In a month's time, Fortnite has taken the gaming industry by storm.

It seems that games about battle royale have become the most popular games all of a sudden.

All other game genres have to step aside at this point.

No one can really say why so many people love playing battle royale games.

It could be an inherent competition, or it could be that the fun of the game itself is really good.

The first thing Brown Entertainment did was to dig out the reasons for the explosion of Fortnite from the bottom up.

First of all, this is a shooting game. Brown Entertainment just has a similar game type that can be directly used for reference.

It is even possible to directly add battle royale related gameplay functions to existing online shooting games.

However, it will take a period of analysis to analyze why Fortnite can become popular.

Why can't other battle royale games become popular?

Then, a month later, Brown Entertainment analyzed a general reason. Fortnite first deleted all the complicated game mechanics in other battle royale games.

A series of values ​​such as hunger value, firearm damage value, body strength, etc. were all discarded.

Only the player's health, armor, and combat strength of different firearms remain.

In order to show their professionalism, other battle royale games often work hard on the details of firearms, claiming how much they can restore the feel of real guns, and how much they can restore the operation and assembly logic of real guns.

But this may be putting the cart before the horse. Most players really don't have the mood to study how many subtle differences a gun has.

No one is interested in surviving while thinking about whether the player character should eat or drink.

Just do it.

Simple and pure.

At the same time, other battle royale games are often several hours of game time.

It's really immersive for gamers with plenty of time.

But most players don't have that much time.

There are very few players who can spare half an hour to play a little bit.

And even if you really have time, the game time of several hours at a time can easily make people tired.

These are the contents that Brown Entertainment slowly explored in a month.

Then their next move is to make this game non-stop, don't waste time.

The response speed of Brown Entertainment is extremely fast, because just two months after the launch of Fortnite, the number of players online at the same time has reached 2 million.

And Nintendo also took the initiative to disclose its revenue data to the public, as if it wanted to express that the first game we made became a blockbuster, with an upstart mentality, which made many colleagues envy and hate.

Some game companies have worked hard for many years and are not as attractive as the games made by Nintendo in three months, which is somewhat frustrating.

But sometimes video games are all about creativity. As long as you have a good idea and can touch the excitement of the players, then this game can explode instantly.

Youxing Electronic Entertainment's Candy Fun is also a very obvious example.

In two months, it directly raked in 200 million U.S. dollars in revenue, of which the operating profit was 130 million U.S. dollars, and the rest was labor expenses, publicity and server costs.

It's like stealing money, and it's no wonder that many game companies are envious and jealous.

More importantly, this game will be a very long-term multiplayer online game.

Players don't seem to need to spend a penny in the game, but if you see a costume for only a dollar or less, don't you want to spend a little money to modify it if you are tired of the original costume?

Facts have proved that very few people can hold back.

Moreover, this game also introduces the game's battle command function. This function is also relatively common in other games. It is very easy for players to continue playing the game and pay money at the same time.

Fortnite has made a lot of money as a free-to-play game through low prices and battle pass consumption.

This is only the first two months, and the revenue of the game will skyrocket exponentially later.

Now Nintendo's internal employees are already excited.

They felt as if they had won the lottery. They didn't have any hope when they came to this start-up company. They just saw that the initial salary of this company was not bad, so they came here to try their luck. They never thought about being able to work in this company. The company is waiting.

And now, each of them has received several times the monthly salary as a reward for their efforts during this period of time. Now they don't want to squander the money after they get it, because Zhuyouxing has arranged new tasks for them, that is Get ready for the game's crossover event.

Zhuyouxing has already negotiated with well-known animation and film and television copyrights through his internal contacts. These copyrights are owned by all parties who only need to allow their game characters to appear in Fortnite, and they can get a certain share based on the sales of the corresponding game IP skins proportional returns.

With Zhu Youxing's secret contacts, coupled with Lorenzo's face on the bright side, these companies didn't take it seriously at first, but they still authorized their respective IPs to Nintendo for use.

Then in the third month after the game was released, a series of IP linkage activities appeared.

For so many years, Zhuyouxing has gained a deep understanding of various IPs in this world.

He knows that there are many IPs that are no less than those top works in the original world.

In this world, there are also superhero comics, as well as Japanese classics, whether they are new or old, anyway, all the IPs that can be won are brought in at once, and they will continue to be released in the form of seasons.

Players who like these IP works themselves will be very excited and willing to pay for their favorite IP products.

Then in the third month, Fortnite's revenue hit another new high.

The monthly revenue is 200 million US dollars, and this month Nintendo also announced that it will launch Fortnite on the mobile platform.

Whether it's on a computer, a home console, or a mobile terminal, these platforms will all have Fortnite, and the platforms logged in even include Mickford's smartphone.

However, although Mickford's smartphone says it will log in, other platforms have a clear time, only Mickford's smartphone does not give a clear time.

Now Myron Keith couldn't sit still.

A video game with a revenue of 400 million US dollars in just three months, if it can be logged on to Mick Fu's smartphone, it will definitely make a lot of money.

And just after Mickford prepared to split the game department, there was a lack of top games like Fortnite. Got in touch.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like