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   "It went well."

Zhu Nianqiao replaced Bao Liangzhe, and replied: "Pokémon is advancing steadily, ARMS is in the process of adaptation and debugging, as for Mario's new work...Although it is in preparation, but you said that everyone who is spinning around should have a rest, and you didn't give a plan. So it’s still in the preparatory stage.”

"Um…"

  Lin Yao nodded slowly after hearing the words, then lowered her head.

  You can sit back and relax just because the mainframe is released successfully... The current success is only temporary, and predictions are just predictions.

   "The Legend of Zelda" is very powerful, very awesome.

   But even if The Legend of Zelda reigns supreme and breaks new ground, it's still just one game...and a single-player game.

  The console doesn’t just launch a super awesome stand-alone game, and it will be sold all the time.

  Because players will always play it through and then want to find the next game.

  At this time, the host manufacturer needs to provide players with new games every once in a while, and then repeat the cycle until the life of the host comes to an end.

  This is why Lin Yao told Bao Liangzhe that it is still too early to say that Linmu Studio will become the fourth host manufacturer...

  Because of the host of Linmu Studio, now it counts as a step at most, and the step is a little bigger.

  The next operation is the top priority.

   "Sister, are you worried about something?"

  After hearing the development progress, Lin Yao lowered her head and began to think.

  Zhu Nianqiao keenly sensed something and asked.

   "Well, I feel that the works are still not enough."

  Lin Yao nodded, and then explained her concerns to the two.

  Switch is very different from traditional consoles due to the limitation of positioning functions, which also means that relatively large game developers, such as Dreamland and Giber, are unwilling to supply games for Switch consoles.

   Lin Yao was prepared for this.

  And first-party games, no matter how fast they are made, still take time...

  Now the host of Linmu Studio, the problem is not very serious.

  After all, four first-party masterpieces and a bunch of third-party games were prepared for the early release, and with the excellent quality of "The Legend of Zelda", it will definitely be no problem to spend 4-6 months safely.

  Next, the console product department has three first-party masterpieces under development, and part of the production team of the Greenlight project is also making games for Switch.

  In addition, it is foreseeable that as Switch hosts are sold more, there should be more medium-sized production teams willing to port games to Switch.

  So generally speaking, according to the current trend, it is feasible to develop slowly.

   That is, there is a problem.

  Medium-sized games are okay.

  Linmu Studio’s Vaporwave game platform’s Gravelight project has enabled many small-scale production teams to survive, and the sales of Switch consoles are good. The games of these production teams do not pursue image quality, and they are probably willing to log in to Switch.

   But masterpieces...really a little less.

  Even if the mainframe product department is working continuously, there is a proposal under Lin Yao's completion mechanism, so the game cannot be conjured out of thin air.

  Lin Yao is worried that Switch players will experience game shortages from time to time just like her previous life.

   "..."

   After listening to Lin Yao's explanation.

  Bao Liangzhe was stunned for a moment, and then felt ashamed: "It seems really...I didn't think about it, I'm too proud."

   "It's none of your business. It's a normal reaction to be happy when the host is released well."

  Lin Yao shook her head.

  Zhu Nianqiao was not too worried, but retorted: "No, senior sister, as long as we stick to the style and provide interesting games, even if the first-party works are released a little slower, there shouldn't be any problems, right?

   After all, our host is not a traditional host, only this one host and game style, the player stickiness is very strong. "

"really."

  Lin Yao nodded.

She has no objection to this point. According to this trend, as long as there are no problems in the console product department, Lin Yao's planning books will continue to be produced, and then she will work harder to persuade more game manufacturers to transplant her works a few years ago. Log in to Switch.

  Switch will never fail...

  Because although it is a bit slow, Linmu Studio will always produce first-party masterpieces.

   And if you want to play medium-scale stand-alone games on mobile platforms, there is indeed only Switch at present.

   Players have no choice.

   In the previous life, Ren Hell has gone through five years like this.

   There is really no problem.

but…

  Lin Yao suddenly said: "If you want Switch to take a step further, completely gain a foothold in the console market, or even compete with other console manufacturers for the market, that's not enough."

  The present world is somewhat different from Lin Yao's previous life.

  In this world, counting Linmu Studio, there are a total of four host manufacturers.

   But Lin Yao estimates that the market is not that big... It is impossible to accommodate four host manufacturers.

  Especially with the entry of Switch and the gradual maturity of online channels of the Vaporwave game platform.

   Soon, it is estimated that the entire host will start fighting again, and the one that fails will be eliminated directly.

  Limwood Studio’s Switch seems to be the safest.

  But Lin Yao will not forget the big killer of the mobile phone...

   If the new mobile network technology breaks through, mobile games will quickly become popular. By then, all existing game modes will be greatly impacted.

no way.

  There are really too many mobile phone users, it is too easy to develop games, and it is too convenient to play games...

   At that time.

  The time for players to play games whether they are sitting in front of the computer or in front of the console will be greatly reduced.

  By that time, it is estimated that it will be difficult for host manufacturers not to fight.

  Because the market size is shrinking, if you don’t do something, you will really die...

  Although the release of mobile games will not kill Switch, after all, Switch is positioned for players who want to play medium-sized stand-alone games on a mobile platform.

   But definitely affected.

  As for in that environment, if you want to not be affected and go further, you need to make more efforts... The current level is indeed not enough.

"I don't know."

  Zhu Nianqiao slightly shook his head when he heard Lin Yao's words.

  Lin Yao didn't answer her immediately, but lowered her head and pondered.

   It’s not that she didn’t have 3A masterpieces on Switch in her previous life. , although it was a 3A a few years ago, it is a masterpiece after all...

  But these games, without exception, are not as good as Nintendo’s first-party masterpieces in terms of optimization and application of console features.

  After all... they are not new games, and the functions of the Switch are really limited, who wants to spend time carefully polishing them.

  And Nintendo, their first-party game, focuses on family fun.

  A 3A masterpiece in the traditional sense is indeed not their style.

  But...they can't, can't Linmu Studio?

  Lin Yao suddenly thought of this.

  Linmu Studio now not only has a console product department, but also a PC department below. It is impossible for Lin Yao to give up the Vaporwave game platform, and she will count 3, and it is estimated that there will be first-party 3A masterpieces on the Vaporwave game platform in the future.

   Now that you have landed on the Vaporwave game platform, why not grit your teeth and log on to Switch together?

Yes.

  Some games are not suitable, such as "Battlefield", which focuses on the atmosphere of the battlefield, if it is transplanted to a handheld, the screen will probably become a mess.

  But if you are really willing to make great efforts to optimize and sacrifice a little bit of graphics, some games can be launched on Switch.

  If you can really bring in the PC department...you don't have to log in to every game.

You only need to transplant suitable games, and then make great efforts to optimize them. This will not only solve the problem of the lack of first-party masterpieces on Switch, but also make the game lineup more diverse while maintaining the characteristics under the impact of future mobile games. Be the biggest winner.

  Because of mobile games, I can’t play 3A masterpieces.

  Traditional hosts cannot be carried around.

   But Switch, OK!

   Kill two birds with one stone!

  (end of this chapter)

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