Almighty Game Designer

Chapter 298: Experience store player feedback (one more)

Jia Peng is very happy.

Although he feels that this game is no more difficult than "Warcraft", but he is cool, this is enough.

Played very easily.

Killing is very cool.

Can also put a force in front of friends.

It’s perfect!

Wen Lingwei glanced at him: "Oh, don't be enchanted by your own record. Hurry up and come back. I just played a bit inexplicable. The heads were taken by you."

"Well." Jia Peng invited them again, and arranged a man-machine.

Although Chang Xiuya still has some instinctive timidity, she feels that she can't play this game well, but when she sees Jia Peng so powerful, she feels that it doesn't matter if she is not playing well, at least she can lie down.

The feeling of lying and winning is still very good.

As for Jia Peng, he is even happier, and can’t wait to experience the thrill of a master’s crazy killing.

Once again enter the game selection interface.

This time everyone chose a different hero than before.

Jia Peng’s choice of phobia was again committed. He turned to Chen Mo: “The manager, which hero is powerful?”

Chen Mo said indifferently: "It's all amazing."

Jia Peng did not believe: "The store manager, don't lie to me, how could it be all right? Certainly there are not powerful ones."

Chen Mo rolled his eyes: "I feel that you are questioning my numerical balance ability. These heroes are really powerful, but the positioning is different, and the responsibilities are different."

"Okay." Jia Peng thought for a moment and changed his mind. "So, is there a hero similar to Juggernaut?"

Chen Mo thought about it.

Because it is the first version, there are not many assassin heroes who can really show off. The popular children's robbery and child care are not mentioned in the research and development agenda.

"You can try the wild king, or the clown." Chen Mo said.

Jia Peng looked at it. Someone had locked Timo in the second, and only left him to play the wild.

"Then I choose this clown to play wild." Jia Peng said, chose the devil clown Saco.

From the heroic point of view, this is a very cool hero, and some of the perverted killer in the US drama is very similar, from the image is like a child's nightmare.

Jia Peng’s skill in watching the clown: “The manager, how can this hero play?”

From the skill point of view, the clown is like an assassin hero, the q skill is displacement + stealth, the skill is to put the box on the ground, the e skill is deceleration, the big stroke r skill is the avatar.

But only looking at the skill description, Jia Peng still can't think of a better set of tricks.

Chen Mo explained: "The box can be used for wild use, or you can throw the yin in the grass. Grab the person's q skills to walk through the wall and stealth. The e-skill slows down. The big move can be used to escape or make up damage."

Jia Peng: "...Yes, the manager is very clear about your teaching."

This is another advantage of the League of Legends simplified simplification, and teaching between players becomes very easy.

A hero like the devil clown should be considered a difficult hero, but his basic gameplay and routines can be clearly seen in such simple dozens of words.

Especially after Jia Peng has played the Promise Juggernaut and basically understood the regular gameplay of the Assassin hero, it is easier to understand the characteristics of the hero of the clown.

The second man-machine battle encountered a little setback, mainly because Timo on the road was a bit too fierce, and sent four people in less than ten minutes.

However, fortunately, Jia Peng took the arry and grabbed the two computers on the road several times. This did not roll over at the HMI.

"Call, you can scare me, this is too shameful if you lose. The biggest threat to this game is from teammates." Jia Peng wiped the cold sweat on his forehead and spit.

Chen Mo could not help but laugh, this is a big truth.

After all, "the opponents who are not afraid of God are afraid of teammates like pigs."

Chen Mo patted Jia Peng's shoulder: "You play first, I will go see other people's situation."

In the entire PC experience area of ​​the experience store, about 80% of the players are playing League of Legends.

However, there are a small number of players who don't like this kind of confrontational game, or they don't understand it, so after the experience, the game is turned off.

Chen Mo is not surprised, because this kind of confrontation must be really played in order to realize its fun, and it is best to have a good friend to play together to have fun.

Most people are still stuck in the stage of man-machine battle. The true charm of the game "League of Legends" has not been fully revealed.

Everyone is playing in the clouds, this bright, partial style and simple game operation makes it hard to realize how powerful it will become a dominant PC game.

From time to time, some players ask Chen Mo.

"The manager, how can this hero play, can you help me?"

"The store manager, how many levels can hit people, I am tired of playing computer!"

"The manager, I am super god! You see if I am talented!"

"The manager, how to play Timo, you teach people."

......

Chen Mo turned around everywhere. When he encountered a player's question, he would give me a few words and look at the feedback from everyone.

So far, players haven't had much opinion about this game, but they don't have a big blow.

Many people think that this is a very common battle game. I have never played "Warcraft" against rpg maps. I feel that this game mode is a bit too simple and monotonous, and players who have played "Warcraft" against rpg maps. I feel that the operation of this game is a bit too simple.

After all, the core players of Warcraft have more or less the habit of team formation, but the game does not even have the operation of the formation, which makes them very uncomfortable.

Moreover, the mix and match styles of various heroes also make many old players feel that the game is not so solemn and immersive.

Like "Warcraft" and "Diablo", all of the game environment has been done to the extreme, a variety of styles, sound effects, the environment can not help but immersed in it, very in line with the needs of **** players.

But "League of Legends" is to make these players have a sense of unreality, and feel a bit like a child.

There are cute heroes such as Timo, Anne, and Lulu in the game, and the overall style is biased.

Defensive tower styling and attack effects, crystal hubs, creeps... The elements in these maps are also unreal, like toys.

The shape of the soldier is too simple, almost no sound effect, like a row of ants, dead and screaming.

And in the game, there will not be too much frustration after the hero is killed. Anyway, it is a scream of falling to the ground, and then the picture turns black and white, but as long as it waits for more than ten seconds to resurrect, you can live on the front line.

For these **** gamers, they feel that Chen Mo's new game is not as good as Warcraft and Diablo.

Of course, they are also embarrassed to say it, but it is very concealed to Chen Mo, whether it is possible to make the entire battlefield more realistic, at least to make players more immersive.

Chen Mo laughed and said nothing.

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