Tokyo Video Game Tycoon

Chapter 691: Bad Evaluation

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"Aiko, the rating of our game is very bad, many people have given us bad reviews!"

Early in the morning, Hemei and Yinjiang rarely slept in, but got up early to watch the latest sales results of Dead Cells on their computer.

According to the sales results, the effect of Dead Cells is still good. From that night to the next morning, more than 30,000 players bought it.

This is almost the result of the fame of the three of them plus the fame bonus of the Zhuyou Xing trumpet.

However, Kazumi didn't wait to be complacent because of the good sales of the game, but found that the general evaluation of the game can only be described as bad.

Dozens of people have already commented on this game early in the morning.

And more than 90% of their evaluations complained that the game was too difficult, which made them very uncomfortable to play.

Not surprisingly, these people gave this game a very bad review. They all thought that this game had no reason to appear in this world. Why would a game with such a high difficulty be born in this world? It doesn't make sense at all.

They seriously suspected that the producer had drunk too much, and then adjusted the difficulty like this.

And it's not just a matter of difficulty, there are very few things that restore HP in this game. Even if the difficulty is lowered, continuous damage from mobs is still enough.

So in the morning, the game evaluation became a flood of negative reviews.

This made Kazumi a little flustered, and then she hurried to find Yinchan, and found that Yinchan was also frowning in her room, looking at the game review information, and the two of them didn't know what to do for a while, at this time they Then I remembered to find Aiko.

Aiko seemed to be too tired from the previous game development, but after Zhu Youxing persuaded her, she completely relaxed as soon as the game development ended.

Then the three girls went to several places last night to eat and eat to celebrate the successful release of another game.

When she came back, Aiko just lay on the bed without taking off her clothes and slept until now, until she was woken up by the shaking of Yinchan and Kazumi.

"Bad review? What bad review?"

Aiko, who was gradually waking up, was still a little confused, not knowing what happened.

"It's just that our game doesn't seem to be popular. Many people gave our game a lot of bad reviews. What do you think about this?"

After Kazumi finished speaking, she began to mutter to herself again: "I think the difficulty should be lowered a bit. This difficulty is still too embarrassing for the players."

Aiko also slowly woke up, and then immediately got off the bed and rushed to her computer to check the data.

At this moment, Aiko still feels her head hurts a bit, it seems that she played too much yesterday, and she relaxed too much.

But this didn't affect her to see how the current game evaluation was.

Like Kazumi and the others, she took a look at the sales of the game first, and felt a little relieved seeing this sales Aiko, which was much better than she had imagined.

If there are no surprises, the first day sales of this game may reach 50,000 to 60,000.

It took a long time for their last game to sell 100,000 copies, but this game only took such a short time, which is really good.

Then she glanced at the evaluation area according to Hemei and the others, and her brows gradually frowned.

"This evaluation... seems to be much worse than expected."

"It's not a lot worse, it's a lot worse!"

On the side, Hemei was talking a little excitedly.

"If this continues, our reputation may be ruined for nothing."

Aiko seemed to hesitate, but she still shook her head and said, "We should maintain the status quo and not adjust the difficulty."

"Huh? If you don't adjust the difficulty, wouldn't more people give bad reviews?"

Aiko said: "This is what Takeyou-sensei emphasized at the beginning. The difficulty of this game is one of its unique features. Since it is a feature, it should not be changed easily."

"But……"

"It's nothing to worry about. In fact, I also think that this kind of difficulty is more appropriate. This is not just what Teacher Zhuyou said."

After thinking for a while, Yinjiang said: "Then, should we call Teacher Zhuyou again?"

Aiko shook her head: "I can't trouble Mr. Takeyou too much, he has helped us too much, if we ask each other everything, doesn't that mean we haven't grown at all?"

Kazumi said anxiously: "But if you just let it go like this..."

Aiko interrupted Kazumi, then pointed to the screen and said: "This is just the beginning, these comments can't prove anything, think about how long the people who made these comments have been playing this game? You all play it yourself Those of you who have experienced Dead Cells, you should be most aware that our game needs at least a dozen hours of total play time to truly appreciate the charm of this game.”

Yinjiang said: "So you mean to wait for a while? Let's see the follow-up evaluation?"

Aiko hesitated for a moment, and then nodded firmly: "That's right, I think we should wait and see for ourselves first, and then consider whether to consult Takeyou-sensei. Now because of this trivial matter, I am anxious to go to Takeyou-sensei. I don't think so well."

Aiko has said so, and Kazumi Yone-chan no longer insists.

After all, according to the agreement of the three, this game will be led by Aiko, and Aiko has the right to determine the direction of the next game development.

In the morning, more and more people wake up from their sleep, some of them are office workers, some are students, and some are unemployed.

When someone turned on the computer, he naturally noticed the new indie game Dead Cells, which was just announced.

The producer who made this independent game is still very famous, "Nintendo is the master of the world", known as the originator of independent games, and Triangle Game Studio, which is well-known in the independent game circle.

This triangle game studio was co-founded by three beautiful female college students. There were related interviews at the beginning. Through this interview, the three girls earned a lot of popularity.

One is very famous, the other is not bad. The game jointly produced by these two groups is really worth looking forward to.

It's just that when they bought and entered the game, they immediately felt that they might not be cheated.

The difficulty of this game is a bit scary.

In just half an hour, more than 80% of the players were dismissed.

Then most of them very decisively choose to refund.

Nowadays, the refund methods on the Battle.net platform are also very diverse, and players can easily complete the refund operation.

As long as the play time does not exceed two hours.

Except for the 80% who were immediately dismissed, the remaining two achievements are players who can play with a little patience, but there are not many of them who can persist.

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