Chapter 229 RTS

"new project?"

  In the conference room of Linmu Studio.

   Others told Lin Yao that the reaction to the new project was similar to that of Mu Wanqing as soon as she came back.

   Very puzzled.

   After all, the boss disappeared for two days, but he didn’t mention the storm outside when he came back. The first thing he did was to announce that the studio was about to start a new project.

   It is indeed quite unexpected.

   "Well, I know you're worried about me."

Lin Yao nodded, and then said with a smile: "But please don't worry, and trust my judgment, the rumors and troubles outside will disappear as we stabilize, so what we need most now is not to hurry Dispel rumors and find problems. What we need to do most now is to let the studio have something to do, update the content stably, and at the same time appease the hearts of third-party game producers on the platform and tell them that we are fine."

   "As for Forest Financial Holdings, this is my family business, and you don't have to worry too much. If it is really necessary, I will tell you."

   "..."

  The people present fell silent after hearing the words.

   Then I was a little ashamed.

   This is indeed the truth.

  I feel that I am not as good as a little girl...

   "We understand, what exactly are we going to do?"

  Zhong Xiu looked around and asked first.

  As the person who played games with Lin Yao and Mu Wanqing in the development of the second part.

  He knows Lin Yao very well.

   At this time, she must have an idea.

  “My idea is to make two games, one is a buyout RTS, and the other is a free MOBA online game.”

  Lin Yao pulled the whiteboard, took out the marker pen, and after a pause, wrote the two abbreviations RTS and MOBA respectively on the whiteboard.

   "RTS I know, MOBA... what is it?"

  Looking at the two initials written by Lin Yao on the whiteboard.

  The former is understood by everyone present.

  Real-TimeStrategyGame.

   Real-time strategy game.

  A type of strategy game, but unlike the turn-based system, the game is played in real time.

   But another.

   I haven’t even heard of it.

  Lin Yao explained softly: "MultiplayerOnlineBattleArena, referred to as MOBA, is a multiplayer online tactical arena game."

   "..."

  The people present knew the meaning of MOBA, but they were still at a loss as to what kind of game it was.

   "Don't worry yet."

Lin Yao glanced at them, then turned around, wrote on the whiteboard, and said: "This type of game is also related to RTS. Let me talk about RTS game projects first. The RTS in our impression, no matter what kind of theme it is , there are several classic elements of resource collection, construction, development, and arms.

  Players often play the role of a general in the game, and carry out macro operations such as dispatching troops. In the end, no matter how the name changes, whether it is a city, a fortress, or a kingdom, they will all destroy each other...right? "

  The people present nodded upon hearing this.

   "Now on the market, most of the RTS and arms are different, whether they are special or not, and whether they are powerful or not, but in essence, these are just soldiers. In the eyes of players, they are actually no different from ordinary soldiers."

   "So, why can't we add some special units to the RTS? Like... heroes?"

  Lin Yao wrote the word "hero" on the whiteboard, then turned around and faced the crowd: "It's like leading troops to fight. Are those fierce generals and generals the same as ordinary soldiers? Are they different?"

  The people present were stunned, then lowered their heads and began to think.

  Lin Yao smiled, and continued to explain, the great innovation brought by the famous "Warcraft 3" to RTS-hero units and neutral elements.

   "Warcraft 3" is the first game to put the "hero" unit in a position that can affect the overall situation, which has a very important impact on countless subsequent games.

you can say it this way.

   Although Blizzard has pulled it now.

  But whether it is LOL or DOTA, they are essentially the 'sons' conceived by Blizzard, at least a little blood relationship.

  If this dad hadn’t been a little confused, there might not be just one version of World of Warcraft born out of Warcraft...

   And Lin Yao after these two days of consideration.

  Finally, it was decided that in addition to MOBA, the studio would also make one more RTS game.

  In the beginning, she only planned to do MOBA.

   This is the new project she talked about making money.

  Because MOBA does make money, let’s not talk about e-sports. In Lin Yao’s previous life, this was the type of game with the widest audience in the world. The ability to attract money for this type of game is definitely not bad.

  But Lin Yao planned and wrote half of it.

  Going home these two days, I thought of a new problem.

  She specifically studied the RTS on the market, and found that the RTS that gave birth to MOBA also has room for improvement.

  It’s a coincidence that the introduction of hero units and the improved RTS can be launched together with MOBA games, complementing each other.

  Plus considering the "World of Warcraft" that can't be bypassed when making online games.

  Lin Yao came up with the idea of ​​simply making an RTS together.

certainly.

   In fact, it is also related to her own selfishness.

   She especially likes the plot of "Warcraft 3".

  Although it is not in the state of apocalypse, the impression is a bit vague.

  But Lin Yao has always remembered the plot of the human race very firmly.

  The dutiful son and the second fool Alsace step by step toward paranoia, pulling out the scene of Frostmourne.

   It is one of the most impressive memories of Lin Yao playing games for so many years.

  The prince who really wanted to protect his country and the people at the beginning, went crazy because of his desire for revenge, which is very contagious.

   It is also because of this scene.

  When Lin Yao later played Hearthstone, she really liked to see Uther, a useless paladin. He wanted to mute his voice when he heard the phrase "Glory gives me strength"...

   This feeling is very unreasonable.

   But it is enough to explain the impact of the "Warcraft 3" campaign plot on Lin Yao.

  What Lin Yao wants to do this time.

   It is "Warcraft 3".

  She intends to rely on the technical strength accumulated by Linmu Studio to make an RTS with better graphics.

soon.

  Lin Yao's explanation has also come to an end.

  She almost talked about the 'new' RTS features that players talked about after the release of "Warcraft 3".

   And listen to her explanation.

  Some people present who don't play RTS games are just contemplating, while those who play RTS games are already looking at Lin Yao excitedly.

  Because Lin Yao's idea... is really cool!

   "This is simply an innovation, can you do it for me!? Mr. Lin!"

   Lei Hongguang, who was in charge of the "BattleRoyale" project, looked at Lin Yao excitedly.

   Almost stood up.

   This is the shooting game leader who was familiar with the engine in the engine team at first, and then became the leader of the project team because of the development of "BattleRoyale", relying on his strong control ability and technical ability.

   It feels a little weird.

  But Lin Yao also knows that there are many people in Linmu Studio now, and they like different types of games, and they haven't been entangled for long.

   "We'll talk about this later."

  Lin Yao thought for a while, waved her hand, and continued: "Listen to me first, the MOBA that was born out of RTS."

  (end of this chapter)

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