Chapter 533 What is this?

  Just when the players of "World of Warcraft" are in full swing to make liver copies.

  The seven-day retention rate data of "World of Warcraft" is also out - 68%!

  The game DAU, that is, the number of daily active users, is about 30 million worldwide, nearly 40 million!

   Nearly 40 million daily active users!

   As for the number of monthly active users, although the game has not been tested for a month and cannot be counted, it may exceed 100 million.

  This is scary data!

   Really scary.

  Take Tianhu’s MMORPG as an example. Most of their games have a seven-day retention rate of only 10%-13%. If it is higher, if it reaches 20%, then the game will be considered a great success.

   It is enough to hold a celebration banquet.

   One can imagine how terrifying the data of "World of Warcraft" is.

certainly.

   This is limited to here. In Lin Yao’s previous life, when she came here, she heard that many game companies did not list the data of seven-day retention rate as the main reference data, and many companies did not even look at this data at all.

  As for why, there is a saying that mobile games can earn money in three days, as long as the three-day retention rate is 10%...then don’t care about it later, it’s still profitable anyway.

  Whether this statement is true or not, Lin Yao does not know.

  She estimated that there is a high probability that it is true, otherwise those skin-changing mobile games would not have followed suit.

   It wasn't until the players finally couldn't take it anymore, and the version number Winter gave them a blow, that they calmed down.

   But it's meaningless to dwell on past life.

  Anyway, Lin Yao only knows that the results of "World of Warcraft" here are considered a huge success compared with all online games.

   It is the same to see which individual data.

  The seven-day retention rate is 68%!

  This at least proves that more than 60% of the new users will start the game again in seven days!

   You must know that "World of Warcraft" is now a phenomenal online game. Once a game becomes popular, it means that more players will follow suit.

  Many players see that so many people are playing, in order to have a common topic, they will open an account by themselves, and then play for a while and feel that it is not suitable for them, so they will never log in.

  This kind of situation exists no matter in Lin Yao's previous life or here.

   And the more popular a game is, the more serious this situation becomes.

   World of Warcraft is hot enough here.

   But still retain such a high retention rate.

And the number of daily active users is even more outrageous, not to mention that it is still rising. The two companies behind Gameplayer, Geber and Dreamland, are almost watching many players who have not registered on the Vaporwave game platform at all, or have registered less. Players who logged in swarmed into the Vaporwave game platform.

  While they have increased the daily active user data of "World of Warcraft", they have also increased the daily active users of the Vaporwave game platform... Now, the gap between the Gameplayer game platform and the game platform of Linmu Studio is getting wider and wider.

   Seeing this scene, they really felt that it was over...

certainly.

  Those who feel more deeply about this have to be Li Guangsheng and Mou Feng of Tianhu...

   Now Linmu Studio can be regarded as a big business, a first-line developer.

   Lots of people staring.

   There is no need for Linmu Studio to announce it by itself. After "World of Warcraft" became popular, many statistical agencies released the relevant data of "World of Warcraft".

  In the end, the data they gave was not much different from Linmu Studio's own internal statistics.

  So Li Guangsheng soon saw the exaggerated, miraculous seven-day retention rate and daily active user data of "World of Warcraft"...

   Then the next second.

   His eyes went dark.

   "Even if we add up all the games of Tianhu, there are not so many games..."

  Li Guangsheng collapsed on the chair, looked at the screen, and opened his mouth like a drowning fish.

  After he played "World of Warcraft" in the public beta, he did another psychological test.

  This time, it’s not a layer-by-layer increase.

  He started to imagine in the most daring direction.

   But he didn't expect it.

  The most outrageous data he can think of is still outrageous without real data...

   Tell the truth.

   It hit him really, really hard.

   Almost devastating...

  Tianhu has been in operation for so long, and there are many games under its umbrella, but in the end, the sum is not enough for others to play one game.

   How to play this!

  How to play!

   "..."

   aside.

  Mou Feng patted himself on Faxiao's shoulder.

  This time he dared not say let him play "Diablo" to calm down.

   Last time I was dizzy...

  Now that such cruel facts are in front of him, if he hits Li Guangsheng again, he will really collapse.

"Actually, if you think about it carefully, there is still a glimmer of hope. Although... "World of Warcraft" has been the number one since it came out, but they chose the theme of Western Fantasy in order to take into account the overseas market, which also brought us a respite. At least our The game situation is better than expected, isn't it?"

  Mu Feng thought for a while, finally found an angle, and comforted Li Guangsheng: "At present, our game can at least continue to operate..."

   "..."

   It’s okay not to mention this.

  When he said this, Li Guangsheng's eyes turned red.

  God tm can at least continue to operate!

   "World of Warcraft" almost snatched more than half of the players of MMORPG under Tianhu.

  Although this data is not rigorous.

  But Li Guangsheng really didn't dare to make any more statistics.

  His heart really couldn't take it.

   At least not yet.

   "Don't be like this, cheer up... Let's let a few core members of the project team have a good time playing World of Warcraft."

  Mou Feng looked at Li Guangsheng whose eyes were red, sighed, patted him on the shoulder again, and made a suggestion.

   "What do you mean?" Li Guangsheng turned his head abruptly.

"Let everyone recognize the fact that we are no match for Linmu Studio, and then, let them absorb each other's experience, and take a good look at how Linmu Studio designs dungeons, how to write stories, how to build a world view, and how to make players stay! We should change what we need to change, make progress slowly, cross the river by touching each other, and strive for the green out of the blue and better than the blue in the future."

  Mou Feng supported Li Guangsheng's shoulders, and said softly: "Just like "Fantasy OL" taught us how to do turn-based games, now they start to teach us how to do MMORPG, so... learn it hard."

  "...Linmu Studio taught us how to make games at the beginning of its establishment, and then they worked in the stand-alone field for a while, and then came back to make online games, can they still teach us!?"

  Li Guangsheng collapsed instantly when he heard this. He understood the truth, but it was really shocking: "What is this? Half-life is still a boy!?"

   "... How can there be half a lifetime? It's only been a few years since they were established?" Mou Feng replied silently.

  Li Guangsheng became even more depressed.

   "Actually, I have an idea."

   Seeing that his friend still didn't cheer up, Mou Feng hesitated for a moment, and then said: "I was still hesitating, but this seems to be a good time to convince you. Listen to it and do it if you think it can be done. If it doesn't work, forget it."

   "What?" Li Guangsheng barely lifted his spirits.

   "Talk to Forest Studio, and then convince them to let our game land on the Vaporwave game platform."

  Mou Feng said a bold idea.

   "Huh?" Li Guangsheng straightened up suddenly, with a look of disbelief.

   "This is not my whim, but you look at the choices and trends of the current players."

Mou Feng shook his head lightly, and explained: "It's almost a player, and now they all have accounts on the Vaporwave game platform, especially domestic players... This time Linmu Studio's "World of Warcraft" can achieve the current results, in fact, a large part of the credit , all thanks to the Vaporwave game platform. They have gathered players together through one high-quality game after another, and now they have created a sharp sword called 'flow'.

To be honest, in terms of robbing players, even Gameplayer can't rob them, let alone us... At this time, instead of insisting that your game should not log on to the enemy's platform, it is better to give up your fearless persistence and take the initiative to embrace Vaporwave game platform, I can guarantee that if our games can appear on the Vaporwave game platform, it will definitely attract a lot of new players. "

  Li Guangsheng: "..."

  He was silent.

   "The other suggestion is about mobile online games."

Seeing that Li Guangsheng was silent, Mou Feng continued: "Ah Guang, let's take a big gamble! Now Linmu Studio is obviously very interested in the mobile phone field. Although I haven't met Lin Yao a few times, I know that she basically does it every time Decision-making revolves around games, and so should mobile phones.

  Why don't we just stud, the second is the second, the follower is the follower. I am also optimistic about the new hardware of the mobile phone after the new generation of communication technology is commercialized. It is better to increase investment in this area, and then continue to cross the river by touching Linmu Studio. What type of mobile game they make in the early stage, we will follow what type. mobile game...

  Follow the trend openly, while thinking about why they do what they do, while adding your own ideas. At the same time, we are starting to develop our own games in this area. If the potential of this new direction of mobile phones is as great as that of end-games, even if we are now under the pressure of Linmu Studio, we can open up the market in the field of mobile online games, and we will definitely survive. Well done.

  After all, when it comes to new hardware, even if Linmu Studio is one step faster, it should not be much faster. "

  Li Guangsheng opened his mouth, and then said hoarsely: "...you trust Lin Yao so much? What if she is wrong?"

   "...Did she miss it?" Mou Feng asked back.

   "..."

  Li Guangsheng has nothing to say.

He lowered his head, pondered for a long time, and then slowly said: "I see, I will contact the mobile phone manufacturers of Jiaming Alliance. It is estimated that after the new generation of communication technology is commercialized, they will seize the opportunity to launch new models. Talk to them, try to get a prototype, and then use this as a basis to research and develop mobile online games... You will also go together when the time comes."

   "Okay." Mou Feng nodded immediately.

   "As for the games under Tianhu to be launched on the Vaporwave game platform... To be honest, aside from the psychological burden, it seems to be feasible. Let me think about it more carefully."

Li Guangsheng hesitated for a while: "But... the problem is that we are willing to log in, will the Vaporwave game platform want us? After all, we are the enemy factory! Besides, it is impossible for us to let the game exclusively log on to the Vaporwave game platform, and we will definitely keep our own channels , otherwise life or death will almost depend entirely on Linmu Studio, in this case, can they really agree?"

"should be."

  Mou Feng thought for a while, nodded, and then looked out of the window: "If you are really worried, you can wait, there should be a company talking to Lin Yao about this soon."

   "Who? Which one?" Li Guangsheng was curious.

   "Who else... the two companies behind Gameplayer, they are probably more troubled than us, "World of Warcraft" is too unexpected..."

  …

  Gameplayer.

   Frank from Gilber Company and Hawkins from Dreamland sit opposite each other.

   Leaning on the sofa, silent.

this time.

   Neither of them got angry, nor did they fight each other.

   In the living room.

   There was a dead silence.

  Because neither of them thought of it.

  “World of Warcraft” can become popular to such an extent… the impact it produces is even more exaggerated than “Diablo”!

   If "Diablo" added a unique game to the Vaporwave game platform that constantly attracts stand-alone players, it is equivalent to a missile.

  The advent of "World of Warcraft"... is equivalent to dropping a nuclear bomb.

  Vaporwave game platform popular online game! Already a lot!

   Adding an MMORPG type "World of Warcraft" almost wiped out all the popular online game types.

   Now every online game player has downloaded the Vaporwave game platform.

   And these are all potential users!

  Now they dare not think about what will happen after the release of "Call of Duty: Modern Warfare 2" at the end of the year.

  Gameplayer take the lead to compete with them!

   What's more troublesome is that none of the games under the two brands have landed on the Vaporwave game platform. These traffic have nothing to do with them!

  Their games will be dragged down because Gameplayer is exclusive.

  The Vaporwave game platform will make many swinging players, many players who think that the games of the two companies can be played or not, choose to give up buying their games!

"How to do?"

  Finally, after a long silence.

   Hawkins spoke.

  He didn't make too much noise this time, because he was really out of temper.

   "..."

  Frank was silent for a moment: "Resist this wave of "World of Warcraft" craze first, now the player forum is full of discussions about dungeons, speedruns, equipment...the impact is too great.

I know what you think, so don’t lie to me, we are all the same, after the popularity of “World of Warcraft” passes, let’s talk to Linmu Studio... Try to get through the Vaporwave game platform and our platform, and the two platforms will authenticate and log in to each other .

   This is our only way out. If Forest Studio disagrees, we can make concessions during the negotiation and try it out in North America first, leaving other regions alone.

  I believe that to achieve this point, Linmu Studio will agree. Our games are on the one hand, Gameplayer is dead, and anti-monopoly is on the other. "

"-Fine."

  Hawkins glanced at him, sighed, and then stood up directly: "Then resist the heat of "World of Warcraft" first."

   Say it.

  He dragged his tired body, turned and left the living room.

  A look of resignation to fate.

   But just out the door.

  The fatigue on Hawkins' face disappeared instantly.

  He turned his head to look at the secretary, and said, "Continue to contact Linmu Studio, don't worry about Gameplayer this time, talk about recommendations!"

at the same time.

   Watching Hawkins leave.

  Frank suddenly stood up and picked up the phone: "You guys continue to contact Linmu Studio and tell them what I think. I want to talk to Lin Yao! We can make major concessions!"

  The two of them changed their faces at the same time.

can only say.

   As expected of a good brother...

  …

at the same time.

  Linmu Studio.

   "World of Warcraft" was a huge success, and the whole company was filled with joy.

   Even the work efficiency is much higher.

  It is in sharp contrast with the atmosphere of Tianhu, who is mourning and concubine.

  As for Lin Yao, after watching the live broadcast that day, she held a celebration party with the staff, and then she basically put her mind to rest.

  Because there are many things that need her to do.

this will.

  Lin Yao is drawing the faces of the legendary card packs in the classic card packs of "Hearthstone", and writing related effect descriptions.

   It's almost over.

   There are only three cards left.

  Three cheating cards.

   Nat Pagle, Lorewalker Zhou Zhuo, Millhouse Manastorm...

  These three cards were famous in Lin Yao's previous life...

  She is considering whether to remove these cards because they are too bad.

   Lin Yao can still understand the Nat Pagle card.

  This card is actually quite useful, it can draw more cards...but it is too easy to be solved, and at the same time, it may draw cards to kill yourself.

   But in general, it is still somewhat useful.

  But the next two pictures are really funny...especially the last one.

  Lin Yao has never experienced the era when "Hearthstone" only had classic card packs, so she really doesn't understand, what is the use of the card Millhouse Manastorm?

  Classic card packs also have a lot of great spells. When this card is played, it will directly let the enemy cast spells for 0 cost. Isn’t this a dead end?

  So she wanted to get rid of this legendary card directly.

   Think carefully for a moment.

  Lin Yao shook her head lightly, and then drew a circle on the three legendary cards.

   Then he dropped the pen and looked at the legendary card he drew.

  Because Warcraft is only in public beta, and the gameplay needs to be adapted, so the initial version of "Hearthstone" envisioned by Lin Yao only has classic card packs.

   And Lin Yao didn’t specifically change the classic cards into the core cards of later versions. The reason why the previous “Hearthstone” changed the entire classic card pack into core cards was mainly because the effects of many subsequent cards became more and more exaggerated.

  Many classic cards can't keep up with the rhythm, and they can't play the fancy ones behind, so this is the revised version.

  For example, "Black Knight", a majestic legend, can only destroy one taunting target, and it is not good enough... It is really difficult to build in the follow-up.

   But unlike Lin Yao's previous life, the subsequent version has not been updated, and there are not so many cards with exaggerated effects.

   Moreover, in the classic card pack, many legendary cards have bad designs, but there are also very good ones, which can be constructed in the subsequent environment of fairy fights.

  For example, those dragons, except Ysera and Onyxia, are indeed easier to use after the revision than the old version.

  Other cards such as Malygos and the Red Dragon Queen Alexstrasza, even if they are old versions of cards, Wild can also be constructed, and in some cases, it is even more useful!

  Even if it is Time Dragon, if you discover it through exploration, you can put a little pressure on the opponent if you shoot it down.

   Therefore, the changes to the classic card packs are not very big.

  Lin Yao looked carefully at the legend card she had drawn, recalled it again, and put it aside after making sure there was nothing missing.

   Then, she rubbed the space between her eyebrows.

  The card is solved, and the game development is considered smooth, but there are still some problems.

   Now that World of Warcraft is in public beta, it means that Hearthstone cannot be announced too soon.

   After all, many Hearthstone cards are related to the subsequent version of "World of Warcraft".

  If it’s too slow, really slow to wait for the Wrath of the Lich King version to go online, and then announce “Hearthstone”, the day lily will be cold.

   And too fast, it will lead to two games always have to be one.

If the version of "World of Warcraft" is updated too quickly, it will follow the old path of the previous life. If you really want a Burning Crusade expansion, push all the bosses that can be named in "Warcraft" to the copy, and then come to a peak Lich King. angry.

  In the future, it is estimated that there will only be Wrath of the Lich King...you can only let him get angry again and again, and go to the nostalgic server after the official version is finished...

  And "Hearthstone" is too slow, and the environment is solidified, and it is estimated that it will be cold.

  So Lin Yao needs to find a balance.

  The best result is... to allow "Hearthstone" and "World of Warcraft" to be updated simultaneously.

   "... Forget it, it shouldn't be a big problem before the DK version comes out."

  The more Lin Yao thought about it, the more headache she felt. She had no thoughts for a while, so she simply gave up and turned around to pick up another document.

   Qi Jianhua and Zhong Xiu finally chose "Resident Evil" as the 'multimedia project'.

   In terms of games, Lin Yao wrote the script of a generation.

   As for the movie, Qi Jianhua asked Lin Yao for his opinion. After thinking about it, Lin Yao gave him a story outline of the 0th generation of "Resident Evil".

Yes.

  Resident Evil and 0 generation.

  How about the story of the 0th generation?

   None of the well-known decent characters in Resident Evil appeared in it.

   It doesn't affect the game, and the story is interesting.

   And beautiful girls!

   And Qi Jianhua seems to be very satisfied with this story, and has already asked someone to write a script.

  Lin Yao flipped through it for a while, circled the points she noticed, and threw the script aside after discussing it with Qi Jianhua later.

   Then, she read several documents submitted by Mu Wanqing.

   Signed a few names.

   "What else... Let me see."

  Lin Yao quickly settled the matters that needed to be decided by herself, and then continued to turn over the file box.

   But this time.

   dong dong.

   "Come in."

  Lin Yao raised her head.

  Mu Wanqing lightly moved lotus steps, closed the door, and walked to Lin Yao's side.

"what's wrong?"

  Mu Wanqing got straight to the point and said, "Geber Company and Dreamland have contacted us again, and they have both made concessions to a certain extent, and even expressed that they can continue the discussion."

   "Then it looks like World of Warcraft is doing well."

Lin Yao smiled slightly: "Then tell them directly, dual-platform login is fine, and they can log in to as many platforms as the game. We don't require Vaporwave game platform to be exclusive, but binding dual-platform accounts requires two platforms to log in to the game. Forget about this trick, just make it easier for the players.

   In addition, if they talk about recommended positions, mention the authorization of the image of a few famous characters, and there will be a commission. How to talk about it is up to you! Ms. Mu, anyway, this is what we want. "

   Gilbert and Dreamland would like to come back.

  Of course it is impossible for Lin Yao to keep them out, after all their games are still very popular in Europe and America...

   Just don't let them stop poaching.

  As for the monopoly... Lin Yao still doesn't want to be troubled by the name of anti-monopoly.

   It's just that they want to come back after leaving, and they have to pay some price.

"it is good."

  Mu Wanqing nodded, and then said: "I will explain. In addition, there are a few things that I will report to you. You can see if you have time. If not, you can leave it alone."

"Um?"

"The sequel to "Dark Soul" and the first draft of the CG of "The Burning Crusade" are ready. Qi Jianhua said that you can go and have a look at it when you have time. There is news from Youmedia that the prototype mobile phone has been made and is being researched by Kaishan If you are interested, you can take a look. Also, the first part of the first expansion piece of "World of Warcraft" "The Burning Crusade", part of the content is already playable, and Lei Hongguang seems to want you to play the game."

   "Finally, I also got news that your name may appear very high on the October list... You should be mentally prepared, there may be many people calling you a rich woman..."

   "..."

  Lin Yao heard the previous three things and was thinking about work.

  Suddenly, Mu Wan coldly changed the topic.

  She froze for a moment: "Huh?"

  (end of this chapter)

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