Almighty Game Designer

Chapter 548: Frank feels that he has a big advantage (five)

Lin Xue points to open the post to view.

"To tell the truth, for this game, Chen Mo did not disclose whether it was a single ending or a multi-final. At present, most of the customs clearance people have played the end of the fire, but I have come to a different story line. I don't know if it will have any effect."

"Along the bridge that is not dead, there will be a patrol from Lundor who is still alive. After talking to him, he will be your follower. After that, you can pull out the real power and upgrade it for free!"

"As for the specific how to pull, I haven't figured it out yet, but I found that something inexplicably comes out of something called the ring of darkness, and with the constant traction, my living corpse is getting more and more serious. Law saw..."

"And, what np said about this patrol is completely different from the mainstream. I suspect this is another ending, or a more important spur."

"Because I compare dishes, I haven't gotten the game yet, so I don't know if it will affect the ending of the game, but from the current point of view, the game's branch story is very rich, and the fire should not be the only purpose."

There are very detailed information in this post, including some screenshots and videos. The authenticity is undoubtedly part of the game content.

"Well? There is still this!"

Lin Xue was also surprised.

Indeed, there are too many collectable elements in The Soul of Darkness, and many people can easily ignore some npcs.

Lin Xue walked directly to the main entrance when he entered the undead settlement. He did not notice that there was a special npc on the bridge.

Moreover, it can be seen from other people's posts. There are many different spurs npc in this game, but each npc task is hidden deep and accidentally broken.

And every npc seems to have its own ending.

Lin Xue was thinking about customs clearance in the week. He didn't pay much attention to the plots of these npcs. At this time, Lin Xue discovered that after seeing some extra spurs that were mined in these games, although he had already cleared the customs, there are still many game contents. Did not really understand.

"Well... then try to prepare for the second week! I feel that I can discover these npc branch stories and feel that I have missed a lot of things!"

Lin Xue secretly thought.

......

In foreign countries, "The Soul of the Dark" also caused a lot of repercussions.

In fact, compared with domestic, there are more players who like this theme in Europe and America, and more **** players, so in foreign countries, the popularity of Dark Soul is even better than domestic!

On the major live broadcast sites abroad, "Dark Soul" suddenly became a popular game, and many foreign anchors were also talking to the barrage audience on the side, while carrying out their own abused journey in "The Soul of Darkness".

Some media are also evaluating the "Dark Soul". Although there is no specific evaluation manuscript, but from the feedback of the anchor and players, "Dark Soul" unexpectedly received great praise.

In a sense, foreign shakes are indeed more than domestic...

This situation makes ga feel very collapsed, because "Knight Glory" clearly released the information first, and it was the first game developed using artificial intelligence physics engine, but the result was preemptive by "Dark Soul", this tm is very embarrassing. !

Frank, the head of "Knight of Glory", is also paying attention to "The Soul of the Darkness". After the trial, the biggest feeling is that this game is really not a human play!

Frank had just wanted to look at the physical system of the game. As soon as he entered, he was taught by Gu Da, and he was beaten with a bag. He almost got a refund...

Frank was also shocked. Is this game so difficult to do?

However, after Frank briefly looked at the physical system, he was much more practical.

Because the performance of the Pangu system is not higher than the origin system, the physical systems created by these two artificial intelligences are very similar in function, and there is no particularly disparate performance gap.

Frank's design philosophy of "The Soul of Darkness" is still slightly disapproving. On the one hand, he feels that the game is too difficult. On the other hand, he feels that the game is somewhat fake.

Because the theme of "The Soul of the Dark" is a medieval fantasy background, there are many factors that are completely out of reality.

For example, under normal circumstances, it is impossible for human beings to take super-heavy equipment such as an anime smoke sword or a black knight sword. What kind of muscle macho can you wave a big sword that is heavier than yourself, and also waving a tiger? It is not scientific at all.

Moreover, there are a lot of unrealistic equipment in the game, like Havel's armor and big shield. In real life, if a normal person wears such a set, even if it is a muscular strong man, it should not go. Ok...

Not to mention rolling in and avoiding attacks...

Obviously, the design of this game is still a cool battle, many things are deliberate and realistic to make an exaggeration of art.

Plus the difficulty of this game is very abnormal, so Frank believes that this game should be a relatively niche game.

On the other hand, "Knight's Glory" is a completely different path.

On the one hand, it is very close to reality. The plot, equipment and some fighting methods in "Knight's Glory" were made by Frank and the project team after a rigorous research, basically doing a faithful reproduction of history.

At the same time, although the combat system of "Knight Glory" is also quite rich, it is still done according to the actual knight battle. The whole is still based on the sword to find the flaws of both sides as a premise, although the boss also has certain difficulty, but as long as the player's attributes improve, you can pass.

For Frank, the game is mainly to show the superiority of the physics engine, as long as the player can get a sense of cool, can feel the feeling of fighting as a medieval knight in the game is enough.

Frank believes that sometimes it is because of the closeness to reality that players will get a more realistic feeling in the game.

Therefore, Frank believes that "Knight Glory" will be a more popular work than "Dark Soul", and it should be more popular in Europe and America than "Dark Soul".

There are a lot of players who have been helplessly refunded by "Dark Soul" and are also looking forward to the release of "Knight Glory", because according to the information released by Frank, "Knight Glory" is much simpler than "Dark Soul". And in this game, you can get a more refreshing combat experience, so many people are looking forward to it.

For other designers, their concern for Knight Glory is for another reason.

The Pangu system and the origin system, the physics engine created by these two artificial intelligences, are a test for designers.

Chen Mo has handed over his answer, but can he get a better score than foreign designers? This is what everyone is looking forward to.

And all this can only be revealed after waiting for the "Knight Glory" to be officially launched!

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