Chapter 90 Bad taste

  What map to choose.

   Lin Yao didn't struggle with this question for long.

  Because there are many classic maps, but there are only a few biochemical maps that players talk about.

First of all, the first one is Desert 1 of CS. This picture is different from the more popular Desert 2. The map of Desert 2 has almost no place to defend. The mercenary human side is very difficult to mix. Under the circumstances, it is easy to lose sight of this, and the zombies have a great chance of winning, so they are particularly unpopular.

Desert 1 is different. This map is known as the most suitable for beginners. Overall, it is beneficial to both zombies and humans. The odds of winning are almost 50-50. Moreover, the chasing battle is very interesting. It is a test of personal reflexes and running points around the map. and handling of emergencies.

The second one is the 72nd Street Warehouse, which is commonly known as the White House by players. This is also a very old map, a classic point guard map, very suitable for wretched players. Five people can basically defend it, and it is difficult for zombies to come. But if zombies appear on the box, the whole army is likely to be wiped out. The biggest feature of this picture is that it is lively, very lively, selling teammates is particularly interesting...

The last one is the Biochemical Pyramid, which is the map of cf. In fact, many maps of this game in the early days were imitated by cs. This map seems to be controversial, but it is undeniable that this is the earliest biochemical map of cf. Interesting, it is also one of the most impressive maps for many CF players, such as suspension bridges and pig cages, players who have played it should have defensive memories.

  In the initial version, Lin Yao planned to make these three maps.

  The balanced desert 1, the bustling warehouse on 72nd Street, and the biochemical pyramid that makes human beings happy.

   After confirming.

  Lin Yao took a deep breath, picked up a pencil, and drew the floor plans of the three maps in memory with her memory.

  In fact, she chose these three pictures because she has played it herself or watched others play it, otherwise she might not be able to draw it from memory.

  Lin Yao took a pencil and began to quickly draw the map in memory on the paper.

  The apocalypse state suddenly opened at a certain moment.

   This made her even faster.

  Drawing a floor plan is not difficult for Lin Yao.

  After drawing the floor plan, Lin Yao drew several iconic locations on the basis of the map, such as the catwalk in Desert 1, the ventilation duct of the warehouse on 72nd Street, the suspension bridge dog hole in the Biochemical Pyramid, and so on.

   Several map plans and iconic locations took shape quickly under her pen.

   When Lin Yao came back to her senses.

  She has already accumulated quite a lot of original paintings.

  Lin Yao put down the pen, picked up the stack of original paintings, and slowly flipped through them. While flipping through, she constructed the appearance of the 3D map in her mind, and felt that it was almost done.

   The next step should be handed over to Zhong Xiu and the others, and then slowly adjust.

  She put down the original painting, turned around and pulled out a new paper.

  Get ready to draw zombies.

  Although she plans to make a fundamentalist biochemical model first, there are also classifications of zombies in the fundamentalist biochemical model, and the first is the matrix.

  Lin Yao took the pen and turned it around gently, then lowered her head and began to draw slowly.

   Not for a while.

  A slender and weak girl with a gloomy air all over her body, and her body covered with stitched wounds appeared on the paper.

  She is wearing a white dress, with players' favorite black silk underneath her body. She has a pair of bare feet. She looks pitiful from a distance, and her slender and weak appearance is full of confusion.

   But this is just a superficial appearance, this zombie, as soon as the player gets close to her, she will immediately show an extremely ferocious face and make a creepy laugh...

  Lin Yao specially drew two images of her. The first one is really pitiful and looks a bit pretty, but the second one is scary, with a ferocious face and sharp teeth, as if she would choose someone to eat at any time.

Lin Yao intends to use this character as the mother, that is, the first infected zombie, because she is a girl, she has the unique flexibility and lightness of a girl, her body is very slender, her movement speed is very fast, and her jumping ability is also very strong, stronger and stronger than ordinary zombies. Speed ​​up, and also has a stealth skill, which can disappear in the sight of human beings. When human beings relax their vigilance, they can give human beings a fatal blow.

   Lin Yao remembers CS having similar characters, but the reason why she drew this character was not entirely because of CS, but also because of Silent Hill.

   It was the first time she saw the big sister of the nurse in Silent Hill, and she was really shocked. This disgusting and **** creature is very interesting.

  You can say that the big nurse sisters are not good-looking, but you can't deny that their figures are really great...

   This can be regarded as her bad taste.

   Get the mother body.

  Lin Yao drew ordinary zombies again. There is nothing to say about ordinary zombies. Lin Yao directly drew the most classic zombie image, with **** and tattered clothes, pale skin, and festered body.

  And they also have a skill called Berserk, which can greatly increase speed, jumping ability and knockback ability.

  Of course, in order to prevent the game from directly becoming an R-rated game, she made some adjustments after drawing it to make the zombies scary, but not particularly bloody...

   After all, it's not a horror game, and she doesn't intend to go too extreme.

  Horror games are still a niche genre. It’s interesting to watch others play, but it’s another story to play by yourself.

  Actually playing games and watching people play games are two completely different things.

For example, Lin Yao’s most memorable game is a pixel-style rpg called The Witch’s House. Compared to masterpieces, this is a horror pixel-style game with simple graphics. She felt at the time that no matter how scary a pixel horror game is, it can’t be scary. Where to go, then I mustered up the courage to download it, A went up, but I was so scared that I uninstalled the game overnight when I cut off the bear's hands and feet.

  ...actually operating and playing games is much more terrifying than watching others play.

  There is a huge difference between the two, one is just watching, while the other is like experiencing horror.

  So in the future, Lin Yao knows her limit, and dare not play horror games even if she is killed.

  As a person who can't beat suspense games of the level of Alan Wake, let her play Resident Evil 7... It's not that she can't continue playing, but it will probably be a torture without the slightest fun.

   As for the escape type...

   That's pure torture, you can't even attack, you just make yourself suffer.

  Lin Yao thinks that the best horror game is one that can stimulate the player's adrenaline without making the player unable to continue playing. This is also the speed she wants to master.

certainly.

   There are firearms in biochemical mode, and the opponent is also a player. This speed is still easy to master, and the player will not be so afraid that he can't continue playing.

  But players are not so afraid that they can't continue playing... Some people are not necessarily.

Da da.

   Behind Lin Yao, there was suddenly the faint sound of high heels tapping the floor.

  She was looking at the zombie picture she had drawn, when she heard the sound, she looked back.

  Miss Mu was backing away while looking to the side, as if she wanted to sneak away.

  Lin Yao held the original painting, slightly surprised: "Miss Mu, what's wrong?"

   "It's okay, I'll go first..."

  Mu Wanqing looked at Lin Yao's face, stepped back, and said solemnly.

  (end of this chapter)

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