Online Games Barbarism and Civilization

Chapter 149: Farming + Conquering Victory Mode (3)

Salt not only has food and productivity, but also money. It is also a luxury resource, and it is easy to develop. It can be said to be the number one luxury resource in Civilization 5.

Needless to say, wheat, two foods, one productivity, one additional grain for farms, one additional grain for barns, and one additional grain for civil servants along the river.

At the beginning, Yanmai had both food and productivity, and it developed smoothly.

Of course, forest deer, granite, and prairie cattle started off pretty well. Although they weren't as abnormal as Yanmai's start, they weren't short of food and hammers.

In addition, there are a large number of players who like some more alternative openings. These people are called cultists, the most famous of which are the Cult of Petra and the Cult of Polder.

Petra Cultists basically don't play without Desert Hills.

In their eyes, as long as there are enough sand dunes, there are not too many oases and impact plains nearby, just enough to support the population in the early stage.

Their first priority is to grab the ancient city of Petra. As long as they can successfully grab the ancient city of Petra, the production capacity of the dunes will explode directly.

If these Petra cultists were using the Inca civilization, it would be better if there were some mountains next to the dunes, so that they could build terraces on these dunes.

Who knows who uses the terraced fields on the hills and hills, and with Petra, the output of grain and hammers is simply out of bounds.

Those who like the polder basically like the beauty of the polder. Although the output of the polder is also very powerful in the later stage, because the technology of the polder is too late, the power is also very late, but this does not affect the players' appreciation for it. favorite.

Ning Yuan is considered a Petra cultist. He prefers to use the Inca civilization to build the ancient city of Petra on the desert hills. If there is no place suitable for building the ancient city of Petra on the map, then he will definitely not choose to play such a map of.

In addition to Petra and the terraced fields, Ningyuan also likes the Dutch polders very much.

In order for the Inca to have terraces and polders, he once shamelessly modified the XML and gave the Inca polders in the Netherlands. As a result, the desert hills were added with mountain terraces and impact polders, and the production capacity was directly invincible.

However, Civilization 5 is a stand-alone game after all. Although Barbarian and Civilization uses many settings of Civilization 5, as a virtual game with high simulation degree that is close to reality, some settings in Civilization 5 are in Barbarian and Civilization. It doesn't work.

Ningyuan's Condor Territory is backed by Lake Victoria. There are large tracts of virgin forests around the territory, and there is a large mineral salt resource next to the territory.

According to the setting of Civilization 5, Ningyuan should be regarded as backed by Dama Lake, with mineral salt and forest deer.

As for the actual situation, although there are abundant fish resources in Lake Victoria, he needs to organize a large number of people to fish them by himself, and if they want to catch more fish, they must develop more advanced fishing tools Come.

In Civilization 5, as long as Dama Lake is successfully included, then there will be a stable six-food output. Therefore, considering it comprehensively, Lake Victoria in Barbarism and Civilization is more powerful.

After all, as long as Ning Yuan has a way, he can catch more fish, unlike Da Ma Lake in Civilization V, where the output is fixed.

As for mineral salt, the mineral salt in Barbarism and Civilization is not as good as the mineral salt in Civilization 5. Because it is closer to reality, the mineral salt here is just a seasoning, without the output of grain and hammer.

In Civilization 5, it is called forest deer, but in barbarism and civilization, this name is not appropriate. After all, there are other animals besides deer in the primeval forest around the condor collar.

Wild boars, bison, rabbits, foxes, various rodents, various birds, various predators, in addition to these animals, there are various fruit trees and edible plants in the forest.

In addition to providing a lot of food, the forest can also turn the land into farmland after cutting down the trees inside.

Although wild wheat fields are rare in barbarism and civilization,

But as long as there are seeds, players can cultivate them by themselves.

The felled trees can not only be used to build houses, but also can be used for other purposes.

Therefore, in a comprehensive comparison, the forests in barbarism and civilization are much more powerful than those in civilization 5.

And those desert hills, swamps, and backing hills that are regarded as treasures by players in Civilization 5 are really hard to describe in this game.

Although there is also Petra in Barbarism and Civilization, the full name of Petra here is the Temple of Petra, and the effect is to double the yield of crops and plants in the desert area.

This effect seems to be very powerful, but it is not comparable to the effect of the ancient city of Petra in Civilization 5, because the temple of Petra cannot make plants grow on the barren sand dunes, but the ancient city of Petra can.

Compared with the ancient city of Petra in Civilization 5, the Temple of Petra can only increase the oasis in the desert and the impact plain in the desert, and it can do nothing for those barren sand dunes.

In Civilization 5, impact plains only exist in deserts, but in the barbarism and civilization that advocates reality, impact plains may exist wherever there are rivers, and most of them are distributed on plains. Alluvial plains in the desert are few and far between.

Therefore, although the effect of the Temple of Petra is very strong, due to the limitations of specific conditions, its effect is relatively unsatisfactory. After all, the main body of the desert is still dominated by sand dunes.

Although the swampland in Barbarism and Civilization is a vibrant scene, because the environment there is too humid and the land available for human use is limited, it is not suitable for large-scale human settlements.

So those great gods who like polders are completely dumbfounded, because in this barbaric age, it is impossible for them to build polders like those in Civilization 5 in the swamp.

The polder teaching is no longer good, and players who like terraced fields are not much better.

In Civilization 5, what the Incas like most is the hills near the mountains, and what they hate the most is a sheep squatting on the hills. The hill sheep are simply their natural enemies.

But in barbarism and civilization, these terrace lovers are now eager to see hilly sheep everywhere. There is no other reason, that is, they are facing mountains and hills, and they do not have the ability to cultivate terraced fields, but hilly sheep can at least guarantee They have a steady source of food.

As we all know, all crops are inseparable from water sources, either along rivers, or with abundant groundwater resources, or with frequent rainfall, whether it is terraced fields, polders or ordinary fields, water sources are inseparable from this necessary condition.

In ancient times, except along the river basin, it was basically impossible to irrigate farmland in other places. The ancients relied more on the weather. I can tighten my belt and get by.

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