fight first!"

  (end of this chapter)

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