Game Entertainment Empire

Chapter 1185 You really belong to me

At a time when "Detroit: Become Human" is still quite popular, and major live broadcast rooms and video platforms have been slaughtered by it, causing various heated discussions among players.

Major manufacturers have carried out an accelerated game development for a new brain-computer interface platform.

Regardless of whether the future brain-computer interface can become a game device of the scale of keyboard, mouse, and handle, or even replace the position of the keyboard, mouse, and handle, and become a game device in the new era.

But at least for now, the brain-computer interface, a brand-new technology device, has already given a signal to all game manufacturers.

That is, at present, the brand-new device of brain-computer interface is still sought after by the player community.

The sales of "Detroit: Become Human" is the best proof.

Although compared with sales on traditional PC platforms and VR platforms, "Detroit: Become Human" still can't match those monster-level sales.

But this is because the brain-computer interface device has just been launched, and judging from the current posture of brain-computer interface devices.

As long as the product can bring a sufficiently good user experience, it can be said that the possibility of failure is extremely small.

What's the biggest thing preventing a new tech device from being widely available?

The answer is very simple, that is the price.

For example, bicycles, cars, landline phones, and mobile phones back then.

The popularity of every technology product is never how easy it is to use.

The more important point, the more important point, is that for most people, these products are affordable.

As for brain-computer interface devices, there is no doubt that the price will not be the main factor holding back.

Regardless of the institutions and manufacturers of brain-computer interface research, or the interests of various countries, at least for ordinary people.

Brain-computer interfaces are not going to be an unattainable luxury.

But now on the brain-computer interface equipment, there is a blue ocean.

There is no shortage of users anymore, what is missing is the product on the device.

For the major game manufacturers, a game project on the project brain-computer interface,

Then make a fortune.

This is the thinking of most game manufacturers.

As for whether it is possible to grab the wave of a large number of game outbreaks, whether it is to eat its own piece of cake, or to become a dead bone buried in the wilderness, all manufacturers have subconsciously ignored the latter. .

It's like playing a game of passing flowers and drums in the financial market.

All participants thought they could get away before the bomb exploded, without thinking about what would happen if the bomb exploded in their hands.

But for Yang Chen, the goal now is very simple.

That is to test the waters of this new platform.

The strengthening of artificial intelligence technology, coupled with the maturity of brain-computer interface technology, Yang Chen does not know what kind of shock it will bring to other industries.

But during the development process of "Detroit: Become Human", Yang Chen also felt the changes this technology brought to the game.

It will not allow the game's screen to enter the next generation again, but in terms of the game's operating experience, it has completely entered the next generation.

Even through the technology of brain-computer interface, in Yang Chen's concept, many games that were not originally suitable for the VR platform may all shine on the VR platform.

But more is still a test.

After all, in the process of developing "Detroit: Incarnation", its team has also overcome many technical problems.

And "Detroit: Incarnation" itself is more of a cinematic immersive game.

It is completely different from a linear plot game like "The Last of Us".

Because the interaction in the game is still too little.

Although Yang Chen and his team added a lot of scenes for players to interact with in "Detroit: Become Human".

But these are just a simple A-B interaction.

Interacting with the gameplay-based mechanics of The Last of Us is a completely different concept.

So in "Detroit: Become Human", Yang Chen and his team also added a lot of attempts in one action.

The bionics in the game used pistols in the specific plot, and when Kara and Alice left Todd's house, they climbed and jumped.

There is also a free perspective turning bucket when crossing the road.

The interaction in these games is actually an attempt to how the player manipulates the game on the brain-computer interface device.

And the results are good and bad.

Including promising UEgame to help participate in their subsequent game development is also based on this consideration.

"You even came? It seems that this project means a lot to you UEgame."

In the UEgame branch, after seeing Grayson, Yang Chen showed some unexpected expressions.

Unlike Yang Chen himself, Grayson in UEgame generally does not participate in the production of the game.

But the other party appeared in the domestic branch, which obviously shows how important this game named "Interstellar X" is to UEgame.

"For any game manufacturer, the new work on the brain-computer interface is very important." Grayson said seriously.

Brain-computer interface is a brand-new technology, and no one knows whether it will replace the PC platform and become the next generation.

There are too many excellent companies falling in the wave of technological advancement.

Among them, there are many huge empires with a market value of tens of billions or hundreds of billions of dollars.

"But your actions are really too fast." Speaking of this, Grayson was a little depressed again.

"It's a bit of a trick." Yang Chen smiled and didn't say much.

Hearing Yang Chen's words, Grayson didn't discuss too much, just smiled.

"However, I have to say that an open sandbox game with a sci-fi theme based on the vast universe is definitely a huge project. On a brand new brain-computer interface platform, one of the projects is too large." Yang Chen said truthfully to Grayson.

"Well, you probably didn't watch our previous press conference." Hearing Yang Chen's words, Grayson showed a stunned expression, then smiled wryly and shook his head.

"Well, well, I have to admit, I've been too busy recently." Yang Chen was also taken aback for a moment, and then spread his hands.

Looking at Yang Chen, the two greeted each other politely. Grayson just said that while taking out a copy of the document from the drawer and handing it to Yang Chen.

"It's really you."

After reading the document Grayson gave him, and hearing Grayson's introduction, Yang Chen couldn't help being speechless for a while.

This is to draw a big pie for the player.

The game is released in EA mode, and the content of the game will be added a little bit later.

If the situation of brain-computer interface devices is good, it is naturally a long-term project.

But if the situation is not right, it is almost like an American TV series.

If it doesn't work, cut it off immediately.

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