Tower Defense Strategy

Chapter 102: Vehicle six

   Octopus had just won a battle, but he was in doubt.

   The deployment location is not arbitrarily determined.

   To the west-southwest of the replenishment station, there is the Star Broken Nest. A little more than three hundred kilometers west of the angle, is the Beast Spirit Nest, and the north side is less than 60 kilometers, it is the unknown deep-sea nest.

   If all three lairs contribute, this is the place of the four battles. Before attacking the beast spirits, you must use Star Shards to practice your hands, also to eliminate a hidden danger.

   Actually in a place out of sight of the two female drivers, the octopus deployed a lot of forces on the north side of the archipelago, such as parasites and a large number of javelins.

   The range of the javelin is not enough. This group of javelins are directly transported by ro-ro ships and sent by the deep divers in reverse charging.

   has no other use, just to buy time for all troops to evacuate once the deep sea lair on the north side emerges during the battle. As long as you blame it, you can know what it is, and at least use the sacrifices of the javelins to confirm one or two skills.

   In the whole process, there was no movement at the Deep Sea Lair, which made him a little fascinated.

   Could it be an empty nest?

   Three kilometers underwater, I can’t even get in and see.

   Deep divers can’t keep up with their needs. Where can they find someone who can fight three kilometers underwater?

   Going to the forum to search for no results, the matter can only be put down temporarily, including the supply station.

   The location where the supply station is located is strategically important, and lack of strength is poison.

During the previous operation to train with the stars, the family was under daily attack, and it was a little stretched. If it weren’t for enough artillery, it wouldn’t be a collapse. Now there is actually no condition to come up with a force that can defeat the second-level monster and stay at the supply station. .

  Especially when resident, it is necessary to consider the situation of rotation, mech maintenance, etc. The actual force size is larger than the combat force.

   The total input of the supply station is less than five thousand mines, and it is not a particularly difficult decision to give up temporarily. After all, the battles and mecha losses in the past are more than that.

In this battle, a total of four saints were lost, and the orbital weapon "Heaven Power" was used once. It was also this time that a space-based weapon was used to kill a beast spirit that was always inseparable. The total manufacturing cost of ammunition and fuel was excessive. Two thousand, if you include the ro-ro ship, it is also a one-time investment, as well as the subsequent maintenance of the mecha, and almost seven thousand mines will be eliminated in the first battle.

   Fortunately, the ore income is good now, otherwise it will take a day or two to ease the breath.

   At the end of the battle, the octopus finally decided to leave the beast spirit lair instead of exploding it directly.

There are two reasons for   .

   First, the beast spirit is really weak on the sea. The nest is more than 500 kilometers straight from the main base. After it is launched into the water, it has no attack ability at all, and it has sufficient defense depth to accompany them to play.

   The second is the key point. This time, the eight beast spirits only got one sample.

The second-level small monster sample has a higher probability of having a second-stage effect. The relative of the beast spirit, Buzz, also has a second-stage effect. It may be possible to use the ground scorpion and the star-smashed analogy. The spirit lair was ruined.

  In the middle of the sea, once this beast spirit lair is destroyed, there will be no second one with a radius of 2,000 kilometers.

   This decision must be risky, but the small monster samples of the second stage and the second stage are too attractive, and some risks are worth a try.

Octopus intends to go to the Star Smashing Nest once a day for a while to ensure that there will be no more than two Star Smashing in this nest. The Beast Spirit Nest is too far away. I don't know if it can chase 500 kilometers to the gate of the base. I have to wait for the base to relax. To experiment.

   The most important thing now is to integrate the eighth level platform.

   After the deployment of the replenishment station, the newly-added set of artificial suns have begun to dig trenches and completed in the early morning of 72 days.

  The relevant planning octopus has been completed, and the super open-air processing facility and its supporting hardened ground will be built directly.

  The ground is hardened and 200,000 square meters are laid for the time being. Because of the terrain and the custom load-bearing level, the 200,000 square meters will be close to 20,000 ores.

   The cost of the entire facility is a bit more than the comprehensive hangar that has been constructed twice.

   In the other two days, the technology needed to build the platform was also completed.

  " Vehicle Learning Level 6

   Unlock the space transport aircraft "Chang'e"

  Unlock the logistics mech "Zhu Rong"

   Unlock the support mech "Artemis" (Distant Fire 3)

   Far Fire 3

  New turret: neutron railgun, ballistic missile (chocolate vertical launch system), extended-range strong magnetron cannon.

  New facility: light equipment ballistic launcher"

   Including the multi-purpose mecha Grand Comet unlocked by the 7-level base, the minefield of ordinary fighters, and the four types of fusion energy mechas that are multi-purpose, logistics, ordinary, and support have been assembled after the vehicle 6 is opened.

   Zhu Rong is also the second logistic mech so far.

   The octopus is a little surprised by the eight-level logistic mecha. Is this thing so high-tech?

   I took a look at the building page, and called the captain officer of the Ground Support Mecha Brigade of the Joint Management and Control Bureau to find out that it turned out to be different from the previous logistics mecha marble.

   Marble is hard work, and its positioning in mecha modification is also coolie.

   Zhu Rong is a Seiko mecha, it has six mechanical arms, which can independently complete the mecha assembly and parts welding from scratch!

   means driving Zhu Rong, the mecha modification can completely abandon the manual operation part. Manually turned into a machine operation. In addition to improving the hit rate of the weapon system, it will also directly provide an additional stability value in the component properties. When the mecha is subjected to explosions and kinetic energy penetration, the failure rate of the components is reduced, which is a solution. A pain point of refitting mecha.

   Of course, to get a driver's license, even the logistics mecha is not that difficult. There are six robotic arms.

   This thing should be very useful in the future. For the time being, we will arrange six stations first, and we will talk about it if it is not enough.

The support mecha Artemis is a mecha unlocked in conjunction with Far Fire 3. The main technology is a support mecha, or a level 5 Agni. From the frequency of appearance, it can be seen that the support mecha is in the military equipment sequence. Very few, but the number of models is not directly related to the amount of equipment, and will not be discussed.

Artemis is a hexapod heavy mecha with a total combat weight of 240 tons~www.wuxiaspot.com~ The shape is suspected to refer to the spider girl. Like the fifth-level monster unit Gaia, it is also a twin-engine (level 7). Cold Fusion Engine), think about it carefully, it seems that it is still the only dual-engine unit of the main technology.

The main weapon is a neutron rail gun of the Far Fire III, and two extended-range strong magnetic hadron guns. The near defense weapon is two accelerating electromagnetic machine guns. The caliber and power are the same as the worst electromagnetic machine guns. , But its rate of fire is 5,000 rounds per minute, and one goal can reach five goals.

The previous support mecha used plasma cannon as a curved-fire weapon. Artemis’ curved-fire weapon was an extended-range strong magnetic hadron cannon. As mentioned earlier, the light ball of the hadron cannon’s tail has a weak trajectory. Correction ability, this heavy artillery of Far Fire 3 has increased the rate of trajectory distortion, and can play a trajectory similar to a curved fire weapon with tracking effect, which is very magical.

   I took a look at the power consumption of several distant artillery turrets, and felt that it was still necessary to get a support mech battalion, but I was still preparing for the platform units and had to put them back.

   Yuanhuo 3 also unlocked a new toy, lightly equipped with a ballistic launcher.

   This thing is similar to a ballistic missile silo, but what it launches is not a missile, but equipment. One can project up to twelve power armor to the target, and the maximum delivery distance is 3,000 kilometers.

   By the way, you can't pretend to be people inside, you will die.

In addition to power armor, it can also deliver a lot of light equipment, such as level 4 reconnaissance drones, javelins, steel balls, etc. The heaviest units that can be delivered are ammunition vehicles, level 4 self-propelled guns, and land mechas. The two types can only hold two, and the land mech can only be installed in a special position, but some small supply boxes can be stuffed in the corners.

  Integrating the previous global tactical system and supply system, it can be seen that Level 8 technology has greatly enhanced the ability of regional operations.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like