Game Entertainment Empire

Chapter 1184 Controversy against bionics

While "Detroit: Become Human" is the first game controlled by brain-computer interface, it has been sought after by players and the industry.

The plot of "Detroit: Become Human" and the core of the entire game have also become the main topics of discussion among players.

As an interactive movie game, "Detroit: Incarnation" also does not simply tell a story.

Bionic people and humans, plus a topic of artificial intelligence robots that have been discussed on the Internet before.

The plot of "Detroit: Become Human" and the world view in the game have become a hot topic among players.

Ordinary themes about artificial intelligence and robots, generally the protagonists will be humans.

And artificial intelligence and robots are basically the brutal side.

But "Detroit: Become Human" is different. In the game, the player plays the role of a bionic person.

At the same time, from the perspective of each protagonist, players can know that the bionics have always been victims.

The reason why they become abnormal bionics to harm humans is more because humans have caused harm to them.

If you have to say it, probably only Daniel in the trial version of the game will not make players too sympathetic.

In the game, whether it is Marcus or Kara as the protagonist, or the bionic victim encountered by Connor in the investigation of the case, the player will have a feeling of dislocation.

Also for a story in the game, many players also have their own opinions.

"I feel that the bionics in the game are really miserable!"

"I can't figure out why those people in the game can abuse the bionics like this. Although they are robots, there is no difference between normal humans in appearance."

"If you can't figure it out, you can think about how you deal with mobile phones. The bionics in the game look advanced, but they are actually the same as the mobile phones we use every day."

"That's right, that's right, even people like Todd can buy Kara, so you can imagine that bionics are definitely not a luxury product."

"I love my phone so much! There is no shortage of tempered glass protective cases!"

"So don't there be humans who treat bionics well in the game? For example, Mr. Karl,

In addition, Kara also encountered kind-hearted humans on the way to escape, as well as the inspector brother at the last border. "

Online players are having a heated discussion, and the topic of discussion is also designed to extend to a human aspect.

Such as the famous uncanny valley theory.

A robot with human emotions, according to the uncanny valley theory, does not appear in the appearance of a real person like the bionic person in "Detroit: Become Human".

Can these robots be regarded as human beings with emotions?

Including the bionics in "Detroit: Incarnation", if it is not a human appearance, then will the current story be followed?

Will the characters in the game, or even the players, be brought into the side of the bionics and affirm their uprising?

Players discussed topics like this with great joy.

Even this topic soon extended beyond the game.

Even some social programs and lectures in colleges and universities use the game "Detroit: Become Human" as an example.

In particular, using the past to illustrate the present, during the industrial revolution, the production of machines made many workers unemployed, which caused many problems.

Workers smashing machines, isn't it the same as humans in games abusing bionics?

So in the future, with the development of the times and the rise of technology, will history repeat itself, or will it be like in the game?

Many players who have learned about "Detroit: Incarnate" have heated discussions.

This fiery phenomenon, accompanied by the active publicity of the manufacturers of brain-computer interface equipment, has intensified instead.

One of the most direct cases is that the sales of "Detroit: Become Human" are rising steadily.

What type of game has always had sales less than fame?

There is no doubt that interactive movie games bear the brunt, and horror games come in second.

This type of games all have a common feature, that is, even if they come to the cloud through video, they still have a good experience.

Even such as horror games, if you don't like the thrill of heartbeat, watching others play is more interesting than playing by yourself.

But thanks to the brand-new platform of brain-computer interface, there is also a manufacturer of various brain-computer interfaces, using "Detroit: Incarnate as Human" to promote the advantages of the product.

Instead, "Detroit: Become Human" became a big hit.

Almost one out of two users who bought a brain-computer interface device chose to buy "Detroit: Become Human".

The situation is reminiscent of The Legend of Zelda: Breath of the Wild.

The same phenomenon, except that the platform has changed from a switch to a brain-computer interface.

Looking at the data report, Yang Chen couldn't help being surprised.

The development of "Detroit: Become Human" is more about carrying out this brand new technical practice of manipulating equipment, and it was also influenced by the topic of artificial intelligence before.

But what Yang Chen didn't expect was that "Detroit: Incarnation" was directly on the forefront.

The success of a game, in addition to the success of its own quality, is also related to a specific environmental era.

Yang Chen is also quite aware of this.

His own quality is a necessary condition for success, and the specific living environment and era are the height of his growth.

There are many examples of this kind not only in dream memory, but also in reality.

"Mr. Yang, do you expect the future world to be the same as that in Detroit?" In the office, Lin Jiayi leaned over and asked curiously after reading some news on the Internet.

"Stop watching the dissection of my inner world on the Internet, it's just a story." Yang Chen said a little speechlessly.

"Detroit: Incarnation" does have many deep cores, but its essence is still a story.

Tell the player a story about human choice.

If you have to be serious, you can actually find a lot of untenable content in the game.

This is included in any game, movie and other artistic vehicles.

Listening to Yang Chen's words, Lin Jiayi also nodded, then thought of something and said with a smile: "But seeing the success of "Detroit: Become Human", manufacturers like UEgame and NetDragon can't sit still, listen It is said that NetDragon has transferred two teams to join in the development of new works, and wants to seize the current dividend of brain-computer interface.”

Yang Chen also smiled when he heard that: "It doesn't matter to us for the time being regardless of them."

"In addition, set up a special team, and we can provide some technical support on UEgame."

Suddenly thought of something, Yang Chen moved towards Lin Jia.

Hearing this, Lin Jia was taken aback for a moment.

Looking at Lin Jiayi who hadn't recovered, Yang Chen, who was sitting on the chair, took a sip of water and moistened his throat: "After all, we are allies with UEgame."

After a pause, Yang Chen went on to say: "And they gave a lot, and it happened to be able to learn from their experience in developing brain-computer interface devices. UEgame's technology is actually quite top."

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