There is a Problem with This Online Game Planning

Chapter 597: Forest Studio moves too slowly

  Chapter 597 Linmu Studio moves too slowly

  WeChat wallet launched.

   Directly changed the ecology of existing software application payment.

Or.

   Directly changed the payment ecology of all virtual products.

  Because of the two platforms of FutureStore and Vaporwave, one for mobile phones and one for PC, they almost cover most of the user's usage scenarios.

  Combined with the newly entered Tianhu, it dragged in the Jiaming Alliance that Linmu Studio could not cover.

It can be said.

  The mobile terminal has now been fully occupied by mobile payment.

  The virtual product of the Internet, the only pure land, is probably the application that does not log in to Vaporwave.

   But this kind of application, the scale is slightly larger, and the developer behind it is a little more sensitive. Most of them transplanted their own applications to the mobile terminal during the mobile terminal boom some time ago.

  Even if it is a company with an insensitive sense of smell.

   Seeing that FutureS1 and Jiaming Alliance are playing back and forth, the app stores of the two are getting stronger and stronger, and the mobile apps on them are becoming more and more popular, so it is time to react.

  For example, Sizhu Yueting.

  They did not have the idea of ​​transplanting the mobile terminal in the early stage.

   But later, it became one of the most optimistic companies for mobile terminals.

  Because they tasted the sweetness.

  And since they transplanted the mobile terminal.

  The current hot mobile payment is definitely an unavoidable hurdle.

  The development direction of the app store, they can't change it.

   After all, the platform is in the hands of others.

  Weixin is okay, and they will ask if they want to access WeChat payment. Jiaming Alliance directly supports the whole platform.

   Notifications have not been notified.

In this situation.

   There are not many other options left for them.

  If you want to stay on the existing channels to earn traffic, you have to compromise.

   And they generally have no resistance to this mobile payment method.

   After all, you do what you want, just pay real money.

  What about the mobile platform?

  For example, in addition to the mobile version on Jiaming League and FutureS1, Sizhu Yueting also has a PC version.

  The PC version is not limited to the platform.

  They can decide on their own whether to accept the popular mobile payment or not.

   And tell the truth.

   In this regard, most of them still agree.

  Because the current online banking payment is really troublesome.

   This is not like Lin Yao's previous life, where she just entered a verification code.

  Internet banking at this stage needs to insert a U-shield that uses high-strength information encryption, digital authentication and digital signature technology for payment.

  The whole process is extremely cumbersome.

  The lifelong pursuit of Internet companies is to simplify the process and reduce the user's operation steps.

  Because even if it is one more step, many consumers will be lost.

  Users are the worst people.

In Lin Yao’s previous life, Goose Factory won the payment battle because users of the communication software would open it at any time, while using the other side required an extra step. This would make many consumers feel troublesome and choose to use Goose Factory directly payment method.

   Now the situation is somewhat similar.

  One side is cumbersome online banking payment.

  One pass is convenient mobile payment.

  The latter has a simple process, which can reduce the user's operation steps, improve user experience, and more importantly, it can also increase stickiness and transaction volume.

   After all, when users pay with the two, the thinking time is different.

In this situation.

  Is there any reason for refusal?

   The more daring ones even plan to build their own payment system.

  Tianhu, or more precisely, Mou Feng also realized this.

  So he is also the fastest to approach these developers who are not within the scope of several major platforms.

  The final result can be said to be quite fruitful.

  Because the two hit it off.

   Except for those developers who want a share of the pie, other developers are happy to access Skyfox Payment.

  Lim Studio should also be responsible for this.

  Lim Studio asked developers one after another whether they want to access WeChat Pay.

   The seed was planted.

  It is equivalent to using one's own reputation to endorse mobile payment, and then Tianhu enters the market, which can be said to be silky smooth.

   What we are facing is a market that has initially accepted mobile payment methods.

certainly.

to be frank.

  Most developers want to access WeChat Pay the most.

  Because Tianhu Pay and WeChat registered users are not of the same order of magnitude at all.

  Weixin already has 40 million registered users.

  Whether it is developers or people around them, WeChat is the most used.

   It really has the shadow of a national-level application.

in addition.

  Objectively.

  Linmu Studio is indeed more reliable than Tianhu, not only because they are bigger than Tianhu.

   Also because of WeChat Pay’s cautious expansion attitude.

  Inexplicably gives people a sense of... security.

  The monthly settlement method, with a large number of users, is not in a hurry to ask the opinions of third-party developers one by one, and then decide whether to access WeChat according to their wishes, as well as their past reputation.

   Gives people a sense of security.

   Not only developers, but ordinary users think so too.

  Although Tianhu Chat is gaining momentum recently.

   But subconsciously.

  Users still feel that money is safer in the WeChat wallet.

but.

   Anyway.

   Tianhu really seized the opportunity this time.

   Chatting with Tianhu on WeChat, there is barely a situation where two heroes are fighting for hegemony.

  …

  Next.

   Throughout October.

  The hottest word is still mobile payment.

  Because after Tianhu entered the market, two more companies entered the market immediately after.

  One is the operator of the largest search engine in China, and the other is Jiaming Alliance itself.

Yes.

   Jiaming Alliance will also develop its own mobile payment method.

besides.

  There are still many companies, large and small, who have announced their intention to enter the market.

  Because with the increasing acceptance of mobile payment by users, more and more users use it.

  The market scale expanded.

   Huge reserves are becoming more and more attractive...

in addition.

  Deposit and loan exchange.

  The business of these three traditional banks, compared with the deposit and loan business, is the least favored by banks.

  Because the profit is really not a little bit worse than the other two.

   This makes their reactions relatively slow.

   Even if Tianhu Payment has taken an important step, it has become a payment institution to some extent.

   They didn't respond much either.

   Instead, they began to chase after the huge users brought by Internet companies and the huge reserves they brought.

  In fact, such a thing happened to Lin Yao in her previous life.

  As the savings rate continues to drop, banks are experiencing a so-called deposit panic.

  In Lin Yao’s previous life, Zhifubao’s ridiculously high deposit interest rate for a certain period of time was due to the precipitous drop in the deposit rate, and the bank’s capital turnover pressure was increasing day by day, and money was needed.

   This is also one of the important time points for the rise of mobile payment in her previous life.

   And various reasons combined.

  It means that more and more mobile payment companies are entering the market, changing their appearance every day, and the market size is getting bigger and bigger...

in.

   Disregard the crowd.

   Of course, Tianhu pays.

  They are the fastest to react, and the fastest to reach a strategic cooperation with Jiaming Alliance, and also the fastest to contact developers outside the platform.

   So they are now the most widely used mobile payment software.

  As for why it is the most widely used, not the largest.

  Because they also have a WeChat Pay...

  During this period of time, there were not many actions on WeChat Pay.

  Frequent entry here, various electronic wallets have been established, and the scope of application of Tianhu payment is getting wider and wider.

   And Linmu Studio is still playing in its own ecology.

  The biggest move is to publish a batch of third-party applications that support WeChat payment every once in a while.

   Has not stepped out of the comfort zone for a long time.

   It seems that there is no intention of competing for supremacy at all.

   Now, the only change in WeChat.

  Probably the two major platforms of FutureStore and Vaporwave, about 90% of the applications already support WeChat payment.

   But even so.

   They are still the largest.

  Because there are too many registered users of WeChat.

  Furthermore, the scope of the two major platforms, FutureStore and Vaporwave, is really not small.

in addition.

   Compared with other mobile payments, users seem to trust Linmu Studio a little more.

  The heroes are fighting for hegemony, and good and bad people are mixed together.

  Careful WeChat everywhere...it's really special.

  As the first to set off a wave of mobile payment, Linmu Studio is the forerunner.

   Their attitude is of course a lot of attention.

   And for the slow movements of Linmu Studio.

  Some people think that Linmu Studio is too cautious, while others think that Linmu Studio is unwilling to step out of the comfort zone.

   There are also people who don't know what kind of medicine is sold in the gourd of Linmu Studio.

  For example, Mou Feng.

  Since Tianhu Pay went online.

  He has been paying attention to the actions and attitudes of Linmu Studio.

   But what did Forest Studio do?

  …did nothing.

   Just steadily promote the third-party application of the platform to support WeChat payment.

   Other than that, it's gone.

   "Could it be... Am I really thinking wrong?"

  Mou Feng searched for Linmu Studio through the search engine again, hoping to find relevant information.

  However, he didn't find the news he wanted to see at all.

  The latest news disclosed by Linmu Studio...is still about the game.

  On Switch, the latest masterpiece, "Tracking" will be released soon.

  Linmu Studio spent a lot of effort to promote this game.

   And this game has been open for trial play in the Future offline store.

  Users who have played.

   It is said that this game is very special.

   But this has nothing to do with mobile payment.

in addition.

  YouMedia Future offline store, the third batch of stores also opened.

   This has something to do with mobile payment.

  Users can use WeChat Pay to purchase mobile phones.

   But this is still in Linmu Studio's own ecology!

   Don't they... don't want to make themselves a third-party payment institution? Really just want to use WeChat to connect its ecology? Only play prepaid card mode?

  Mou Feng stared at it for so long.

this moment.

  He was really a little skeptical.

  Because Linmu Studio is too peaceful.

  Mou Feng sat on the spot, frowning, thinking hard for a long time.

   I can't figure out why Linmu Studio is so calm.

  This is not a game.

yes.

   The pioneer of mobile payment is WeChat, and now users trust WeChat even more.

  But now there are more and more mobile payment entrants, the market size is also getting bigger and bigger, and the scope of application will definitely be wider and wider.

  Other mobile payments continue to go on.

  The scope of application is getting wider and wider.

  Will users continue to use WeChat?

  Will users really not churn?

   This is not something that can pull lost users back with a useful function.

  At first, Mou Feng thought that Linmu Studio wanted others to charge first and go to thunder.

   Create an opponent.

   Then rely on the huge number of WeChat users to achieve overtaking in curves.

   But in reality, this is not the case at all.

  The others almost disappeared.

  Linmu Studio seems to have broken down halfway...

"never mind."

Mou Feng stared at the game news just released by Linmu Studio. After a long time, he shook his head lightly and said to himself: "I don't know what you are thinking, but I hope you will not lose your confidence because of your arrogance and self-confidence. In the end, I missed the opportunity and regret it..."

  Next.

   Tianhu is going to go one step further and go to negotiate with the bank.

  Recharging online banking is still too troublesome.

  He is going to...cooperate with the bank, adopt the cooperation method of the tripartite agreement, and sign the relevant agreement with the user bank.

   Simply put.

  Next.

  Users do not need to plug in the U-shield and enter the dynamic password to apply for the new card cooperated by Tianhu and the bank. Instead, they can directly fill in their own Tianhu account number when applying for the card.

  In this way, users will not need to jump to online banking to recharge after using Tianhu Payment, but can directly carry out the balance deduction operation on the bank card.

and this.

   It will completely change the current ecology of mobile payment prepaid cards!

  Mou Feng felt that this was a step forward.

  Sky fox.

   It is very possible that he will be completely invincible!

  This is why he said that.

  Linmu Studio.

   Really slow.

  Others will not wait for them...

  Mou Feng’s words are indeed correct. Although Weixin is the pioneer, others really don’t mean to wait for Weixin.

   Throughout October.

  Mobile payments are gradually permeating the lives of the public.

   Moreover, it has attracted unprecedented market attention, and companies from all sides have begun to enter this market in different forms.

   And came to late October.

   There is a report issued by a statistical agency.

  In this emerging market, the transaction value is about to exceed one trillion.

   One trillion.

   It's really scary.

   One can imagine the user's acceptance of this thing.

  How long has it been?

  Mobile payment will, even once, be hailed as a great new invention.

   And the end of October.

   The latest action of Tianhu chat adds even more fire to the convenience of mobile payment.

  They and the two major commercial banks announced that they have reached a cooperation agreement and will officially launch the Tianhu Card.

  This card has completely escaped the shackles of online banking payment and adopted the method of withholding.

   It not only surprises users.

   At the same time, it also taught colleagues how to go in the future.

  As soon as this announcement is issued.

   Instantly.

  Tianhu Pay has become the new vane of mobile payment!

  WeChat seems to be left far behind.

   After all, WeChat and they haven’t even finished the application of their own platform yet!

  The competitor, who had long been impatient with the slow movement of Weixin, also immediately turned his eyes and turned to Tianhu...

  WeChat, the pioneer of mobile payment.

   At the moment.

   Instead, no one cares about it...

  …

   On the other side, players.

  They are fine.

   After all, the main scenarios for their consumption are still the two major platforms of FutureStore and Vaporwave, and both payment systems can be used.

  Major player communities, although some people are discussing that Linmu Studio is slow in mobile payment.

  But most users will not worry about this.

  They care more about games.

  Because it's the end of the month.

  The latest masterpiece on Switch, "Tracking" is released.

   Lots of players.

   Even cleared the level.

   The game process is not long, about five hours or so.

   But the impression this game leaves on players.

   Really too deep.

  Because this game is completely different from the existing games of Linmu Studio!

   This is a game that relies on dialogue choices to advance.

   Similar to GalGame.

  But it has a quality far beyond GalGame.

  The overall feeling is... like manipulating a movie.

Yes.

Movie.

   This feeling is really special.

   Moreover, it is extremely rare that the people in the game are not ordinary policemen or gangsters, but the "paparazzi" that don't often appear in police movies.

  In the game, the player plays the paparazzi.

  During the whole game, there is no gun battle, no fighting.

  The player is only responsible for tracking the business, and is responsible for tracking after the target is found.

  The arrest business is all in the charge of the police... that is, the O Ji in the game.

   Even if it is the finale.

   Face the bandits who want to escape by boat.

  Needs to be rounded up.

   Players also cannot shoot and will not participate in the hunt.

  The player only needs to lie on the roof of the car, then observe the location of the gangster, and finally give the location to O in real time.

  O Ji will take corresponding actions based on the player's information.

   Fail or succeed.

   It depends on what information the player has collected.

   But even with this gameplay, the player will never feel bored during the entire game.

  Because of the plot of the game, it is really full of tension!

   There is absolutely no slack in the plot.

   The rhythm is ridiculously fast.

  Although the whole plot structure is very simple, that is, the tracking team where the protagonist is in has to deal with a robbery team.

  The incident begins with a robbery.

  An accomplice gives away.

   Next, the player needs to follow the team, track down the robbery accomplice who showed his feet, and then find out the information of the entire robbery gang.

  Finally close the net.

  The gameplay is to track and collect intelligence.

   Sounds like nothing.

  But the actual operation really makes the palms sweat like crazy.

  Because the entire game performance, the fluency, tension, and rhythm are very similar to mature commercial films.

   It even has a taste of old Hong Kong movies.

   This is for players.

   It was really a surprise.

   "Awesome! How do I feel that Linmu Studio has directly opened up the second line of Ren and Du after filming "Resident Evil"? They are really handy in handling the plot now."

   "Yeah, it's an excellent movie if you play it casually. Yes, it's really too much like a movie. I didn't expect that one day I would be so fascinated playing this kind of game that doesn't have much room for manipulation."

"It's amazing...Who would have thought that the leader of the robbery gang is a middle-aged man who looks like an ordinary office worker? And the performance is great! The boss was finally found to be stalking and broke out. A blade cut through the stalking The scene of the personnel artery is really full of tension! Of course, in the end, he was hung up by the hook and died in the artery, which is also a kind of retribution, and the sky is watching!"

   "Now Linmu Studio really feels that everything is awesome, and it feels like it has a school of its own."

   "If this is made into a movie, wouldn't it be better than those commercial movies?"

   "Hahaha, have you noticed? The mobile phone in the protagonist's hand is actually FutureS1."

   "I see, it's an Easter egg, right? But what I'm more concerned about is the board in one of the team members' hands, which seems to have the Future logo on it...Is this a new product from UMedia?"

"possible."

   "..."

  Players discuss new releases in addition to the game.

   Many people also noticed the easter eggs stuffed by Linmu Studio.

  In fact, in "Resident Evil", there are similar easter eggs.

   But only mobile phones.

   But this time.

  In the game "Tracking".

  YouMedia’s new products can be said to be in full swing.

  If players look carefully, they can actually see that not only the tablet, but also the Future logo is on the earphones.

   This discovery.

   At the beginning, there were no waves.

but.

   As someone reposts it on social media, it's different.

   The game "Tracking" didn't catch on.

  But the easter eggs inside are attracting much attention.

  Because the third batch of Future offline stores has also opened.

  The first- and second-tier cities in China basically have Future offline stores.

  The number of people exposed to FutureS1 is also increasing.

   The ease of use of FutureS1 has been deeply rooted in the hearts of the people.

  Many users are looking forward to more interesting products launched by YouMedia.

  Because their products are really different from other products!

totally different.

  Under this expectation.

  The easter eggs that are suspected to be new products in the game are of course attracting attention.

new phone?

laptop?

   There are all these guesses.

  Headphones are also available, of course.

  However, this thing is relatively common and users often use it, so I don’t think that UMedia can do it differently.

  So the degree of discussion is relatively low.

  But the related topic has indeed become hotter.

   A lot of users are guessing.

  Next year, will Linmu Studio give everyone another big surprise?

  And for enterprises that have recently entered mobile payment.

  See related messages.

   completely lost interest in following WeChat actions.

   Until now, Linmu Studio has not moved yet.

   It seems.

  Linmu Studio really didn't want to go further... Their WeChat payment is just to play in their own ecology.

   Then what else to pay attention to.

   The payment mode of Tianhu is the future!

  …

at the same time.

  Linmu Studio.

   "1.7 million copies."

  Lin Yao looked at the sales of "Tracking" and smiled slightly: "Compared with other popular games, it is indeed a little less, but the results are already very good."

   Mu Wanqing replied with some helplessness: "I told Zhu Nianqiao the same way, but she is still very depressed."

  This time "Tracking" was barely separated from Lin Yao, and it was completed by the host product department alone.

  Lin Yao at most just gave advice, and didn't interfere too much.

  So after the sales of the game came out, Zhu Nianqiao and the project team members were a little frustrated.

  Because compared to other mainstream games of Linmu Studio, the game led by Lin Yao has a much worse result.

  This inevitably makes them doubt their abilities...

   "This is the upper limit determined by the type of game. I have played the game, and it is really good... Forget it, I will go to the console product department in person later."

  Lin Yao wanted to explain, but thinking of asking the girl in black silk glasses to tell her the story, she might as well explain it herself.

   then stopped speaking.

  Actually, this is Lin Yao’s double-edged sword in Linmu Studio.

  The brighter she radiates, the easier it is for the staff to lose confidence.

   She is already working on improving the situation.

   However, it seems that it will take a while for the staff to develop self-confidence.

   "Let's not talk about this...Miss Mu, Tianhu has reached cooperation with most commercial banks?"

  Lin Yao put down the documents in her hand and asked about mobile payment.

   "Well, six families."

  Mu Wanqing nodded and replied.

   "Then let's announce the last batch of third-party applications that support WeChat payment."

  Lin Yao breathed a sigh of relief: "Now, we support WeChat payment on all platforms."

  Mu Wanqing's expression was slightly dignified: "But compared to what Tianhu said, we are still a bit slower. They are moving faster than expected. Do we also want to start business negotiations with the bank?"

   "Normal, I'm not an idiot... As for business negotiations, we really need to talk about it. Tianhu has taken a big step forward. The connection with online banking that we talked about before is really not enough, but..."

  Lin Yao paused, and said: "We are not talking about a third-party agreement to cooperate in issuing cards, but about...cartoon-like business."

   "Cartoon-like business?"

   "Well, cartoon-like business."

  Lin Yao nodded, then smiled lightly: "Now the market is big enough and the competition is fierce enough, we can be the first bird..."

  (end of this chapter)

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