"Okay, everyone is welcome to watch the semi-finals of the semi-finals. The two duels of the semi-finals can be called epic duels. They are two duels between South Korea and the United States. It can be said to be full of highlights. Presumably every player They all have the same feeling as me, that is, I hope that our two South Korean players will win the final victory, so please cheer for our players!"

In order to highlight South Korea's support and emphasis on e-sports, the first e-sports competition funded by the South Korean government was arranged in the main Olympic Stadium in Seoul.

In this world, South Korea also successfully hosted the 24th Olympic Games.

However, it was still called Seoul at that time. In the original world, Seoul was renamed Seoul in 2005, but it was earlier in this world. It happened to be changed three or four years after Zhuyou Xing crossed.

The stadium, which hosts world-class Olympic events, is now being used to host the first e-sports competition, which has been touted by the South Korean government as an epoch-making progress.

This represents that mankind is gradually moving from the past industrial age to the information age. After the information age, more new competitions of this kind will emerge, bringing new vitality to the international economy.

This is actually drawing big cakes, in order to make people believe in this set.

However, Zhu Youxing, who came from the digital information age, is very appreciative, but it is a bit unclear whether Korean Bangzi can lead the information age.

The population base is too small, and it is the first developed country in the world with negative population growth, so it is okay to engage in e-sports, but it is very difficult to engage in more big moves.

At this time, there were more than 30,000 spectators in this stadium that could accommodate nearly 70,000 people.

Most of them are people who are bored and give out free admission tickets to join in the fun.

But as long as they are willing to come, the rest is to make them interested through the competition of video games.

20,000 people are somewhat scattered in a venue with 70,000 seats, but this is already very impressive for e-sports that has just started.

The vast majority of the 20,000 people are Korean players or people who join in the fun.

When the commentator proposed to cheer for the players, the whole arena immediately burst into cheers.

Koreans are a very competitive race, and sometimes they even develop a desire to win and lose. You can watch a scene of a confrontation with a superpower, and they hope that the people of their country will win more than one.

In the center of the stadium, even soundproofing equipment cannot completely block the players from hearing the cheers.

At this time, Li Mingzhe felt as if something had been activated in his heart.

"The competition officially started. Our player Li Mingzhe chose the Zerg camp. According to relevant statistics, this race is said to have the highest winning rate, and the opponent uses the Protoss. It can be said that we have a certain advantage from the beginning."

"That's right, as long as Li Mingzhe fights steadily, continues to produce infantry, and then makes a wave of counterattacks like last time, then the probability of winning is still very high."

"Huh? You see, the American Carl player seems to have built the population building just out of Li Mingzhe's field of vision. Why did he build it so far away? Wouldn't it be destroyed? Isn't this meaningless consumption of his own resources?"

"I don't quite understand. What is the purpose of this? Isn't this kind of population building supposed to be hidden well to avoid being destroyed and restricting the population?"

In the arena, Li Mingzhe chose to quickly produce infantry, and like crazy, invested all the funds in the most efficient primary unit, the springtail.

But Karl from the United States chose another path, manipulating a construction unit to come not far from Li Mingzhe's base to start building population buildings. The buildings without any defensive force are so close to the enemy. Isn't this a waste of your own resources? The enemy may destroy this kind of building at any time, isn't it?

Many people still don't quite understand what this strategy is.

But Zhu Youxing is too clear.

People in this world don't have a deep enough understanding of the gameplay. After all, the game has only been released for a few months, and a bunch of people will develop new gameplays every day.

However, this kind of surprise is generally only effective in the early stages of the game.

The more thoroughly StarCraft is understood by people, the less room there will be for the whole-oriented gameplay.

And this kind of building units around the enemy is a very disgusting gameplay, but it is also a gameplay within the scope allowed by the rules.

Its purpose is to build a group of turrets with super defensive and offensive power outside the enemy's field of vision, and then use these turrets to limit the enemy's living space.

This is commonly known as Tower Rush, a turret offensive tactic.

It is difficult for a very basic springtail unit like Li Mingzhe to quickly dismantle the fort building, which is simply a dimensionality reduction blow in comparison.

Even if it is discovered by Li Mingzhe, as long as a fort is built, it can almost successfully replace multiple infantry units and disrupt the opponent's rhythm, which is very efficient tactically.

What Zhu Youxing really didn't expect was that the rogue gameplay that players in the previous life had searched for for a long time was discovered by people in this world so quickly.

Protoss units must be produced within a certain range of population buildings if they want the buildings to operate stably due to special rules.

That's why Carl from the United States first built a population building out of Li Mingzhe's field of vision.

When people still don't understand Karl's intention, the population building has already been built.

Immediately afterwards, Karl built three fort buildings at an extremely fast speed in a short period of time.

At this time, the narrator and the audience seemed to realize something.

"Hey wait, building a fort next to the opponent is a bit exaggerated, isn't it? Is it still possible to play like this?"

"Li Mingzhe, hurry up and find out, the other party has already built a fort in front of your house!"

"It's okay, don't panic, our Li Mingzhe has a large number of soldiers, just a wave of charge can destroy these forts!"

"That's right, that's it!"

At this time, the expressions of several Korean consortium representatives beside Zhu Youxing were a little unsightly.

They can't understand the game, but at least they can understand the battlefield situation a little bit.

After all, video games cannot be compared with real battlefields, and the rules are completely different.

If on the real battlefield, running to the enemy's door to build a bunker is courting death, but in the game, there is no need to consider supplies or population damage.

"Find out quickly! Find out quickly!"

When Karl calmly continued to build more forts and population buildings, Li Mingzhe tried to explode troops again, and then, at this time, he was finally ready to launch an attack.

But in Zhu Youxing's view, he is basically finished.

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