Chapter 478 Cult

No matter how.

  This time, the three new FPS works are released together, and they are tit-for-tat, and the popularity is rising.

  This is a good thing for Forest Studio, Gilber Company and Dreamland.

  Because there is popularity, it means that players are paying attention.

  So, the two sides started a large-scale announcement on the day the awards ceremony ended.

   It was really you who sang and I came on stage.

   is very lively.

  And this is both a good thing and a bad thing for the players.

  The good thing is, Christmas this year is really not boring at all, so don’t worry there won’t be any masterpieces to play.

  The three major game manufacturers serve you as a player, which is not good.

   But the bad thing is... it costs money. The prices of the three games are all standard 3A masterpiece prices.

   Even if Linmu Studio's "Call of Duty: Modern Warfare" is priced slightly lower in China.

   But it will cost more than two hundred.

   Such a price is really not cheap.

  After all, the game is not a must, and the three games are still the same type of game... This is really embarrassing.

   There are actually many things that can be done with the money to buy these three games.

  Buying three games together is not acceptable to every player.

  Especially the first purchase.

  Because this will also bear the pressure of reducing the price of the game and whether the game quality is up to standard. This is not a joke. For many players, this is also a point of choice.

   There is a saying that goes well, buy early and enjoy early, buy late and enjoy discounts, don’t buy and get free...

  The PC game platform is not bad. The Vaporwave game platform also has a two-hour refund policy, which gives players a certain amount of room for choice.

  But if the game is bought out, there is no trial play, and there is no retreat such as a refund, it is estimated that the player will have a more difficult choice.

  For example, the high price of Lin Yao’s first-party Nintendo games in her previous life has always been criticized.

   This also gave birth to such a thing as a cracked version.

  Because there is basically no discount on the game, and the long-term original price of the game, it is difficult for many players who are used to steam’s crazy discounts to accept the long-term price of more than 300 yuan for each game.

   Then he turned around and chose to play pirated version.

  In her previous life, Lin Yao had seen countless outspoken remarks about playing pirated copies after playing with the cassette, as well as the fight between two groups of players who were pirating...

  Nintendo’s games are indeed expensive, there’s nothing wrong with that.

   But it's really not necessary.

  Everyone has a time when they are short of money, temporarily not rich but need entertainment.

  But they ridicule genuine players, show off how good piracy is, and even think that genuine players are fools who spend money to buy games, and want to drag others into the water... It's really disgusting.

  Maybe many new-generation players don’t know about the ups and downs of Pokémon culture. In 2014, domestic players were still petitioning...

   Until 2016, Pokémon Sun/Moon was not available in Chinese.

  What is number one in the world? There was no Chinese at all when it was released.

   Players either go to the US version, or play the Japanese version, or don't play.

   At that time, the system did not even have Chinese!

   It is because the player base is too small.

  Later, Nintendo’s first-party games were all in Chinese, to a large extent because of the rising agency and player base.

   One can imagine the consequences of not having many millions of genuine users.

   It is estimated that Chinese culture will continue to wait...

  Don’t talk about the Sinicization group, what Sinicization package, the host will not remain unchanged, there is no Chinese in the first launch, no matter how good the game is, you can only watch others play it at the first time...

  And it is impossible for players to be cash-strapped all the time. Do they really want to go back to the barbaric era when they didn't even support genuine versions and didn't have their own national language?

  So game pricing is really a science.

  As a game company, of course, we hope that the more expensive the game, the better, as long as the players can accept it.

  Lin Yao’s Japanese factory in her previous life was the leader in high pricing.

  Linmu Studio is very restrained. After all, Lin Yao herself has come all the way from a player, and she is very clear about the embarrassing consequences of overpriced entertainment products.

   But there are three games of the same type, there are indeed too many.

   So now the pressure is on the players side.

   How to choose has become a difficult problem.

  Of course, there is not much game companies can do in this regard.

   Can only be announced, try to show the charm of your own game.

   Then the next step is left to the player to choose.

but…

  The follow-up publicity strategy of Gilber Company and Dreamland is really beyond Lin Yao's expectation...

   "They're starting to announce a replacement for Battlefield."

  Mu Wanqing's expression was a little strange: "Just staring at the group of players who bought Battlefield last year, and now find that our new FPS game is not a sequel to Battlefield, and are somewhat disappointed."

   "Aren't they also big IP? As for?"

  Lin Yao was stunned when she heard this, and then said a little funny: "Stay in the direction of "Battlefield"..."

  Mu Wanqing explained: "As an FPS that exploded last year, due to the popularity of multiplayer games, the player base of "Battlefield" is still very large...it's normal."

"Fine."

  Lin Yao flicked her ponytail lightly. There was nothing she could do about this situation.

  She doesn't care about the other party's announcement.

   "Actually, you don't have to worry too much. In the end, it depends on the quality of the game to win..." Mu Wanqing thought about it, and comforted her.

"Um."

  Lin Yao nodded.

Indeed, although the three games this time are of the same type of FPS, the new work of Linmu Studio is quite different from their new game, and Lin Yao is very confident in this "Call of Duty", see you when it is released Know it!

  She chatted with Mu Wanqing for a few words, then turned around, temporarily put aside the matter of the FPS war at the end of the year, and continued to draw the setting diagram.

Yes.

  Lin Yao intends to take advantage of this time to make the setting of "Diablo"...

   Can't drag anymore.

   As for whether to make Diablo 2 or Diablo 3... In the end, Lin Yao chose Diablo 3.

The reason why I chose to make Diablo 3 is mainly because Lin Yao felt that although Diablo 3 lacked the unique gothic atmosphere of Diablo 2, I have to say that Diablo 3 was updated in the Reaper of Souls version, the auction house was canceled, and the Great Secret Realm was added. After the system, the endgame experience after the plot is over is really great.

   Simply put, it’s just… swipe and swipe.

  Although in terms of aesthetics and plot, Diablo 3 is more than a little bit worse than Diablo 2.

  But Diablo 3 has a unique game experience after finishing the plot, which is also something that Diablo 2 does not have.

   It can be said that this is completely two games!

   After all, Diablo 2 was released in 2000, and Diablo 3 was released in 2012.

  12 years.

   This is basically a game of two eras.

   Players are changing.

  Manufacturers are also changing.

   To put it bluntly.

   For current players, for players who have never been exposed to the Diablo series.

   Diablo 2 is actually not as good as many old players imagined... After all, before Lin Yao came here, there was a remastered version of Diablo 2 in her previous life, but how many new players can continue to play?

  The box is small, the explosion rate is low, the way cannot be found, the learning cost is high, and there are few options for land reclamation...

  Lin Yao can assure you that if given the two games Diablo 2 and Diablo 3 to new players, 99% of the new players will choose the latter...

   But this does not mean that Diablo 2 is not good. When Diablo 2 came out in 2000, it definitely surpassed other games by a large margin. Whether it is graphics, music, gameplay and other aspects, Diablo 2 is a game beyond the times.

   At the end of the day.

  Diablo 3 should not be compared with Diablo 2!

  Because this is not a game of the same era, Blizzard North’s production concept and art style are completely different from Blizzard headquarters.

  If Diablo 3 is a new IP, Diablo 3 after the Reaper of Souls version is not called Diablo.

   It is estimated that the controversy is not so big.

  No way, the previous work was too shiny.

  Blizzard is unwilling to give up the golden signboard created by North Blizzard... There is nothing to say, if you want to wear the crown, you must bear its weight.

   But here, there is no such burden of the previous work.

  So Lin Yao finally decided to choose Diablo 3, which is more friendly to novices and more in line with the pace of modern life.

  After all, after the Reaper of Souls version was updated, the Great Rift and Kanai's Cube were added.

   Diablo 3...is really fun.

  Lin Yao remembers that her first job in Diablo III was a magician, and then she really brushed it so that even sleeping was a disintegration ray...

   In the follow-up adventure mode, she played as a necromancer, and then she slept with corpse explosions...

  Many people have no idea about this game. In fact, the experience of playing this game is just one word, brush!

  The plot of Diablo 3 is not good...and it is not interesting. In addition, the national server castrates a lot of screen details, so it is basically not interesting.

   But after the plot is over, the game really begins.

   The gaming experience of this game is really special. When Lin Yao is playing, she sometimes wonders... What is the purpose of swiping here and there?

  But as soon as I put it down, I want to pick it up.

  She wants to get better equipment, so what should she do to get better equipment? In order to get a higher level of the Great Secret Realm...

  Then what is the purpose of brushing the higher level of the big secret realm? For better gear…

   directly closed the loop.

  Although the maximum level of the Great Secret Realm is only 150, theoretically speaking, there is really no upper limit to the game.

  As long as you can accept this type of player, when you first play, it is really easy to brush and feel like you don’t want to sleep... because it is really interesting.

   I just don’t know to what extent the players here can accept this kind of game where one person, one server, and all equipment depends on playing...

   "..."

  Lin Yao thought about the acceptance level of the players here, and kept moving her hands, quickly sketching out a picture.

  Mu Wanqing hadn't left yet, she poked her head over her head, and then froze for a while.

  Lin Yao's painting is a place...full of beautiful colors, even somewhat fairy-tale-like.

  In that place, there are rainbows with strong fairy tale colors, clouds with smiles, and unicorns with cartoon style.

  Everything looks so beautiful.

  If you don’t look at what Lin Yao is starting to draw now…

  Because what Lin Yao is drawing has nothing to do with fairy tales, it was chopped into pieces, and the blood soared to the ground that there were pieces of unicorn meat...

   Bloody and dreamy, directly forming a strong contrast.

  Mu Wanqing: "..."

   "Lin Yao."

  Mu Wanqing looked at it for a while, and finally couldn't bear it anymore, and called her.

   "Huh?" Lin Yao turned her head and looked at her strangely.

   "What are you doing?" Mu Wanqing asked somewhat dumbfounded.

   "Draw a setting diagram."

   "But why is it like this... Wasn't it a dark style before?"

  Mu Wanqing pointed to the scene with a sharp contrast between dream and blood, with a strong atmosphere of cult.

   "Don't you think this is funny?"

  Lin Yao raised the setting map in her hand and smiled wickedly.

Yes.

   What she drew was the Rainbow Level of Diablo 3. The so-called Rainbow Level, whose official name is Happy Valley, is a hidden level in Diablo 3.

  This is also the tradition of the Diablo series. The production team likes to make slight changes to the rumors and turn them into Easter eggs in the game, such as the cow level in Diablo 2.

   When Diablo 3 was first announced, because the screen was too bright compared to the previous game, old players were very dissatisfied. They posted messages on the official website forum and even launched a joint signature campaign demanding that the screen return to the gothic dark style.

  Blizzard was also playing games at the time. Hearing the protests from players, he announced a cute version of the logo directly.

  Finally, I made such a hidden map with a completely different painting style in the game...

  Lin Yao still remembers how she felt when she killed the treasure thief goblin for the first time and advanced to the Rainbow Pass. It was really shocking!

  A place with rainbows and clouds hanging like a fairy tale, with unicorns and plush bears inside... This painting style is completely different!

   Then after killing an exclusive beast, I watched the unicorn turn into a piece of meat, and the blood splashed all over the ground.

  She really felt a strong taste of evil...

  In his opinion, this is the most classic map in Diablo 3!

   It's a pity... Diablo 3 in the national server is much more harmonious, but the expressiveness is greatly reduced.

   "..."

  Mu Wanqing looked at the cute girl who was talking funny, and after a moment of silence, she reached out and touched her smooth forehead...

   "!"

  Lin Yao immediately shook off her hand, then glared at her lightly: "I'm not sick! It's all about Diablo, isn't it normal for Diablo to be a bit dark? It's a game that mainly focuses on Diablo, and it's normal to have a bit of evil taste!"

   "But it's too... I don't understand."

  Mu Wan shook her head lightly, and continued: "I'm very worried about you now..."

   "Don't come here." Lin Yao gave her a blank look, then turned around and continued to draw her own setting diagram.

  …

   That afternoon.

  Lin Yao came upstairs with the setting map and planning book.

   Next.

  Zhu Nianqiao looked at the setting diagram in his hand, also with a look of astonishment.

   Exactly the same as Mu Wanqing.

   "This is a hidden level, and the special equipment list and material list are on the last few pages of the planning book."

  Lin Yao saw that she was silent, so she could only speak on her own.

  Zhu Nianqiao finally raised his head when he heard Lin Yao's words.

  She looked at the girl with the ponytail and made the same move as Mu Wanqing.

  She also put her hand on Lin Yao's bright forehead...

"roll!"

  Lin Yao had been prepared for a long time, predicted her movement, avoided her hand, took a step back, and gave her a light look.

   "Sister, are you broken!"

But Zhu Nianqiao's speed was extremely fast, Lin Yao stepped back, she rushed forward and hugged Lin Yao: "This is too outrageous! Darkness is darkness, why should it be combined with Dreaming, unicorn Ah! It was all ruined by you just now!"

   "What was destroyed? Did you have a unicorn in your childhood?" Lin Yao struggled for a while, and then said in a bad mood.

   "Yes, but it's not childhood, but you are a unicorn in my mind..." Zhu Nianqiao raised her head and said.

   "Hey... let go let go!"

  When Lin Yao heard this, she instantly had goosebumps, and her fair face was also stained with a blush.

   "Ah, it seems to be back again..."

  Zhu Nianqiao looked at Lin Yao whose face was blushing from the praise, suddenly yelled again, took a step forward, and hugged Lin Yao even harder.

   "Let go!"

  Lin Yao was hugged hard and felt a little uncomfortable. She moved back awkwardly, adjusted her posture quietly, and then stretched out her hand to pinch Zhu Nianqiao's face: "And don't squeeze me! It's boring..."

  This is the disadvantage of having more women in the studio...

   Tut.

Really boring.

   Just now when Zhong Xiu saw it, his eyes lit up, and he said it was a good idea, it was so cool...

  But Mu Wanqing and Zhu Nianqiao don't think so...

and many more.

  They all do.

   Then how will the player react?

  Lin Yao pinched Zhu Nianqiao's face, suddenly frowned slightly, and thought of a question,

   Players don't... also think they are sick?

  …

  It didn't take Lin Yao much time to convince Zhu Nianqiao.

  After all, the Diablo series mainly focuses on cult and gothic.

  Although Diablo 3 is less aesthetically dark than its predecessor.

   But the cult elements are still there.

   As for post-launch questions...

Still early.

   "Call of Duty" is not released yet.

   Not to mention that there are two more action suspense games in the future.

   Worry now, don't need to.

   More important right now are three PC games…

  …

time flies.

   Soon, it will be December 15th...

  Christmas is coming.

  The Diablo project has officially entered the preparatory stage.

   It is scheduled to be on December 22, and the three FPS games that were unlocked on the same day were also launched on the store page and opened for pre-sale.

  However, players are still struggling with which game to choose...

   Even many players are planning to wait and see.

   I plan to wait for the game to be released, and after the evaluation comes out, I will decide which game to buy.

certainly.

   For players who like FPS games, of course it is impossible to wait.

   At this time, it depends on their preferences.

  The time has come to the fifth day after the pre-sale started...

  Because neither the Vaporwave game platform nor the Gameplayer game platform has released pre-sale data.

  On the two game platforms, their respective new games are at the top of the sales list, which is difficult to use as a reference value.

  So many players who are curious about the pre-sale data of the three games began to rely on the data visible from the two game platforms to guess the pre-sale sales of the three games in the past five days.

   And in the end they came to the conclusion that.

  The two World War II-themed FPS on the Gameplayer platform are even better than Linmu Studio's "Call of Duty".

   Moreover, the pre-sale data of the new works of "Mobile Force" and "Smoke of the Battlefield" this year are higher than any previous year!

  Although this data is for reference only, it is basically estimated.

  But players seem to agree with this conclusion, probably because last year’s “Battlefield” was so amazing, many people took it for granted that players who bought Battlefield last year would definitely choose to buy new games from Gilbert and Dreamland.

   As for the Modern Warfare theme of Linmu Studio, Gilber Company and Dreamland have done it before... Last year, players faced Modern Warfare and World War I themes and chose the latter.

   Now choose the latter, which is also normal.

  And modern warfare-themed FPS... Some time ago, the Gameplayer game platform also gave away two models.

   All these factors add up.

  The pre-sale sales of "Call of Duty" are not as good as the opponent's new work. Players think it is quite normal.

but.

   This situation did not last long.

  Because on the same day, Linmu Studio released a new promotional video, which is also the final game promotional video.

   And the slogan of this promotional video is... a different kind of modern warfare.

  Speaking of this, the player is no longer sleepy.

   Different from Modern Warfare? Does this mean it's not the same as Modern Warfare done by Gilber Corporation and Dreamland?

   That's interesting...

   And at the same time.

   Gilber Corporation.

  The pre-sale sales figure estimated by the player is not accurate enough, but it is roughly correct.

   The latest works of "Mobile Force" and "Smoke of the Battlefield", the pre-sale sales are indeed higher than any of the previous years.

Much higher.

  Because of these two games, it has attracted many players who rekindled their interest in the theme of World War because of the explosion of "Battlefield" last year.

  Everything is developing in the direction Frank expected.

   It can be said that it was a blessing in disguise.

  So these two days, he was very happy.

  However, as Linmu Studio released the final promotional video, playing a different slogan of modern warfare, Frank became a little worried again.

   "A different modern warfare? What's different?"

  Frank watches Call of Duty trailers over and over again, trying to figure out what's different about them...

   But no matter how he looked at it, he felt that it was mediocre, and it was no different from the modern themes made by Gilber Company before.

"what do you think?"

  Frank watched the promotional video again, but really had no idea, so he raised his head and looked at Hawkins beside him.

Hawkins shook his head lightly: "It's not good, this should be just a gimmick. Think about it, how could it be different? We made three games with modern themes, and we were still in competition at the time, and we basically used everything we wanted. It was so extreme that even the scene of the nuclear explosion was brought out, but what happened afterwards? Wasn't he being beaten up by "Battlefield" all over the place.

   It's no other question now! It's just that players don't like the theme of modern warfare! This is not something that can be saved by saying something different, even if they also made the picture of the nuclear explosion in the game, it is just the rest of our game, what waves can it cause? "

  (end of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like