Chapter 477 One Sample

   "What do you guys think...?"

  Lin Yao reappeared on the screen, and asked with a smile.

  The people present responded with dignity.

   After all, the people present are not players.

  For games, they still approve of the games disclosed in the promotional video.

  Lim Studio is still the same one.

  Every new game can be unexpected. Every time you think they will make a certain game, they can always come up with something unexpected, and then say that next, they will make this.

  The two games just announced give people such a feeling.

  The background is a game from the Victorian period. Linmu Studio has done it before. "The Witch" is just the background of the magic modification. It builds an overhead world and brings a new concept, steampunk!

  As for games with ancient themes, Linmu Studio has also done it before, and Xianjian is still the most popular content in the "Warcraft" creative workshop.

   But Linmu Studio is making such a game again, and is not bound by past experience.

  This time they did a similar theme, and they abandoned the previous steampunk and Xianxia elements.

   Directly came the wave back to basics.

  Hardcore sword.

  Kung Fu.

  One chilling, one treacherous.

  Movie trailer-like presentation.

   For the audience, it is indeed very fresh.

   As for the release date, these developers don't feel much, and it's almost the next spring.

the other side.

  The players gradually reacted.

never mind.

   Anyway, next spring is not far away.

  So the dissatisfaction gradually subsided, and most domestic players also agreed.

certainly.

   European and American players are quite disappointed to see Lin Yao appearing.

   It’s not that the two games just now are not good, of course I’m interested.

   But it’s Thanksgiving, it’s almost Christmas!

  Since the launch of FPS, European and American players were the first to be exposed to this type of game. European and American companies started earlier, players love to play, and manufacturers love to make it.

   This forms a virtuous circle.

  It is similar to Lin Yao's previous life.

   And during the period from Thanksgiving to Christmas, new FPS games for European and American players are the best gifts.

  Because players are used to it, just like domestic players think that online games must have activities on festivals, such as Mid-Autumn Festival and Dragon Boat Festival. If there is no such event, many players will be very uncomfortable.

   It's not that you can't accept it, it's just that you will be disappointed.

  If Linmu Studio was an ordinary company, it would be fine.

   Released two games such as "Di Renjie" and "Sherlock Holmes", players would not say anything, after all, the game company has the strategy of the game company.

   But Linmu Studio made Battlefield last year, and this year there have been people discussing that it is estimated that Linmu Studio behind the Vaporwave game platform will compete with Gilbert and Dreamland behind Gameplayer.

  FPS will definitely be there.

   "Battlefield" gems come first, and the players are behind.

  So it is normal for European and American players who will watch the live broadcast to be disappointed that Linmu Studio does not have a new FPS game this year.

   "Thank you, everyone."

  Lin Yao smiled again in front of the camera. Although she couldn't hear the sound of the scene, she still said thank you.

  Frank and Hawkins sat in the background, and they no longer looked at Lin Yao on the screen.

  The two are already thinking about how to use the Vaporwave game platform to win more chips for their Gameplayer at the end of the year when there are no new games released on the Vaporwave game platform...

   "Let's increase the publicity, and first attract all European and American players to our platform!"

  Frank thought for a while, and suddenly said to Hawkins: "We each pay half of the relevant expenses, don't think it is unnecessary, this is a necessary expense..."

   "Don't think I'm an idiot!"

  Hawkins interrupted him, dissatisfied: "Of course I know that is a necessary expenditure, don't worry..."

   But while talking, he stopped suddenly.

  Frank looked back at him strangely.

   found that he was looking at the screen, his eyes widened slightly.

  Frank turned his head immediately.

   "Thank you for your love."

on the screen.

  Lin Yao expressed her thanks and seemed to be about to leave.

   But she didn't take two steps... She seemed to think of something, and suddenly turned backwards and turned back.

"Almost forgot."

Lin Yao turned her head again, showing an embarrassing expression, and then said with a smile like a flower: "There is another game that has not been introduced. After all, next spring is indeed a bit long. Since it is here, of course players can't wait so long. And Christmas, players want to The classic game genre, of course not less..."

   "The Goddess of Victory always only stands on the side with more artillery! Linmu Studio's new FPS game-"Call of Duty: Modern Warfare" (Call of Duty: Modern Warfare)."

  Following Lin Yao's voice fell.

  The people at the venue are hard to say.

   The European and American players who were still disappointed just jumped up and shouted 'YES'!

   When Hawkins and Frank heard the words of the new FPS game, their expressions changed instantly.

and many more!

  How come there are more! ? ? ?

   No, there really are! ? ? ?

   Regardless of their mood.

  Lin Yao on the screen has disappeared.

  The game screen appeared...

  The classic green sound wave flashes across the screen.

   Then a world map appears on the screen, and the cursor moves to point to a certain location.

   Various pictures and files filled with black bars flashed one by one.

at last.

  A picture of Chernobyl was frozen in the center of the screen.

  The narration sounded.

  【Captain Price: When I was just a lieutenant, I did something shameful. 】

  【Captain Price: Chernobyl, a paradise for bad guys, even after more than ten years, many people still want to get their hands on nuclear materials from there. A lot of people... Imran Zakayev among them. 】

  【Captain Price: Surely we can't sit idly by and burn money for used fuel rods? Know that it is the key to destroy the world. 】

  【Captain Price: This is the first authorized assassination operation after World War II. I was ordered by Captain McMillan...】

   Accompanied by a few words explaining the cause and effect.

  The screen changes.

  The camera flashed across the desolate Pripyat, and then came to the neighboring Chernobyl nuclear power plant, in front of a long-abandoned tall building.

  The time flies by in the lower left corner, and the dark clouds in the sky change.

  The camera advances slowly, to the highest floor of the building, in front of a broken window.

  Two camouflaged soldiers in auspicious suits lay motionless on their stomachs, holding binoculars in both hands, observing the distance.

   Then, with the screen flashing.

  The actual screen of the game appears.

  Beside an M82.50 caliber sniper rifle.

  A person looked ahead, and then spoke.

  Captain McMillan: "Lieutenant Price, it seems that we are about to meet on a narrow road, and the enemy's carrier vehicle has entered the shooting range."

   And hear the other person's words.

  The player controlling Lieutenant Price looked around, and there were some gravel around him, but there was a photo in front of him, which seemed to be the target.

  The player controls Lieutenant Price to move forward, and after looking at the photo of the target, he holds the sniper rifle.

   Viewing angle changes.

   Use the first perspective of a sniper gun.

   Zoom in with the magnifying lens.

  The distant scene became clear.

   Very far away.

  Several transport vehicles were parked in the open space, and heavily armed soldiers stood guard all around.

  The subject lifts a box, places it on the back seat of the car, and opens it.

   It was a box full of gold bars.

  The companion next to the player also started talking.

  Captain McMillan: "The wind has lessened."

   "Don't forget what I taught you. Remember to estimate the humidity and wind speed of the ballistic trajectory. According to the current distance, you have to take the Coriolis effect into account."

   "OK...I saw him, wait for my order."

   "Target...Confirmed, here is his ID card, it is indeed Imran Zakayev."

   “Hold on first...watch the flag and watch for any changes in wind speed and direction.”

  In the game, the player's crosshairs are aimed at the target, waiting for an order.

  The captain next to him reminds the player to pay attention to the wind speed and observe the direction of the flag flying on the vehicle next to the target.

  The game demo comes up.

   is assassination...

  Although there is no beginning and no end.

   But it was probably because the captain next to him kept reminding the players, which directly made the hearts of the players watching the live broadcast hang.

Sudden.

   The moment the flag stopped fluttering.

   The player is about to shoot.

  An armed helicopter flew by suddenly, blocking the target.

   "God! Where did it come from, don't worry chick...wait for a clear view before shooting..."

   Captain McMillan was a little out of breath, and then told the players to wait.

soon.

  The gunship flew away.

  The player also took aim at the target again.

   Observing the flag on the front of the car, waiting patiently.

Then.

   The moment the flag on the front of the car stopped fluttering, the moment the wind stopped.

  Captain McMillan shouted: "Now is the only chance! Fire!"

   The player shoots immediately.

   In a relatively quiet environment.

boom!

  Suddenly there was a loud noise.

  The sound in the venue was pretty good, but the gunshot made many people shrug off their shoulders.

   While in the game.

  The bullet is ejected from the chamber.

  The target was hit, half of the arm flew out, and blood spattered out.

  The lethality of large-caliber sniper bullets is obvious.

  Captain McMillan: "Target kill, well done, Lieutenant."

   And flew out with this shot.

  The enemy also reacted and rushed directly to where they were.

  The two began to evacuate.

   And as the player stands up, turn around.

  The demo video also seamlessly switched to a promotional video.

  The screen suddenly turned into night.

  In a certain room, two soldiers stood at the door, with a sound of GO.

  The two pulled down the night vision goggles above their foreheads, and walked into the dark room.

   Then lean on the night vision goggles.

   Shoot, shoot.

   Just like hitting a target.

   Then as the last enemy is shot, the character pulls on the night vision goggles, the screen goes blank, and then changes again.

  Flying sand and rocks, gunpowder smoke filled the sky, a certain Middle Eastern country, the city is like ruins, there are ruins everywhere, and the walls that have not collapsed are full of dense bullet holes.

  The artillery fire continued to roar.

  The enemy rushed up one after another.

  A small team started to move forward while leaning against the bunker while shooting all the enemies rushing.

   Then the screen changes again.

  AC-130 gunship aircraft, the operator looks at the black and white picture below through thermal imaging, and then uses a 150mm cannon to shoot and kill groups of enemies showing heat sources below.

  Then follow the prompt of task completion.

  The screen switches again.

  Two helicopters were evacuated from the battlefield, and one of the friendly helicopters was shot down. In order to save the surviving friendly troops, the player’s helicopter landed, and the soldiers walked out of the aircraft cabin again to break through the encirclement of the enemy and prepare to rescue the surviving pilots.

   Various weapons and scenes appear one by one.

  The characters played by the players seem to be different every time.

  The battlefield is also different.

  The only thing that remains the same is temperament.

  In fact, the entire promotional film is not all thrilling and intense scenes.

  For example, the initial sniper level is very smooth.

  But the only thing that remains the same is the sense of the battlefield. Whether it is a thrilling and intense scene, or a gentle, night-vision goggle assault scene like a target, it gives people an immersive feeling.

  In addition, the previous two FPSs were World War II, and now suddenly there is a modern war with grim tones and frequent appearances of various modern weapons.

  It is really eye-catching.

so.

   Waiting for a flash of white light accompanied by an explosion, the title of "Call of Duty: Modern Warfare" came out.

  The audience in the venue cheered.

   Release date: December 22.

   Until the release date of the game came out, the cheers were a little bit smaller.

because.

  The smell of gunpowder came out.

   "The above is the next game that Linmu Studio will prepare for players, so stay tuned."

  Lin Yao appeared again, and this time there was no nonsense, but after leaving a sentence, thank you again.

   Next.

   really exited.

  At the venue.

  Lin Yao exits.

  The main program reappeared, and then the awards ceremony continued.

   But backstage.

  Frank and Hawkins are no longer in the mood to pay attention to any awards...

   Both of them looked a little ugly.

   "It turned out to be a modern theme!"

  Although Frank was a little worried when he saw the promotional video of Linmu Studio’s game lineup in the second half of the year and the helicopter scene, but after thinking about it later, he still felt that it was a bit outrageous.

how is this possible.

   How successful was Battlefield last year?

   You know, the two of them also released a brand new FPS game last year.

  The latest work of "Smoke of the Battlefield" and "Mobile Force".

   But they were all overwhelmed by "Battlefield", and players generally felt that Battlefield was better.

  This is why the two companies changed the development direction of the new game at the same time, because they felt that players prefer FPS with the background of World Wars.

  The success of "Battlefield" is obvious to all. If such a successful work were replaced by them, it would be directly made into a series!

   At least at the very least, we have to do one more sequel and see the player's reaction.

  So Frank felt at the time that it was impossible for Linmu Studio to change direction and make fps with modern themes, but now the facts are in front of him.

  Not at Linmu Studio, last year's "Battlefield" was a success, okay, the next year I will do modern warfare with modern themes...

   But...Brother!

  You are crazy!

   Wasn’t Battlefield a huge success last year?

  Why did you suddenly change direction to do Modern Warfare?

  So, Frank's face was ugly.

   After all, his mood just now was like a roller coaster...

  Linmu Studio first announced two new games, he thought there was no FPS, but luckily, Lin Yao came back suddenly, and then brought FPS.

  Where there is FPS, there must be FPS, and they don’t play cards according to the routine. This time it is no longer the theme of World War I and World War II, but a sudden change of direction, to do modern warfare.

  Although Frank doesn't think his game will be lost.

   After all, they are all shooting games, and it’s not like they haven’t done modern warfare themes before.

   What they did last year was Modern Warfare! Then I was beaten all over the ground by "Battlefield"...

   But it's like a roller coaster, who can stand it...

   Moreover, because Linmu Studio did not follow the routine, he felt that things were out of control.

  This feeling is really too bad!

   "Shit! Did you see, it's not a sequel to Battlefield."

beside.

  Hawkins has already reacted, cursing, and even looking a little panicked.

   After all, their imaginary enemy has always been "Battlefield".

   This sees a completely different Call of Duty.

  He also has the feeling that things are out of his control...

   "I see."

  Frank turned his head, nodded, then took a deep breath, and calmly said: "But it's not necessarily a bad thing, is it?"

   "..."

  Hawkins saw Frank's expression, frowned slightly, and then asked, "You mean the players might not accept it?"

"Well, their FPS last year and this year's FPS are too different. For players who played "Battlefield" last year and heard the news, they have been looking forward to it. After watching their theme this time, their inherent impression may be Force them to choose our game."

  Frank glanced at the screen, the host was already presenting the next award.

He thought for a while, as if convincing Hawkins or himself: "The most important thing now is how many players who played "Battlefield" last year can accept their special promotional video, as long as not all , as long as half of the players express their desire for a sequel to "Battlefield", then we will increase our publicity!"

   "Hell, do you want me to announce Smoke of Battlefield in the direction of a replacement for Battlefield?"

  Hawkins' face became ugly again.

   "What's up with the replacements! This is a gameplayer's life or death moment, and I don't mind being a replacement as long as it's as good as Battlefield."

  Frank doesn't care.

   As long as it makes money, he really doesn't care.

   "..."

   Hawkins was silent.

  He understood what Frank meant, and he also felt that as long as he could make money, it was indeed not unacceptable.

  So, he picked up his phone and directly opened a player community.

   And Frank also reacted, and also picked up the phone.

   Now it is indeed more important to pay attention to player evaluations.

   The two lowered their heads and looked at the evaluation for a while.

  As expected.

  Player reviews of Call of Duty...very polarizing.

   "Wow...the sniper level that comes up looks so immersive!"

   "Modern Warfare... Has Linmu Studio done it before? It still doesn't feel as good as "Battlefield"."

  "...FPS finally came out, I thought it was a sequel to Battlefield, but it's not, I can't understand!

  Before "Smoke of the Battlefield" and "Mobile Force" have been doing modern warfare themes, I am already tired of this theme! This is why I think last year's "Battlefield" is great, because it gave me a different gaming experience.

  But this year they didn’t do it. Instead, “Smoke of the Battlefield” and “Mobile Force” returned to the theme of World War II. "

"Actually, this is pretty good, isn't it? The content in the promotional video is so fascinating. The AC-130 gunship, urban street fighting, night vision assault, and the sniper link that makes people hold their breath at the beginning are all fascinating. It’s an immersive feeling.”

   "But the problem is that these are old routines. There was a submarine level in "Mobile Force" before, isn't it new? But it's just new."

   "This studio is still trustworthy. Although it is not a sequel to Battlefield, I still choose to trust them."

   "Why isn't it a sequel to Battlefield..."

   "They are all released on December 22. There are three games, Jesus. I can only buy two of them, and I am more inclined to the theme of World War II. I am really bored with Modern Warfare."

   "..."

   The game has just been announced.

  Because the players were very concerned about it before.

   Discussion thread coming out soon.

   Some players like it, and find the temperament shown in the promotional video very charming.

  But some players expressed disappointment. For example, players who played the online mode of "Battlefield" for a year expressed disappointment with the new work of Linmu Studio, but looked forward to the performance of the new works of "Battlefield Smoke" and "Mobile Force".

  Disappointment and expectation, probably 50-50.

  Frank and Hawkins lowered their heads to chase the post for a long time, then raised their heads at the same time, feeling a little relieved.

fine…

   Things went as expected!

   This proves that players do choose their games!

  …

at the same time.

the other side.

  It is more complicated in China.

  Compared to European and American players who are crazy about fps games.

  Although there are many players who like FPS in China, after all, it is not like cars and balls. It is not unreasonable that FPS can become the game that manufacturers are most keen to make and players like to play.

  But domestic players are not fanatical after all. European and American players who can buy an AR-15 rifle at the age of 18...

  So their discussion about the works announced by Linmu Studio was very chaotic.

  Some discussed "Di Renjie", some discussed "Sherlock Holmes", and some discussed "Call of Duty".

   All in all, it's a mess.

   Players also see it differently.

  The expected games are different.

   But the heat is up.

  In this press conference, Vaporwave and Gameplayer faced each other.

  It is indeed a win-win situation for Linmu Studio, Dreamland and Gilber Company.

   ""Di Renjie", looks really handsome!"

   "Looking forward to new games, especially the recently released "Call of Duty"! Modern Warfare made by Linmu Studio!"

   "The creepy atmosphere of "Sherlock Holmes" is also great."

   "I don't understand why Linmu Studio wants to do modern warfare. This theme has been exhausted by battlefield gunpowder and mobile troops! It's nothing more than refreshing shooting with various modern weapons. I still like the feeling of pulling a big bolt in World War I!"

   "There is indeed such a worry, but what if Linmu Studio makes a difference?"

   “What difference can FPS make? To be honest, I am a little worried about the Vaporwave gaming platform now.”

   "The one upstairs is farting, just wait and see! I will always trust Lin Yao, they will never disappoint."

   "What kind of FPS are you talking about? Isn't Di Renjie worth looking forward to?"

   "..."

   And just when the forum was in chaos.

at the same time.

  Linmu Studio.

  As soon as Lin Yao left the camera, she immediately lost her strength. Although she is used to it, she is really not very suitable for such occasions...

   And Manwan was waiting under the stage early in the morning, and as soon as she saw her coming down, she immediately handed her a bottle of water.

"thanks."

  Lin Yao took it, then thought about it, and asked, "How is the player's reaction?"

   "Hmm... There are mixed feelings, but overall, players are still looking forward to it."

   While explaining, Mu Wanqing handed the phone to Lin Yao.

  Lin Yao took it, and glanced at it for a while.

   Most of the players' evaluations are actually good.

   Most of the players who are disappointed are because of "Call of Duty".

   And their disappointment is mostly because "Battlefield" is the first, and they feel that the themes of modern warfare are all the same, and they don't make a big difference.

  Lin Yao took a look, then raised her head, shook her head lightly, no longer worried.

  In fact, the theme of World War I and World War II is more restricted. If it evolves according to history, players will probably find it boring.

   And... who said modern warfare is all alike?

  Lin Yao herself still remembers how she felt when she played the nuclear explosion level of "Call of Duty" and witnessed the nuclear explosion scene lightly.

   And this kind of game experience, here, she has never experienced.

  (end of this chapter)

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