Tokyo Video Game Tycoon

Chapter 390 Desperate talent

With Aya Tsukino by her side, if you think of some game programming problems when arranging the plot, you can directly ask Aya Tsukino if it can be realized.

Then Zhu Youxing once again devoted himself to the arrangement of the plot with several people.

Aya Tsukino listened curiously, the more she listened, the more interesting she found it.

The protagonist Wright Wright is a lawyer who has just entered the industry and is working in a law firm.

The first case was the murder of someone he had a good relationship with.

This story can be said to be a plot in the nature of a novice guide. The purpose is to make players familiar with the basic game operation process, and then get a general impression of the game through this first relatively simple puzzle.

A game is also only as good as the difficulty of the game.

If this aspect is tuned well enough, so that players can continue to experience a smooth increase in difficulty and rhythm when playing the game, it is easy for players to stop.

From Tsukino Aya's point of view, the reasoning plot of this first story can only be regarded as relatively good, but the latter is not the same.

As Zhu Youxing discussed with several screenwriters, the complexity and ups and downs of the story also soared rapidly.

Just watching a few people writing the outline of the plot there, Aya Tsukino has the urge to play.

Is that so? It turns out that reasoning can also be made into a game, and I never thought about it before.

Aya Tsukino, who was standing aside, never thought that she would be very interested just by reading the outline of the game.

It seems that it is very correct to come here.

Discussing the plot with the screenwriter has probably been busy all day, and Zhu Youxing is fine watching Aya Tsukino, so he simply calls her to find the developers in the team.

This time he intends to push Ace Attorney and Sims together.

Ace Attorney is not difficult, but the Sims still need to study the technical design of the game.

The Sims does not need to iterate too frequently. This game has no strict plot restrictions. Everything depends on the player's own exploration and play.

The pursuit in this game is to live out a second life.

When The Sims 1 was launched, it was still a bit of a water test. Later, with iterations, more new game mechanisms and gameplay were added.

So if this is the case, it is better to add these technologies in the first generation in advance.

For example, the face pinching system, the mechanism of birth, old age, sickness and death, marriage, love, family and friendship, house construction and so on.

These may not seem to be very prominent gameplays, but how to avoid BUG after integration is a skill.

The entire Sims life is equivalent to a miniature world. The more comprehensive the functions are expanded, the easier it is for people to have a sense of reality and become addicted to it.

People in other regions are not easy to say, but Sims has a considerable audience in Europe and the United States.

At this moment, several developers around Zhu Youxing showed admiration.

So far, Zhuyouxing has always been at the forefront of the industry, and no one can surpass it.

Even though Youxing Electronic Entertainment is already the leader in the industry, even if you eat your money, you can probably eat a lot of money, but Zhuyouxing has been constantly innovating.

His novel game development ideas are always emerging.

When they first heard about the game mechanism of the so-called Sims, they didn't take it seriously, thinking it was just a role-playing game of life.

However, the more Zhu Youxing described the content of the game, the more they discovered that this game that only played a person's life had a very different charm.

Just listening to Zhu Youxing's introduction, they have the urge to play.

In terms of technology, Zhu Youxing may not be as good as everyone present, especially Tsukino Cai, and it is even worse.

But in terms of game creativity, no one can beat Zhuyouxing.

"Zhuyou, to be honest, how much creativity do you still have to show?"

After all the work was over and the employees returned home from get off work, Tsukino Aya stayed to help Zhu Youxing.

Until this time, she finally couldn't help asking the question she wanted to ask the most.

"How much creativity? It's a bit hard to say. Sometimes some of my ideas are all brain holes, and inspiration will always appear suddenly."

Zhu Youxing replied ambiguously, and at the same time, he also wanted to see if he could divert his attention a little bit.

In fact, he was rather guilty when faced with this kind of problem.

Most of my creativity comes from the memory of my previous life, and the memory of my previous life also allows me to take advantage of the right time and place in this world.

Without these, he might only be regarded as an ordinary person in this world.

It's just that this kind of thing can't be said.

On the other hand, Tsukino Aya's mood is a bit complicated.

She has always been unwilling to admit defeat easily, and has always thought that she is still very powerful.

Tsukino Aya usually has a cool look and doesn't allow strangers to enter. At the same time, she also has a strong competitive spirit.

Since she played the video game created by Zhuyouxing for the first time and brought herself happiness, she has been thinking about surpassing Zhuyouxing all the time.

So she is willing to keep learning everything about Zhu Youxing, so she is willing to come to this company.

But Zhuyouxing seems to be a bottomless pit.

Every time he prepares to seriously develop a game, it means that Zhuyouxing will create a new game type again.

Sometimes it is not too difficult to continuously innovate a certain category of cultural industry on the basis of predecessors.

As long as you make some adjustments and add something of your own personality, you will gain a certain amount of fame.

As for Zhu Youxing, this guy created games with almost no repetitive categories.

Even if there are indeed repetitions, the game created must be the kind of enduring super classic game.

Now there is such a rumor in the game industry.

There are two kinds of game developers in this world, one is Zhuyouxing, and the other is others.

And the games created by Zhu Youxing can only be done by Zhu Youxing himself.

Those game developers really have to be thankful that Zhu Youxing was lucky enough to publish only a person, not some so-called god.

Fortunately, he really doesn't have superpowers, and he won't create countless games non-stop.

If Zhuyouxing is as productive as a sow, it is estimated that other game practitioners will have no way to survive, and this industry will become Zhuyouxing's one-man show.

And with the passage of time, Tsukino Ayana's desire to surpass Takeyusei is slowly being wiped out. There is no way, it is indeed difficult to surpass, it is indeed difficult to defeat, this is really quite desperate.

Especially for a competitive person like her, it is even more difficult to accept.

It can only be said that Zhu Youxing has a desperate talent.

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