There is a Problem with This Online Game Planning

Chapter 481: can't play anymore

  Chapter 481 Can't continue playing

   Actually, it’s not because Mark was so excited.

  Although Sibulon has calmed down, he is still playing the next level.

  And as a personal experiencer, he is very clear about how players feel when they see the sudden nuclear explosion...

   It’s not that other games don’t have nuclear explosions.

  But the sudden nuclear explosion in this game is completely different from other games!

   It really gave him a strong sense of shock.

   As for the difference, he couldn't think of it.

   It wasn't until he played the next level that he had some ideas.

   Simply put, it is the temperament that this game has always given people.

  Let’s not talk about the previous level, just talk about the nuclear explosion level. The front is actually a very standard Hollywood plot.

   It really couldn't be more standard.

  A friendly helicopter is shot down.

  The commander of the helicopter on which the player plays the role chooses to rescue people. During this period, the command center reminds the commander that they are still within the range of the nuclear bomb explosion.

   And a solemn reminder, I hope he knows what he is doing.

  The commander's reply was only one sentence: We know what we are doing.

  And hearing this sentence, what is the player's first feeling?

strength.

Yes.

  This is a lot of games of the same type, including the follow-up work of Lin Yao's previous Call of Duty, which has always given players the feeling.

   The player plays the role! It is the strongest armed force!

   Players can solve any battle and deal with any trouble.

  Whether it is a mobile unit or a battlefield, their previous works also give people such a feeling.

  In other words, all modern-themed FPSs on the market here give players such a feeling.

   And "Call of Duty: Modern Warfare", in the first half of this level, also gave players a similar illusion.

  It also creates an illusion for players that they are full of power.

  Because the mission of the player to rescue the downed helicopter pilot is a time-limited mission.

  The time in the upper right corner keeps going backwards.

   Enemies keep coming up on the ground.

   But in the end.

  The player successfully broke through the enemy's encirclement and rescued the pilot through the cooperation of the gun in his hand and his teammates.

   And that pilot is a female soldier.

  The soldier played by the player lifts her out of the cockpit and carries her all the way back to the evacuated plane.

   At this time, there is still time left in the countdown.

  With the efforts of the players and the heroic fighting of the players, the task was successful.

  Successfully rushed to save a comrade before the time limit.

  The plane starts to take off.

   The player breathed a sigh of relief.

   And as a matter of course, I feel like the protagonist in the movie.

   A quick stroke!

   In fact, the game does give players this feeling.

   At this time, some players may still think.

  The soldier I played, after returning to the base, will there be some sparks with the female pilot, and embrace the beauty...

  But all of the above came to an end not long after the plane took off.

boom.

   Nuclear explosion.

  The sense of strength that came out of saving people in front of him, the feeling that he felt that he had done something, disappeared in an instant.

  The game uses the simplest and most direct images to convey a message. Even if it is a game, personal heroic behavior does not necessarily lead to a good result.

   And this scene, compared with the first half of the level, the strong impact is really shocking to the player who has just become a 'hero'.

   is too cruel...

  In fact, there is another level before the game, which also forms a strong contrast with this level, and that is the level of AC130.

  The level that leaves the battlefield and jokingly presents the gift of death to all enemies.

  The player is on the side of the friendly army. The player can't imagine how the enemy on the ground feels when facing the AC130 that has almost no way to do it.

   Players can't even hear enemies shouting.

   This sense of detachment from the battlefield makes players feel refreshed.

   And the level of nuclear explosion.

  Although the perspective is also friendly.

  But the player has fully realized how powerless an individual will be in the face of huge power...

   The nuclear explosion scene in "Call of Duty 4: Modern Warfare" has been rated as the most shocking and sadistic scene in the history of the game many times. It is not unreasonable.

  In fact, even if it’s the reset version, Lin Yao has seen many videos, and seen many players who are exposed to this series for the first time. After seeing the nuclear explosion, they showed a surprised expression.

   You must know that the reset version was bundled and sold in 2016.

  Call of Duty has been released to 13.

  The new Call of Duty work of that year was called Infinity War. The background of the story was that the earth’s resources were exhausted, and human beings extended the space for development beyond the atmosphere.

  The players haven't seen any big scenes.

  But players who have never been in contact with this series are still shocked by the scene of the nuclear explosion.

  And this is the plot experience brought by the ultimate script performance and excellent level design.

  In fact, the game experience of the first generation, even the latter two Modern Warfare, is hard to experience.

  Modern Warfare 2's most shocking scene is Sheffield's betrayal, Ghost's killing, and the controversial and infamous Don't Speak Russian.

  But once the second sun is off in Modern Warfare 2, players don't have much feeling.

  The most shocking scene in Modern Warfare 3 is the death of Thorpe who played the role of the player in three parts.

  But at the end of Modern Warfare 3, it has actually come to the routine that makes players full of strength.

  Price, with all his teammates dead, directly called the final boss, and said, 'My war ends with you', then put on heavy armor and held a heavy machine gun.

   Without making a plan, without thinking about the consequences, he directly entered the hotel where the BOSS was located.

   The player is immediately full of power!

   Not saying it's bad.

  The player has experienced three games, and also experienced the death of his comrades. Even Thorpe, who the player played for the longest time, died.

   At this time, the BOSS is still alive, who can stand it.

   The player needs a burst.

  The last level of Modern Warfare 3 returns to ashes and returns to ashes, which just gives players a channel to explode, which is really cool.

   And this kind of change is also normal for a series with such a high commercial value.

   But I have to admit that after the third Modern Warfare came out... the overall word of mouth of Call of Duty has been declining.

   After modern warfare, it is difficult for players to feel like playing the first "Call of Duty: Modern Warfare".

  Just like now, the game experience Sibron got from "Call of Duty: Modern Warfare" is something other games can't give.

  Perhaps, this is why the two of them were so shocked...

   It's really... a completely different modern warfare.

   "...Don't get excited, it will be more exciting later!"

  While thinking about the game, Sibulon looked at Mark who was more excited than himself, and changed the subject a little funny: "Aren't you curious about what will happen next?"

   As soon as the words came out.

   Mark stopped immediately.

  He came back to his senses suddenly, shook off Sibulon's hand, immediately switched to the game, put on the headset again, and continued his game.

   And Sibulon smiled, put on the earphones, and continued his single-player battle.

  Mark looked back at the screen.

After the nuclear explosion, the U.S. military was wiped out, and all the burdens fell on Price's SAS. Players must follow Captain Price and find Asa, who detonated the nuclear bomb and is now hiding in the safe house, according to the intelligence of the informant. Germany.

   This level feels good.

  Finally, the team successfully found Assad, and during the interrogation, Price received a call and learned that the real man behind the nuclear explosion, Zakayev.

   Then Mark has not recovered from a slightly dull level.

   Now we come to the most classic two levels—disguise! One hit kill!

  In this level, the player has to control Price and follow Captain McMillan to carry out an assassination operation, which is exactly a short plot that appeared in the promotional film.

   Originally, Mark thought that he would not be too surprised after seeing this level.

   But the actual playing experience was far beyond his expectations... It can even be said to be astonishing.

  Mysterious and desolate Pripyat.

  He must follow Captain McMillan closely, use the environment to cover himself, and sneak to the destination all the way.

  When Mark crawled on the grass, watching a large number of enemies pass by, and the nearest enemy even walked past him, the tension was really strong!

   And when he was about to crawl under the enemy's nose and under the car, his palms were sweating crazily.

  Actually, in this level, the player doesn't have much choice, it's just a very monotonous stealth.

  But the wonderful performance directly let the players into it, let alone boring, the psychological pressure is directly full!

  The latter level is an assassination and a test of the player's skills.

   After firing the sniper shot, the player must stand against the countless enemy troops surrounding him, hold on under the Ferris wheel, and wait for reinforcements.

   This level is very difficult, even if the player chooses a low difficulty, there are too many enemies.

   Mark died twice.

  But in the end, I succeeded in persisting until the arrival of reinforcements, which was really satisfying.

   After finishing this level, at this moment, Mark no longer wants to open any "Mobile Unit 6".

  He wants to know the plot behind this game now!

  Don't tell him Modern Warfare isn't fun...he thinks it's fun now!

  …

  The next game is exactly the same as the movie.

   Zakayev, who was sniped, did not die. He survived the assassination, but an arm was broken.

   And the game is also at the end, through Zakayev's monologue, let the player know what kind of person he is.

  He is a radical patriot, patriotic love turned terrorist.

   In order to hunt down the man behind the nuclear explosion that killed tens of thousands of people, SAS began to look for him.

  Finally, he chose to start with his son.

   But the SAS cornered Zakayev's son, who committed suicide.

   And in order to avenge his son.

  Zakayev launched two nuclear bombs on the east coast of the United States.

  The next goal of the player is to break into the missile base, enter the self-destruct command, and terminate the nuclear bomb.

  This level...the sense of urgency is also very strong.

   Soon, nukes are headed to the East Coast.

  The countdown at the top of the screen keeps beating.

  In the missile base, various enemies emerge in an endless stream, hindering the player's progress.

  Mark was delayed by the enemy for a while, and finally thought that he would not be able to catch up... Although it was a fake game, but because of the sudden nuclear explosion before, at that moment, his heart was really in his throat.

   But okay, he finally entered the self-destruct command.

   Nukes are terminated.

   But it's not over yet.

  Even when the player aborts the nuke, no one says a job well done.

  Because it's not over yet...

   Zakayev has not been caught yet.

  Mark saw this, and really admired the script performance of this game!

   And before he could react.

  The game has come to the most exciting battle in the later stage...

   Like the last scene of a movie.

  Filled with all kinds of big pictures that make the player's adrenaline soar.

   At this time, it is estimated that the emperor is coming, and Mark is unwilling to let go of the handle.

   The climax of the special level final road chase.

   No supplies, limited bullets.

  The enemy is chasing after him crazily, and occasionally there are enemies with RPGs, who will be buried here if they are not careful.

   It's really exciting!

   And wait until Mark finally dealt with the enemies behind and saw the armed helicopter again.

  Price told him to shoot down the helicopter.

  But on a speeding and shaking car, without precision guidance, it is not easy to hit a helicopter.

at last.

   In front of a bridge.

   A missile.

   Bring it all to an abrupt end.

  Actually, Mark felt that he could still get out at this time, because the support would arrive in three minutes, but a sudden missile directly and mercilessly shattered his fantasy.

  The character he played was directly thrown to the ground, unable to move...

   "What!!?"

  Mark watched his character unable to move, suddenly realized something, and frantically pressed the A button.

   And beside him. Teammate Griggs came over, dragged him to the cover, and shot forward with a pistol.

  He wants to cover his teammates.

   But the next second.

  A bullet hits and hits him in the head...

   The teammates who had acted together from the first level fell to the ground.

   Mark: “…”

the other side.

  Price was also affected by the aftermath of the missile and fell to the ground.

   In the distance, Zakayev, with two men, was coming this way. On the way, he even solved his teammate Gass who was also struggling.

  Mark just watched his teammates who had fought side by side with him from the first level fall down one by one, powerless.

  The sense of despair infected Mark instantly, and his eyes were red under the excellent performance of the game.

   And at this moment.

   Just as Zakayev walked slowly.

   When the support arrived, a missile flew in and hit Zakayev's plane, while Price, who was next to him, took advantage of Zakayev's turning back and struggled to slide an M1911 from the ground.

  Mark immediately sat up suddenly.

   Then.

  The character he played in the game picked up the gun on the ground and raised his hand accordingly.

   "FUCK!!!!"

  Mark broke out in an instant, slammed the trigger button, and poured all the bullets on Zakayev and his two men.

   Watching the two fall to the ground.

  Mark let go of the handle trigger and shrugged feebly.

   While in the game.

   Support is finally here...

  A Russian soldier comes up to Thorpe, played by Mark, and says, "Everything will be all right, my friend."

   And the story came to an end when the support arrived and the news was announced.

  【The Russian government issued a statement today confirming that a series of nuclear tests were conducted in central Russia. Although this action was condemned, Russia stated that the nuclear bomb tests fully complied with the signed United Nations agreement. 】

  The story seems to be unfinished...

   But the stand-alone campaign of this work is over.

   With the final news broadcast finished.

  The credits list begins to scroll.

  In fact, the entire game process is not too long.

  Played fast, finished in three or four hours.

  Because the story is quite compact.

   But even if it is only a three or four hour process.

   The shock brought by it is no less than those tens of hours of FPS.

  Mark couldn’t recover for a long time.

  Because the stamina is too great.

   "Linmu Studio really did what it said..."

  Siblon cleared the game earlier, and just now I have been watching Mark play. I have to say that it is one thing to play by myself, but another thing to watch.

  From the perspective of a bystander, West Brom can clearly see Mark's emotional changes.

  I also have a clearer understanding of the rhythm of the level design of this game.

   It's really... amazing.

  Mobilize the player's emotions step by step.

  The last level of the game.

  From a slightly gentle assault on the launch base, to a road chase, to a missile attack.

   During the whole process of playing, the player's heart is hanging, just like a roller coaster.

   After the fierce battle, the teammate who fought side by side died in front of his eyes. The feeling of aggrieved and angry is really indescribable.

   Finally killing the mastermind behind the scenes is to let the players shout out.

   And the players did shout out.

   It's really... amazing.

   "What is said and done?"

  Mark looked at the staff list slowly scrolling, heaved a long sigh of relief, finally turned around, and asked with astonishment on his face.

   "A different kind of modern warfare."

  Siblon replied: "This is the first time I have seen a modern warfare game that can do a linear script performance so well..."

   "...It's like participating in a movie in person." Mark added with a sigh of relief again.

   "Yes, it's like participating in a movie." Sibulon nodded.

   "I can't get enough of it... It's really amazing! It's so cool!! I'm a fan of Linmu Studio now!"

  Mark leaned back, let go of the handle, rubbed his face, and after yelling something awesome, he was silent for a moment and asked, "But, having said that...do you think there will be a sequel?"

"…Neuropathy!"

  Sibulon was stunned when he heard the words, and then joked: "Their game has just been released, and you just finished playing it, and you want to continue it? And didn't you say that you are fed up with the theme of modern warfare..."

   "..."

Mark glanced at the staff list and returned to the game on the initial page. After a moment of silence, he said: "I thought so at first, but after playing "Call of Duty", I found that what I hate is not modern FPS. It's the same modern theme, "Call of Duty" is no longer in this category..."

   "I also want to play a sequel, but I won't think about it in the short term..."

Siblon also looked back at his screen, and shook his head: "You have played it yourself, and you can definitely appreciate Linmu Studio's intentions in level design. This kind of intentions, if you want to reach such a height in the next game, next year It may not come out by the end of the year.

   If you want to continue playing, you can either play multiplayer, or play the latest works of "Mobile Force" and "Battlefield Gunsmoke"... By the way, haven't you finished "Mobile Force 6" just now? Go ahead, they are all new works, you still need to evaluate..."

   "...Okay." Mark heard this, and looked at the two options of multiplayer mode and single-player campaign of Call of Duty, then closed the game and reopened the latest work of "Mobile Unit".

   "Is "Mobile Unit 6" fun?"

Siblon also turned off the game with some reluctance, and then said: "I am a little bit unfinished now, and I want to continue to have fun for a while. If it is fun, I will also play the battle of "Mobile Unit 6" for a while, and then we will continue to play." Let's go play Call of Duty multiplayer."

"…Hard to say."

  Mark was silent for a moment, continued the unfinished "Mobile Unit 6" campaign, and gave a difficult answer.

   "It's hard to say? What's hard to say?"

  Sibulon was a little surprised when he heard this answer.

   "..."

  Mark didn't answer, but continued to manipulate his role in "Mobile Force 6" to complete a firefighting level again.

  This time it is a church. He must break out into the church and then cooperate with friendly forces to defend.

Um…

  Mark controls his character to push forward.

   But don't know why.

  The level that was thought to be too intense and easy to make people tired suddenly became tasteless...

  There is no javelin, no AC130, no double-sniper past, and no sense of urgency on the battlefield.

   Nothing but Madden.

   "..."

   "..."

  Mark pushed forward to the church with a constipated face, and then looked at the AI ​​in the church routinely and said that he hoped to help hold the position, he finally couldn't stand it...

He pressed pause, then looked back at Sibron, desperately said: "It's over, I can't seem to play "Mobile Force 6" anymore... I don't think it's as interesting as "Call of Duty"! Price will let me choose, play The enemy goes over or kills directly, here I am like a tool man... and the plot is so boring, the performances of the two games are not at the same level!"

   "..."

  Sibron was also watching him play just now, but now he is completely silent.

  He also thinks the "Call of Duty" campaign just now is interesting...it's not on the same level at all!

   It seems that I can't enjoy it.

   “Should we… let’s play Call of Duty multiplayer instead?”

  Mark saw that Sibulon was silent, thought about it, and made an idea.

  Sibulon looked at the game screen on his screen, and thought of the experience he had just given himself in "Call of Duty", nodded immediately: "Good idea!"

   Then, one of the two closed the game, the other paused the download, and reopened "Call of Duty"...

Then.

  The two didn't even eat dinner...

  …

   And at the same time.

   Player community.

   Call of Duty... has gone crazy.

  The game's stand-alone campaign is not long, and as long as it is not as difficult as a veteran, everyone's progress is about the same.

   So when Sibulon and Marco complete the campaign.

  Most of the players who entered the game as soon as it was unlocked have also cleared the level.

   And they're... equally excited.

  After all, most human emotions are still interlinked, and the audience of FPS is indeed wide.

   “Call of Duty! Highly Recommended!”

   "I haven't been able to slow down for a long time after clearing the customs... Although the process is not long, it really completely subverted my view of FPS games! This is all right! Linmu Studio!!"

   "It's so shocking! It's really shocking! Don't talk about it! Linmu Studio has lived up to my trust. I'm still in a tm mood! I want to play it again!"

"The movie-style game plot, the entire game process is interlocking, even if you play it all at once, you won't feel tired at all... It's really awesome, and the line of Sergeant Paul Jackson, I can't spoil it, But I want to say, this game is really worth it! It's really shocking! My mind is full of that horrible scene now..."

"Indoor close-range combat, long-distance sniping, no heroism, real modern warfare... Before the release, I always felt that Lin Yao was too full of words, what to say to give players a different experience of modern warfare, now I find that it is really abrupt I shouldn't have questioned you, sorry!"

"A first-person shooter game that can be called a movie! You can see the shots in the movie! The game is also available here! I am really completely immersed in it... The most shocking thing is the line of Sergeant Paul Jackson just mentioned upstairs, and finally It was really too sudden, I was really convinced! The later levels are basically played on knees.

   And this is not the end, the sniper level in the back is even more magical, the desolation and chill of Chernobyl... Ah, it's really tm wonderful! "

   "The atmosphere of the game is very strong!"

   "I'm starting to worry now... what will happen if Linmu Studio doesn't make a sequel next year [crying]."

   “After playing the game, I suddenly wanted to go to Chernobyl to observe the Ferris wheel... The desolate and mysterious atmosphere of the sniper level is really great.”

   "Actually, the multiplayer mode is also very fun! Kill streak rewards! Awesome!"

"Stop talking, I will always believe in Lin Yao! After the end, I looked at the scrolling staff list, and it was her again! It was all her! Brothers, is it possible for me to want such a girlfriend who knows more about games than me? I Any chance of getting her? [crying]”

"real or fake!?"

   "Really... she is really too strong! The game is really great! In fact, the discussion in China is pretty good now. Look at the overseas communities. European and American players are going crazy..."

   "..."

  The last player to reply did not make a mistake.

   European and American players who are culturally different from domestic players are more excited after playing the game!

   Players who have played "Call of Duty: Modern Warfare" are indeed going crazy...

  And "Call of Duty: Modern Warfare" was directly slaughtered.

  Don't say "Mobile Force" and "Battlefield Smoke", all games were overwhelmed by "Call of Duty: Modern Warfare" on the afternoon of the release!

  Countless players are not stingy with words of praise, Crazy Amway praised this game.

   At night, the sales of "Call of Duty: Modern Warfare" started to soar...

   This is not an exaggeration.

   is really soaring!

  The unit of measurement for the increase is millions!

   And at the same time.

  Linmu Studio also received calls from the three mainframe manufacturers at the same time... Whether it was Peria, who had a grudge against Linmu Studio, or the partner Reflecta, they all began to probe into Linmu Studio's tone.

  They want such a work, and they also log on to their own host platform.

  Even if they know that Linmu Studio is also a host manufacturer, they still want to find out.

   The influence of the game "Call of Duty: Modern Warfare" can be seen.

   And the other side.

   Gilber Corporation.

  That night, Frank, who wanted to see his own game reviews, opened the community and saw a screen full of posts related to "Call of Duty: Modern Warfare", and he froze in place...

  (end of this chapter)

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