Chapter 440 Development Plan

  February 18th, the sixteenth day of the first lunar month.

  The New Year is completely over.

  Linmu Studio officially started construction.

  As the latest domestic game company to start construction.

  Lin Yao's first day at work, she is not as calm as last year, and she can chat with Mu Wanqing...

  As the scale of Linmu Studio expands, there are more and more things to do. After half a month of rest, Lin Yao will start paying back on the first day of work...

  She doesn't even think about vacation syndrome.

  As soon as I came to the studio, I was pulled into the meeting room...

   "As of yesterday, according to the data given by Forest Financial Holdings, the sales volume of mainframes has officially exceeded 4.2 million units!"

   "The sales volume in each region is as follows. The sales volume of consoles in Europe and America exceeded 2 million units in the first month, and in Japan, the home base of console manufacturer Peria, it exceeded 800,000 units. They are quite popular and tend to become more and more popular."

   "As for the country, the console sales have officially exceeded one million, making it the console with the highest debut sales in domestic history."

"However, the high sales volume also brought some troubles, that is, the warehouse is basically empty. Because of the factory holiday, all the mainframes that were expected to be sold in March have been sold out. Now Forest Financial Holdings is in urgent production, but the mainframes are still unavoidable. There has been a premium, especially around the time of the new year."

   "The above is the current situation of the host."

"In terms of games, our first-party four masterpieces, except for "1-2 Switch", the other three have basically exceeded 3 million units, among which "Mario Kart" performed most brilliantly, breaking through 4 million units! Players who bought consoles bought the game."

   "That's probably the case."

  Mu Wanqing said a lot in one breath, disclosing all the data of the console's first month of release.

  Lin Yao nodded after listening.

   It was generally within her expectations.

   is the sales volume of the mainframe in the first month, which greatly exceeded her expectations.

  She remembered that in her previous life, Switch sales in the first month were less than 3 million units...

  Probably because Linmu Studio is not like Nintendo. It has tossed a bunch of weird hosts in front of it. Players generally have great expectations for Switch.

  Combined with the impact of the CNG incident, and the domestic related policies in this world are not so strict, the mainframe can be sold openly in China.

finally.

  The sales volume of the mainframe only exceeded 4 million in the first month.

   This is a good thing.

  Although the four million, at present, the market share in the mainframe is still ridiculously low.

  But this is the first month that the console is released, and the sales curve of the console will get higher and higher as time goes by.

certainly.

  This premise is that more games can be launched in the future.

   "I understand. Let the production be handed over to Forest Financial Holdings. Don't worry. After the Spring Festival, there will be no bottleneck in the supply chain, and the production capacity should be increased soon."

   "Our forest studio is still focusing on the development plan for the second half of the year."

   "Let me talk about my thoughts, first."

Linmu Studio stood up, pulled the whiteboard behind him, and then picked up the marker pen: "We use May as the time node, and by May at the latest, the first-party masterpiece released will be at the end of its life. Many players who bought consoles have already cleared the game, but online games are not included, so our most important thing is to release the stand-alone masterpiece that will succeed "The Legend of Zelda" as soon as possible before June."

"In this regard, we are somewhat prepared. The host game department has "Pokémon Legend" under production, but this is a new IP, without any bonus, and the gameplay is very different from other games in the world. As for "ARMS", it is also The new IP, which emphasizes motion-sensing gameplay, can’t be the mainstay either. Let alone LABO, it’s a long-term investment.”

"So the game that really succeeded the "Legend of Zelda" was the "Dark Soul" we prepared last year. This game, plus the two games just mentioned, plus independent third-party games, will be the first year as a console. Game lineup for the first half.

   This is the most important thing in the first half of the year. "

  Lin Yao wrote the names of three games on the whiteboard, and at the same time sorted out her thoughts.

   "In the second half of the year, the console product department is tentatively planning to have a Mario game, while the PC department has no plans yet..."

  Actually, the matter of the host, if you think about it carefully, is really a headache.

  Lin Yao’s Switch in her previous life sold very well, and almost all of them couldn’t avoid Mario, Zelda, and Pokémon.

oh,

   There is also Super Smash Bros., which integrates all famous IPs...

   But whether it is Pokémon or Mario, they are ancient IPs with huge popularity. It is definitely impossible for Linmu Studio to want these games to play the leading role as soon as they are launched.

  I can only release works slowly to lay the groundwork.

   This is also the reason why Lin Yao did not choose to do Super Mario Odyssey, because it was not the right time.

  And put these aside.

  The best-selling games on Switch in her previous life were JRPGs and various independent games, such as the famous "Alien Blade".

  But things like JRPG... To be honest, whether it is in Europe, America or China, the popularity is probably limited. Lin Yao has not made up her mind to do it yet.

  Excellent indie game, it feels appropriate.

  Because there is no IP problem, and many independent games are very suitable for the attributes of the Switch handheld.

  But for independent games, supplements are okay, but it’s a little bit worse to carry the burden...

  In short, there is a long way to go.

take it easy.

  Lin Yao's plan is to run both ends in parallel.

  The host game department is making family-friendly exclusive games for the host, while paving the way for new IP creation. The PC department is doing dual-login games, injecting new blood into Switch.

  Two routes run in parallel.

   Take care of both platforms.

  If possible, some very popular independent games can be developed in the future...

   "The first half of the year will be done according to the plan, and the PC department will focus on "Dark Soul". As for the plan for the second half of the year, I will think about it."

  Lin Yao was silent for a moment. After clearing her mind, she shook her head slightly and announced the end of the meeting.

  …

   Come out of the conference room.

  Lin Yao returned to her seat, then went over the development schedule of "Dark Soul" for a while, and turned to open the document.

  She needs to carefully consider the development plan for the second half of the first year of console release.

  First of all, it is the console game department. After completing the existing two games, it is a successor work.

  Lin Yao listed several masterpiece options, including "Fitness Ring Adventure" which can sell hardware, "Dongsen" which is extremely casual, and party games.

  Party games can pave the way for IP, such as "Super Mario Party".

  As for the PC department, in addition to "Dark Soul", in addition to the regular masterpieces, some independent games can also be produced in the follow-up.

   Like Overcooked, Dead Cells, Hades...

   These games do not have to be exclusive, but they must be logged into the Switch platform simultaneously, so that players can choose to play these games on the handheld platform at the first time.

  Hmmm...that's about it.

  Lin Yao generally sorted out the development plan for the whole year.

  It is definitely impossible to follow the plan completely, after all, the plan cannot keep up with the changes.

   There will definitely be additions or deletions in the middle.

   But generally speaking, Lin Yao has a bottom line in her heart.

  No way in the first year, the memory of her previous life is one of the biggest cheats, it’s really a pity not to use it when the mainframe just started.

   After the first year has passed, the mainframe user base is fixed.

  At that time, you can play freely, such as making some games that belong to Linmu Studio.

  However, in the first year, it is a matter of life and death for Forest Financial Holdings, so we should focus on stability.

   "Then next... let's make "Dark Soul" first."

  Lin Yao put a period at the end of the document, and then stretched.

  (end of this chapter)

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