Underworld Game Producer

Chapter 63: There's something about this art design

"The game starts with a Shura scene, the production team is very good at it..."

‘Resident Evil started with a helicopter, and Escape 2 also started with a helicopter. Happy Paradise, do you guys have trouble with helicopters? '

‘I hope it’s not as scary as Escape 1. I don’t dare to play alone. I’ll play in online mode all the time. However, there is a saying that one-five-player games are very exciting. I hope Escape 2 can continue. '

The Shura field scene at the beginning of the game allowed the audience who stayed in the live broadcast room to speak freely.

Of course, there are some viewers who just came and asked why it wasn't the barrage of Resident Evil.

Originally, the following plot should be when the heroine's wife activates Shura skills to suppress the audience.

The protagonist seemed to be aware of the crisis, and immediately launched a defense, and hurriedly explained that the name he called Jessica was the child of him and his wife.

Said that he dreamed of Jessica Gray, maybe it was because he hadn’t seen her for a long time and missed her so much, that’s why he called him by her small name.

Finally, the danger was saved and the wife's anger was successfully quelled, and the world finally ushered in the dawn of peace.

After the wife calmed down, the two began filming the opening sequence of the investigation from a helicopter.

The cg also ended at this time, and the protagonist became a controllable character.

The game simply prompts the player how to record with the camera, and how to use the very crucial night vision function.

When how to use the night vision function appears on the screen.

Countless audiences couldn't sit still for a moment, and they sent out bullet screens one after another.

'Chuo! Come back to this set again, looking for batteries everywhere, and then avoiding monsters to kill, please ask the production team to be a servant, can the battery consumption be normal and realistic, okay? '

'Familiar night vision mode, familiar with power consumption, except that the venue is no longer a mental hospital, but a village...'

‘I just want to know if there are many battery resources. If there are many, then I can still accept it. I am the kind of person who is most afraid of the dark and has to turn on the lights when I sleep! '

‘It will be unlocked at twelve o’clock tomorrow night, is there anyone to play with in a team? My Escape 1 integrity is 98%! trustworthy. '

The loyalty system was added in the follow-up update of Escape 1.

After each round, other players can be scored.

As the name suggests, the higher the integrity value of the player, the better the reputation, and they will not engage in any tricks to deceive other players to explore the way or directly sacrifice the fooled player to pass a certain level.

Integrity value cannot be queried in the game, it can only be checked after the game is over.

Escape 1 cannot change the ID, so as long as you remember the ID of a player with a bad reputation, there will be more operable things.

Just a small honesty system has upgraded the intrigue gameplay to another level.

Many players said that playing the Escape 1 online mode now feels like playing a wonderful werewolf killing, which is very brain-burning.

In Escape 1, the scary thing is no longer the deadly psychopaths, but the players...

The barrage is still talking about getting familiar with the battery and night vision functions.

But the plot of the game has changed.

Suddenly there was a white light in front of the helicopter, and a harsh noise.

Unsurprisingly, the helicopter began to lose control, and the scene was chaotic.

Eventually, the protagonist's vision is once again plunged into darkness.

The plot of Escape 2 kicked off.

When the Escape 2 logo was fully displayed, the game screen began to change.

The protagonist seems to appear in a school, which is a typical beautiful country school, with a row of student lockers in the corridor.

At this point the protagonist is in a controllable state.

There was no one in the school, and it seemed very quiet, revealing a strange atmosphere.

’ Seeing this picture, I didn’t dare to go forward, there must be high energy ahead! '

’ High energy is about to appear, please be timid and stay away! '

’ It’s just a game, what are you afraid of? It’s like I’m not afraid at all, but it’s just a few more pairs of pants to be washed the next day, let’s not talk about it, I’m going to collect the pants’

Xiaotian ignored the barrage, but manipulated the protagonist to move forward.

When she didn't take two steps, the locker that was originally tightly closed suddenly opened, which startled her.

Fortunately, nothing weird popped out of the locker.

But her heart is beating fast now.

She had never been so afraid of Escape 1.

This feeling is really strange.

It was obviously just an ordinary school corridor with dim lights.

But it triggered the fear deep in her heart.

She boasted that she was very courageous, but when faced with this school corridor, she was a little timid.

The audience also began to send out scared bullet screens.

‘It’s so strange, it’s a common school corridor in TV dramas of Beautiful Country, so I’m a little cautious no matter how I look at it’

‘Indeed, even if I was chased and killed by a monster in Escape 1, it wouldn’t make me feel this inexplicable fear. '

‘As an art practitioner, there is something about the art design of this school corridor! '

As for why just an ordinary school hallway inspires fear in most people.

it's actually really easy.

That is the upgrade of Li Xin's art design!

On the scene design of Escape 2, she has consulted Chen Chang, who has won an award, countless times.

Chen Chang is also not stingy with his own knowledge.

Li Xin's art design skills have improved a lot, especially for the design of horror scenes. Compared with Escape 1, it can be said that there has been a qualitative change.

Although the art design of Escape 1 is also very sophisticated, most of the scenes put fear on the surface.

Such as fragmented corpses, dark and **** rooms and so on.

And by the time of Outbreak 2, she hides her fear deep in the scene.

Such a scene looks ordinary, but it can trigger the deepest fear in the viewer's heart.

Just like Xiaotian, who is so bold that she dared to steal other people's grave tributes when she was a child, she would feel scared.

This is the horror scene designed by the upgraded Li Xin. UU Reading www. uukanshu.com

Li Wen also recognized her ability more and more, she really picked up a treasure!

In the future, with Li Xin's outstanding ability, it is not impossible to become one of the faces of Happy Paradise.

Just when everyone was still afraid of this ordinary corridor.

At the corner of the corridor, a figure suddenly appeared from behind.

It seems to want the player to follow?

To be honest, Xiaotian doesn't really want to follow up now, she just wants to retreat.

But the audience is different. If they just watch Xiaotian play, their fear will not be too great.

So, when they saw that Xiao Tian had been staying in place, they sent out barrages one after another.

’ Hurry up and follow! '

'Xiaotian, you must be afraid, hahaha'

’ What’s so scary about a game, hurry up and follow, don’t you get impatient when you see the back? '

’ Follow up without triggering the plot, and stay where you are, maybe that pervert Li Wen will come up with some perverted things to drive players away to continue exploring. '

’Dude in front, the producer of this game is not Li Wen, right…’

’ Although it’s not Li Wen, anyone who can work with Li Wen is most likely a pervert! '

Looking at Xiaotian who is getting more and more mysterious in the barrage, he can only helplessly control the character to move forward.

The map of the school corridor in Escape 2, the sense of horror created by Li Xin's ability upgrade is much beyond the original.

And the most important point is that the game screen in this world is very real, and the sense of substitution is naturally much stronger.

This is incomparable to the original work, after all, the screen of the original work can be seen as a game.

And Escape from This World 2, at a glance, I thought it was a movie...

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